stb actually went to extreme lengths on his SDL/GLFW-like library where he didn't even depend on windows.h, i.e he put just the structs and function(pointers) he needed into the header (under stbxxx_ prefixes),…
I find single file libs superior to typical package managers. What is more ergonomic than - download file, drop into your project, include and start coding, and I can use my favorite build system/way of setting up…
stb actually went to extreme lengths on his SDL/GLFW-like library where he didn't even depend on windows.h, i.e he put just the structs and function(pointers) he needed into the header (under stbxxx_ prefixes),…
I find single file libs superior to typical package managers. What is more ergonomic than - download file, drop into your project, include and start coding, and I can use my favorite build system/way of setting up…