It seems that you can simplify what you're saying to "wealth IRL is acquired mostly by crime, manipulation, or abuse, rather than skill". The simulation doesn't seem to add to your point. Instead, you're making an…
Hang on, let me try to understand your point: 1. A computer simulation where wealth is exchanged by chance has power-law behavior 2. Wealth IRL has power-law behavior 3. Therefore, wealth IRL was exchanged by chance (as…
Eh, what are you saying is mutable here, exactly? The only way of getting a 0.5 Gini ("absolute equality") is if everyone is earning the same, which is ridiculous. As soon as you throw any randomness in there, well, all…
It seems that you can simplify what you're saying to "wealth IRL is acquired mostly by crime, manipulation, or abuse, rather than skill". The simulation doesn't seem to add to your point. Instead, you're making an…
Hang on, let me try to understand your point: 1. A computer simulation where wealth is exchanged by chance has power-law behavior 2. Wealth IRL has power-law behavior 3. Therefore, wealth IRL was exchanged by chance (as…
Eh, what are you saying is mutable here, exactly? The only way of getting a 0.5 Gini ("absolute equality") is if everyone is earning the same, which is ridiculous. As soon as you throw any randomness in there, well, all…