That assumption is right. But until now it was always compensated, so that in the mean it would be ~50hz. This correction mechanism apparently isn't enough anymore for the current fluctuations in europe.
You can modify and finetune the look and timing of the animation in CSS code. While this is also possible with SVG animations, they tend to be not as widely supported as CSS animations and at least I need to google for…
Spent about an hour toying around with mediocre sounds and a really too simple drum matrix. Then tried to save only to realize my work will be lost, since i don't have a facebook acount (and don't want it). Yikes!
That assumption is right. But until now it was always compensated, so that in the mean it would be ~50hz. This correction mechanism apparently isn't enough anymore for the current fluctuations in europe.
You can modify and finetune the look and timing of the animation in CSS code. While this is also possible with SVG animations, they tend to be not as widely supported as CSS animations and at least I need to google for…
Spent about an hour toying around with mediocre sounds and a really too simple drum matrix. Then tried to save only to realize my work will be lost, since i don't have a facebook acount (and don't want it). Yikes!