It’s odd literally no apps that we’ve ever seen did the front view before we did it in November 2004. I think it required a large database of front covers before anyone thought of it — before Amazon came along there’d…
Apple certainly was inspired by the look of Delicious Library but I’m not upset to have influenced them. For me the whole point of UI design is to move the state of the art forward for everyone. I’d be disappointed if…
We had amazing developer advocates back then. Jim Black (he's now at Nvidia), for instance, used to actually pick us up at the airport when we'd fly into town. Nowadays I don't actually have an official developer's…
Thank you. Actually my programmer "Mila" suggested I fix the entry—for the first couple hours it ended with the bit about us doing other ports, which was pretty weak.
Thanks! I really hated this entry—it feels like I'm sitting on a porch on my rocking chair with my shotgun and going, "In the old days, we didn't have these fancy MOTORcars! We used horses, and we liked it! And I wore…
Thank you for the kind words!
Even up to the original Mac they had volumes and volumes on the hardware—friend of mine (Sean O'Brien) just made a tiny circuit board that lets you hook up an original mouse and keyboard to modern Macs, based on Inside…
Man, I'd forgotten about that. I really have to update the old entries so they're easy to find and contain responses and are validated for Mavericks.
We never saw "DoomEd." In fact, I have no idea what it is. I assume it's a level editor?
The games were developed on the NeXT but a lot of things were missing. Like, key bindings. And the mouse. And sound. Also, there was no dithering on grayscale machines, and most of them _were_ grayscale back then. Also,…
Thank you so much! Unfortunately my [super init] thing is now wrong—Apple has modified the runtime and actually reserves the right to change the object returned by [super init] from the object you allocated.
I learned to program by reading Woz's assembly code for the Apple //e. They used to give you books of "source" code when you bought the machine. Crazy times. A few years ago my old business partner Mike Matas was at a…
Have you used Pages recently? It’s got a button in the default toolbar to “Publish on iWork” which has never been out of beta and is now cancelled. It doesn’t work in HiDPI modes of Lion. It doesn’t support Lion’s…
A game is a different animal. If you add some new levels to a game people have finished, they’ll dive back in. That’s news. If you’re making a productivity app, and you dribble out features, the press is going to ignore…
We generally don’t charge to update our apps to a new operating system. In fact, that’s been a lot of what we’ve done to version 2 over the last couple years – it now runs on an OS TWO major versions beyond what we…
Angry Birds and other games are in a totally different category. If you buy “Angry Birds Space” it’s reasonable to assume (a) you’re done with the original, and (b) you’re going to get as many hours of enjoyment out of…
Based on my numbers, it’d be great if the Mac App Store changed how it works so small developers can continue to reward their customers.
I’d rather offer existing customers a discount, since I figure some percentage of what they’re getting is the old functionality, and they’ve been there for me in the past. Put differently: if I’ve written an app that…
The model of selling only the new features really doesn’t work well when you’ve spent years refining every part of an app. How do you “sell” a whole new interface?
It’s odd literally no apps that we’ve ever seen did the front view before we did it in November 2004. I think it required a large database of front covers before anyone thought of it — before Amazon came along there’d…
Apple certainly was inspired by the look of Delicious Library but I’m not upset to have influenced them. For me the whole point of UI design is to move the state of the art forward for everyone. I’d be disappointed if…
We had amazing developer advocates back then. Jim Black (he's now at Nvidia), for instance, used to actually pick us up at the airport when we'd fly into town. Nowadays I don't actually have an official developer's…
Thank you. Actually my programmer "Mila" suggested I fix the entry—for the first couple hours it ended with the bit about us doing other ports, which was pretty weak.
Thanks! I really hated this entry—it feels like I'm sitting on a porch on my rocking chair with my shotgun and going, "In the old days, we didn't have these fancy MOTORcars! We used horses, and we liked it! And I wore…
Thank you for the kind words!
Even up to the original Mac they had volumes and volumes on the hardware—friend of mine (Sean O'Brien) just made a tiny circuit board that lets you hook up an original mouse and keyboard to modern Macs, based on Inside…
Man, I'd forgotten about that. I really have to update the old entries so they're easy to find and contain responses and are validated for Mavericks.
We never saw "DoomEd." In fact, I have no idea what it is. I assume it's a level editor?
The games were developed on the NeXT but a lot of things were missing. Like, key bindings. And the mouse. And sound. Also, there was no dithering on grayscale machines, and most of them _were_ grayscale back then. Also,…
Thank you so much! Unfortunately my [super init] thing is now wrong—Apple has modified the runtime and actually reserves the right to change the object returned by [super init] from the object you allocated.
I learned to program by reading Woz's assembly code for the Apple //e. They used to give you books of "source" code when you bought the machine. Crazy times. A few years ago my old business partner Mike Matas was at a…
Have you used Pages recently? It’s got a button in the default toolbar to “Publish on iWork” which has never been out of beta and is now cancelled. It doesn’t work in HiDPI modes of Lion. It doesn’t support Lion’s…
A game is a different animal. If you add some new levels to a game people have finished, they’ll dive back in. That’s news. If you’re making a productivity app, and you dribble out features, the press is going to ignore…
We generally don’t charge to update our apps to a new operating system. In fact, that’s been a lot of what we’ve done to version 2 over the last couple years – it now runs on an OS TWO major versions beyond what we…
Angry Birds and other games are in a totally different category. If you buy “Angry Birds Space” it’s reasonable to assume (a) you’re done with the original, and (b) you’re going to get as many hours of enjoyment out of…
Based on my numbers, it’d be great if the Mac App Store changed how it works so small developers can continue to reward their customers.
I’d rather offer existing customers a discount, since I figure some percentage of what they’re getting is the old functionality, and they’ve been there for me in the past. Put differently: if I’ve written an app that…
The model of selling only the new features really doesn’t work well when you’ve spent years refining every part of an app. How do you “sell” a whole new interface?