"automated" is the issue when producing chips. You can automate some to a certain level of nm. Have you seen the labor needed for maintaing a single modern ASML machine? Also we got a lot, but Japan has the tools to…
Amiga 1200 is in the ballpark of Atari TT/Falcon and yes STing for IP, browsers etc. were available. But ST was same year as Amiga 1000 which also had just MC68000 without MMU, both Commodore engineers (who designed...…
The Amiga's problem was expensive monitor, flickering screen and... with such great video chip - the default color palette was just abnomination. I know it was made for TV, but that was the problem!
Well, plain ol' Prince of Persia looked much better on ST - if you compare PC/Amiga ports. Look at the torch animation.
Well, that's the HW. As with video, the 16-bits went on further than just mere hardware limits. When we talk software mixing, STE maxed out CPU at 8 channels 50kHz, here's an example:…
Well, that was the problem. Atari had the MIDI (pro music) and DTP from the start. The mono 640x400 monitor - ultra sharp was a great gig. Amiga went the road of being console turned computer, and the expansions only…
Well, I'd argue about the music. The chiptune music from SID and YM has aged very well, while Amiga sounds horrbile without FM synth and 8-bit 11kHz samples. Also memory was much better organized than Amiga - without…
"automated" is the issue when producing chips. You can automate some to a certain level of nm. Have you seen the labor needed for maintaing a single modern ASML machine? Also we got a lot, but Japan has the tools to…
Amiga 1200 is in the ballpark of Atari TT/Falcon and yes STing for IP, browsers etc. were available. But ST was same year as Amiga 1000 which also had just MC68000 without MMU, both Commodore engineers (who designed...…
The Amiga's problem was expensive monitor, flickering screen and... with such great video chip - the default color palette was just abnomination. I know it was made for TV, but that was the problem!
Well, plain ol' Prince of Persia looked much better on ST - if you compare PC/Amiga ports. Look at the torch animation.
Well, that's the HW. As with video, the 16-bits went on further than just mere hardware limits. When we talk software mixing, STE maxed out CPU at 8 channels 50kHz, here's an example:…
Well, that was the problem. Atari had the MIDI (pro music) and DTP from the start. The mono 640x400 monitor - ultra sharp was a great gig. Amiga went the road of being console turned computer, and the expansions only…
Well, I'd argue about the music. The chiptune music from SID and YM has aged very well, while Amiga sounds horrbile without FM synth and 8-bit 11kHz samples. Also memory was much better organized than Amiga - without…