In my experience, the right tooling makes Python typing a big win. Modern IDEs give comprehensive real-time feedback on type errors, which is a big productivity boost and helps catch subtle bugs early (still nowhere…
what a long-winded way of saying power consolidates...
Love Django + Django-ninja but the clunky and incomplete async support is painful.
Yes I agree this is likely the direction we're heading. I suppose the "Python 4" I mentioned would just be an intermediate step along the way.
I've been programming with Python for over 10 years now, and I use type hints whenever I can because of how many bugs they help catch. At this point, I'm beginning to form a rather radical view. As LLMs get smarter and…
It would be cool if these "secret keywords" were more directly exposed in the UI somehow, perhaps as a toggleable developer/experimental mode? I would have a lot of fun tinkering with them.
Really cool. And no ads!
After spending time with Cursor/Junie/Copilot etc., game engines are starting to feel slow and behind the curve. I’d love to see faster adoption and deeper LLM integration (as native features, not just some random…
Google is totally back in the game now, but it’s still going to take a lot more for them at this point to overcome OpenAI’s “first‑mover advantage” (clearly the favorite among younger users atm).
In my experience, the right tooling makes Python typing a big win. Modern IDEs give comprehensive real-time feedback on type errors, which is a big productivity boost and helps catch subtle bugs early (still nowhere…
what a long-winded way of saying power consolidates...
Love Django + Django-ninja but the clunky and incomplete async support is painful.
Yes I agree this is likely the direction we're heading. I suppose the "Python 4" I mentioned would just be an intermediate step along the way.
I've been programming with Python for over 10 years now, and I use type hints whenever I can because of how many bugs they help catch. At this point, I'm beginning to form a rather radical view. As LLMs get smarter and…
It would be cool if these "secret keywords" were more directly exposed in the UI somehow, perhaps as a toggleable developer/experimental mode? I would have a lot of fun tinkering with them.
Really cool. And no ads!
After spending time with Cursor/Junie/Copilot etc., game engines are starting to feel slow and behind the curve. I’d love to see faster adoption and deeper LLM integration (as native features, not just some random…
Google is totally back in the game now, but it’s still going to take a lot more for them at this point to overcome OpenAI’s “first‑mover advantage” (clearly the favorite among younger users atm).