Visibility while diving can be super low and underwater weapons (mostly crossbows) are not that great. Also the dolphin is kind of a smarter shark and if you attack it's not out of the realm of possibility it will bite…
The established formulas are less innovative, but those are they are inherently the most fun. A lot of indie games have fascinating visual and some unique mechanics but suffer from the core of the gameplay being a lot…
From my FAANG experience they are strict policies for dealing with user data and you actually have to think about such things and get approvals.
Visibility while diving can be super low and underwater weapons (mostly crossbows) are not that great. Also the dolphin is kind of a smarter shark and if you attack it's not out of the realm of possibility it will bite…
The established formulas are less innovative, but those are they are inherently the most fun. A lot of indie games have fascinating visual and some unique mechanics but suffer from the core of the gameplay being a lot…
From my FAANG experience they are strict policies for dealing with user data and you actually have to think about such things and get approvals.