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1. This seems like it's be far too tricky and make C++ even more footgunny, especially with references, move constructors, etc etc. 2. Name lookup and overload resolution is already so complex though! This will likely…
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1. This seems like it's be far too tricky and make C++ even more footgunny, especially with references, move constructors, etc etc. 2. Name lookup and overload resolution is already so complex though! This will likely…
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