UE4 is massive and overkill for 2D games or low-poly 3D, especially if you intend to release on mobile (which Godot is designed to do well). It really depends on what you are trying to do.
UE4 is massive and overkill for 2D games or low-poly 3D, especially if you intend to release on mobile (which Godot is designed to do well). It really depends on what you are trying to do.