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- Polylabs: AI-powered 3D assets you can use in mobile games (dashboard.polylabs.ai)
- BindDiffusion: One Diffusion Model to Bind Them All (github.com)
- AI Research Trends:Sort ArXiv papers by its popularity on social media sites (mavenlin.github.io)
- VOLO: Vision Outlooker for Visual Recognition (github.com)
- There is no human-level computer vision (yinwang0.wordpress.com)
- Circle: The C++ Automation Language (github.com)
- Awesome AI Infrastructures (github.com)
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My wife is graduating as a inter-personal communication majored PhD student. Her site is here: https://wenjingpan.github.io She has done top-tier research and also projects related to Facebook UX as well as online news…
- Stats on GPUs (owensgroup.github.io)
- Moderngpu – Design patterns for GPU computing (github.com)
- Sean Carroll on the detection of gravitational waves (preposterousuniverse.com)
- Steep Uphill Climb for GPU Computing to Hyperscale (theplatform.net)
- KlayGE Open Source Game Engine (github.com)