I don't animate these days, but I remember the day I first tried Blender back when it was version 1.4 (I think - it fit on a floppy then). What caught my eye was that the entire UI was rendered in OpenGL, one could pan…
I don't animate these days, but I remember the day I first tried Blender back when it was version 1.4 (I think - it fit on a floppy then). What caught my eye was that the entire UI was rendered in OpenGL, one could pan…