CVE-2026-28952 is about an integer overflow due to lack of input validation. I wonder what makes such vulnerability difficult to discover by traditional SAST tools?
I’m pretty sure when the Ladybird team said “Swift has strictly better OOP support”, they were not referring to ObjC style message passing, so it’s not even relevant.
I think apart from cross-platform woes (if you can call it that), it's also that the technology landscape would shift, two or few years after the console's release: For PS2, game consoles didn't become the centre of…
I don't think it's a bad thing either. Consoles are a curious breed in today's consumer electronics landscape, it's great that someone's still devoted to doing interesting experiments with it.
It feels like each time SCE makes a new console, it'd always come with some novelty that's supposed to change the field forever, but after two years they'd always end up just another console.
CVE-2026-28952 is about an integer overflow due to lack of input validation. I wonder what makes such vulnerability difficult to discover by traditional SAST tools?
I’m pretty sure when the Ladybird team said “Swift has strictly better OOP support”, they were not referring to ObjC style message passing, so it’s not even relevant.
I think apart from cross-platform woes (if you can call it that), it's also that the technology landscape would shift, two or few years after the console's release: For PS2, game consoles didn't become the centre of…
I don't think it's a bad thing either. Consoles are a curious breed in today's consumer electronics landscape, it's great that someone's still devoted to doing interesting experiments with it.
It feels like each time SCE makes a new console, it'd always come with some novelty that's supposed to change the field forever, but after two years they'd always end up just another console.