Nice to see another cracking the 'nodes and strings' style of programming. However, as is I don't see a strong future for this one. It looks like it has replicated the ideas of many which have gone before without…
I've been working on a more general framework. Its not public, but I'm happy to chat with anyone who has a specific interest. At present it consists of the following elements: * Language specification - code is stored…
Designing a productive graphical programming environment is very challenging. I think it is probably at least as difficult as designing the underlying language mechanics. I'd love to see any experiments you might be…
As someone who has been working in this area for a while, for a programing language to be embraced by non-programmers it has to not look like a programing language. That is, no matter how streamlined an simple it feels…
Nice to see another cracking the 'nodes and strings' style of programming. However, as is I don't see a strong future for this one. It looks like it has replicated the ideas of many which have gone before without…
I've been working on a more general framework. Its not public, but I'm happy to chat with anyone who has a specific interest. At present it consists of the following elements: * Language specification - code is stored…
Designing a productive graphical programming environment is very challenging. I think it is probably at least as difficult as designing the underlying language mechanics. I'd love to see any experiments you might be…
As someone who has been working in this area for a while, for a programing language to be embraced by non-programmers it has to not look like a programing language. That is, no matter how streamlined an simple it feels…