SandBoxing != AppStores You could have good security with sandboxing without AppStore. On the other hand the AppStore is full of spyware/malware (TikTok, FB, etc.) and Apple is of course doing nothing about it as it…
Sacrificing freedom & rights for user experience and comfort, that's how we get dictatorships. Apple takes total control but we shouldn't worry because they are "the good guys" acting "on user behalf" ? We have to…
That's interesting because indeed Librem 5, Pinephone, etc. could be indeed a unique opportunity for Epic (and Valve) to have their own mobile stores under their own rules. Sure, currently it is insignificant, but so is…
For Occulus, you have to be fine being forced to log-in with your Facebook account to use it and giving FB a direct access to cameras + mics (+ a total access to anything on your PC with the Rift) Given their total lack…
Not comparing Unity to React. Comparing Unity's culture, management and engineering to the ones of React.
It may be your opinion, but after having used Godot I think Unity is horrible to develop with. It all depends what you are looking for in a game engine. If you want to be fast at having something nice looking on your…
I couldn't agree more, > It seems much of what Unity changes is driven by announcements, marketing/finance over what engineers want. That's my exact feeling about Unity, it reminds me of Windows, 3DSMax, and many other…
SandBoxing != AppStores You could have good security with sandboxing without AppStore. On the other hand the AppStore is full of spyware/malware (TikTok, FB, etc.) and Apple is of course doing nothing about it as it…
Sacrificing freedom & rights for user experience and comfort, that's how we get dictatorships. Apple takes total control but we shouldn't worry because they are "the good guys" acting "on user behalf" ? We have to…
That's interesting because indeed Librem 5, Pinephone, etc. could be indeed a unique opportunity for Epic (and Valve) to have their own mobile stores under their own rules. Sure, currently it is insignificant, but so is…
For Occulus, you have to be fine being forced to log-in with your Facebook account to use it and giving FB a direct access to cameras + mics (+ a total access to anything on your PC with the Rift) Given their total lack…
Not comparing Unity to React. Comparing Unity's culture, management and engineering to the ones of React.
It may be your opinion, but after having used Godot I think Unity is horrible to develop with. It all depends what you are looking for in a game engine. If you want to be fast at having something nice looking on your…
I couldn't agree more, > It seems much of what Unity changes is driven by announcements, marketing/finance over what engineers want. That's my exact feeling about Unity, it reminds me of Windows, 3DSMax, and many other…