The closest comparison I have to Flutter is Adobe AIR which I use extensively (scoff all you want). The premise is very similar (non-native UI on OpenGL/DirectX surface, AOT compiled language, C++ based runtime, near…
AIR support remains and there are always features being added. AIR as a cross platform platform for Win/Mac/iOS/Android is still alive and has quarterly releases. Any missing functionality can be added via extensions…
The closest comparison I have to Flutter is Adobe AIR which I use extensively (scoff all you want). The premise is very similar (non-native UI on OpenGL/DirectX surface, AOT compiled language, C++ based runtime, near…
AIR support remains and there are always features being added. AIR as a cross platform platform for Win/Mac/iOS/Android is still alive and has quarterly releases. Any missing functionality can be added via extensions…