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- Unintuitive optimization for performing paths union (minus-ze.ro)
- Morphing Arbitrary Paths in SVG (minus-ze.ro)
- Morphing Arbitrary Paths in SVG (minus-ze.ro)
- The Links Programming Language (links-lang.org)
- Beatrice: A tagless, dependently typed, self-aware programming language (hirrolot.github.io)
- Flattening Bézier Curves and Arcs (minus-ze.ro)
- Tiny Compiler – Writing a Compiler in a Weekend (github.com)
- Mesh Colours for Gradient Meshes (2021) [pdf] (cs.rug.nl)
- Drawing an elliptical arc using polylines, quadratic or cubic Béziers (2003) [pdf] (tech.brookes.ac.uk)
- 2D Graphics Primitives (2009) [pdf] (mare.ee)
- Forma: The parallel CPU vector renderer (fuchsia.googlesource.com)
- SVG2 Mesh Gradient rendering in Haskell (2016) (twinside.github.io)
- Coons Patch Mesh Gradients in SVG (2012) (tavmjong.free.fr)
- Essentials of Compilation (github.com)
- Logic and Proof (leanprover.github.io)
- Elements of the Theory of Computation (1997) (pearson.com)
- Massively-Parallel Vector Graphics (2014) (w3.impa.br)
- Thinking with Types – Type-Level Programming in Haskell (2019) (thinkingwithtypes.com)
- Sol – An MQTT broker from scratch (2019) (codepr.github.io)
- Resolution Independent Path Rendering of Dynamic Geometry (diva-portal.org)
- Types and Programming Languages (2002) (mitpress.mit.edu)