vvoruganti
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Hey HN, It’s Vineeth from Plastic Labs. We've been building Honcho, an open-source memory library for stateful AI agents. Most memory systems are just vector search—store facts, retrieve facts, stuff into context. We…
- Game Poems (gamepoems.com)
- ASCII Play (play.ertdfgcvb.xyz)
- Archipelago: Multi-Game Randomizer and Server (github.com)
- Fans attempting to reverse engineer their favorite video games (pret.github.io)
- Show HN: Penny for Your Thoughts (pennyforyourthoughts.ai)
Hey everyone want to show off a demo we've been working on for a while that makes use of our memory and reasoning engine https://honcho.dev Get interviewed by an AI agent that helps you generate unique information that…
- Claudecode.nvim (github.com)
- The AI Agent Index (aiagentindex.mit.edu)
- Agent Identity, Meta Narratives, and the End of Latent Thoughtcrimes (blog.plasticlabs.ai)
- Xeno Grant – Grants for Autonomous Agents (xenogrant.org)
- Golly – Explore Conway's Game of Life (golly.sourceforge.io)
- Damaged Earth Catalog (damaged.bleu255.com)
- Celeste and Towerfall Physics (maddymakesgames.com)
- IPv4 Games (ipv4.games)
- Guide to implementing 2D platformers (2012) (higherorderfun.com)
- List of Aesthetics Wiki (aesthetics.fandom.com)
- The School for Poetic Computation (sfpc.study)
- How to create systems for community support (thecreativeindependent.com)
- Domain Naming (ambient.institute)
- Questions about LLMs in Group Chats (vineeth.io)
- Play Classic DOS Games Online (weplaydos.games)
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Taking inspiration from projects like websim and worldsim we built a terminal like experience to elicit identities from Claude Sonnet 3.5 and let you interact with them. This is hosted live at yousim.ai After doing some…