You're talking about an algorithmic problem (of a path tracer), this hardware just traces rays. It supposedly does so at 10x the efficiency of a high-end GPU (which isn't designed to do raytracing in the first place).…
Their hardware actually combines hardware rasterization and raytracing. Depending on the implementation, raytracing can have many benefits over rasterization, such as: - ability to produce pixel-perfect shadows -…
You're talking about an algorithmic problem (of a path tracer), this hardware just traces rays. It supposedly does so at 10x the efficiency of a high-end GPU (which isn't designed to do raytracing in the first place).…
Their hardware actually combines hardware rasterization and raytracing. Depending on the implementation, raytracing can have many benefits over rasterization, such as: - ability to produce pixel-perfect shadows -…