Just because you have loop points defined doesn't automatically mean that every player will be able to process them in a seamless way.
Did something change about their licensing? At least up until recently I remember that Propellerheads applied proprietary licensing terms and requiring every developer to be associated with a company for any of their…
WAV has also the info you need, in the "smpl" (Sampler information) chunk. You can also embed this into FLAC files as foreign metadata of type "riff". Reference:…
Just because you have loop points defined doesn't automatically mean that every player will be able to process them in a seamless way.
Did something change about their licensing? At least up until recently I remember that Propellerheads applied proprietary licensing terms and requiring every developer to be associated with a company for any of their…
WAV has also the info you need, in the "smpl" (Sampler information) chunk. You can also embed this into FLAC files as foreign metadata of type "riff". Reference:…