We were an 80 person software engineering team in 2013. Our board game group played after work sometimes, and had an appetite for increasingly complex games. Someone’s bright idea was to play a slow game of Diplomacy:…
The software engineer in me wanted a break, but the philosopher and systems thinker wanted to speak. So I've been building something with no imported libraries or dependencies: a card game that gamifies Maslow's…
We were an 80 person software engineering team in 2013. Our board game group played after work sometimes, and had an appetite for increasingly complex games. Someone’s bright idea was to play a slow game of Diplomacy:…
The software engineer in me wanted a break, but the philosopher and systems thinker wanted to speak. So I've been building something with no imported libraries or dependencies: a card game that gamifies Maslow's…