Looks like it's basically Rust without the ownership, borrow checking, and a few other things. Think of C/Go(?) with a rust syntax, and a few more higher level things like boundary checking, unicode support, etc (I'm…
Looks like it's basically Rust without the ownership, borrow checking, and a few other things. Think of C/Go(?) with a rust syntax, and a few more higher level things like boundary checking, unicode support, etc (I'm…