I love Inkscape! My game Enalim was made with Inkscape. (https://uzudil.itch.io/enalim) I'm glad this project keeps going.
I think someone did but with an earlier build. If it doesn't work, drop me a note on itch.io and I'll see what I can do. Thanks!
This is really nice work. It compels me to plug my attempt at an ultima vii -inspired project: https://uzudil.itch.io/enalim
In the book "Starling House", being poor is defined as: you make a list for what you need, another for what you want, and then you throw away the second list.
Yes, the engine is written in go and uses opengl (the isometric layout uses the opengl z buffer). The game is written in bscript (https://github.com/uzudil/bscript). I've always been a huge Ultima fan and this was a lot…
My attempt at creating something similar: https://uzudil.itch.io/enalim
I love Inkscape! My game Enalim was made with Inkscape. (https://uzudil.itch.io/enalim) I'm glad this project keeps going.
I think someone did but with an earlier build. If it doesn't work, drop me a note on itch.io and I'll see what I can do. Thanks!
This is really nice work. It compels me to plug my attempt at an ultima vii -inspired project: https://uzudil.itch.io/enalim
In the book "Starling House", being poor is defined as: you make a list for what you need, another for what you want, and then you throw away the second list.
Yes, the engine is written in go and uses opengl (the isometric layout uses the opengl z buffer). The game is written in bscript (https://github.com/uzudil/bscript). I've always been a huge Ultima fan and this was a lot…
My attempt at creating something similar: https://uzudil.itch.io/enalim