Many, many games published these days have a VASSAL module available before they go to press because game designers are using VASSAL for playtesting. In the wargaming world, there are publishers which actively promote…
Our experience has been that the two things you're asking for---a shallow learning curve for learning to use a game's UI and a UI customized for each game---aren't compatible in practice. We arguably have the latter, a…
I'm one of he VASSAL developers. We're flattered to see VASSAL featured here. Should anyone have any questions, I'd be happy to answer them---either here, by email (uckelman@nomic.net), or in our forum.
Since the site is directed mainly at non-technical users, we don't dwell on that much. To answer your questions: It's written in Java, it's a desktop client.
Many, many games published these days have a VASSAL module available before they go to press because game designers are using VASSAL for playtesting. In the wargaming world, there are publishers which actively promote…
Our experience has been that the two things you're asking for---a shallow learning curve for learning to use a game's UI and a UI customized for each game---aren't compatible in practice. We arguably have the latter, a…
I'm one of he VASSAL developers. We're flattered to see VASSAL featured here. Should anyone have any questions, I'd be happy to answer them---either here, by email (uckelman@nomic.net), or in our forum.
Since the site is directed mainly at non-technical users, we don't dwell on that much. To answer your questions: It's written in Java, it's a desktop client.