Crazy idea, maybe people can be happy a new open model got released, and still have nuanced ideas on meta as a whole. A company is a big thing there's a lot of moving pieces, why do we have to evaluate it as a whole…
>What it feels like to work with Mythos >Looks Inside >So I did this with fable... What?
Man... It's hard after seeing this to not be worried about the future of SWE If AI really is bench marking this well -> just sell it as a complete replacement which you can charge for some insane premium, just has to…
Some criticism, the UX is not very exciting. It's a theme park game, take a look at RC2's menus. Having exciting menus makes you want to click on everything and explore the game! This is very gray, and monotone, and…
Crazy idea, maybe people can be happy a new open model got released, and still have nuanced ideas on meta as a whole. A company is a big thing there's a lot of moving pieces, why do we have to evaluate it as a whole…
>What it feels like to work with Mythos >Looks Inside >So I did this with fable... What?
Man... It's hard after seeing this to not be worried about the future of SWE If AI really is bench marking this well -> just sell it as a complete replacement which you can charge for some insane premium, just has to…
Some criticism, the UX is not very exciting. It's a theme park game, take a look at RC2's menus. Having exciting menus makes you want to click on everything and explore the game! This is very gray, and monotone, and…