Interesting, I wanted to have random distribution of colors for small flower pixel art generator, also chose to use other color spaces, including Lab, so my colors would be more similar to human world perception, and…
If we're talking about dynamic systems then it makes sense
Had a similar itch during my game development with libgdx, and had almost same architecture eventually I found that I have two different ways to construct UI layout , from top down, and from down to top, those could be…
I’m not experienced game designer, but I definitely view games a bit differently from the author. I don’t like complexity much tbh, and I’m sure there are people like me who enjoy some clicker like experience without…
It‘s an aspiring idea, it will probably change my approach to writing a bit
Interesting, I wanted to have random distribution of colors for small flower pixel art generator, also chose to use other color spaces, including Lab, so my colors would be more similar to human world perception, and…
If we're talking about dynamic systems then it makes sense
Had a similar itch during my game development with libgdx, and had almost same architecture eventually I found that I have two different ways to construct UI layout , from top down, and from down to top, those could be…
I’m not experienced game designer, but I definitely view games a bit differently from the author. I don’t like complexity much tbh, and I’m sure there are people like me who enjoy some clicker like experience without…
It‘s an aspiring idea, it will probably change my approach to writing a bit