It needs similarly untethered hand controllers like the vive's but with their own 'HPU's and depth camera system tracking. Then you won't need this awkward pinching system, and you can use buttons, which I've become…
It needs similarly untethered hand controllers like the vive's but with their own 'HPU's and depth camera system tracking. Then you won't need this awkward pinching system, and you can use buttons, which I've become…