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Does this not work for anyone else?

It say connected and then nothing changes. I don't see anywhere to click to get the stream or whatever this is supposed to be.

> For video, please install Flash or try Safari.

Thanks, but no thanks.

+1, is live streaming really that difficult to do with HTML5?
The more you know :). I guess we're still not there yet. Need to remind myself to look this video up later once it's done. Thanks for the link!
yes, oh heck yes. I gave up after trying Adobe Media Server and just stream to youtube with the tricaster and let them do the work.

If your looking for a "take my money" project, an easy streaming solution would be an amazing thing.

Anyway to watch from the beginning?
I think keynote will be later avaialble somewhere on oculus related channels.
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Nice! Love that entire protocol is S-expression based. Even js library just generates S-expressions.
Awesome! Can't wait to play with it.
Here's some early code that John posted to the Racket group in June: https://groups.google.com/forum/#!msg/racket-users/RFlh0o6l3...
Wow, some of those responses are just painful. I guess even a programmer's programmer cannot please everyone.
I'm always utterly blown away by the humility that John shows in his questions and his answers. The development world would be a better place with a much larger proportion of developers like him.

I've worked with some real ego-centric assholes that think of themselves as rock-star developers yet probably haven't done a tenth of what this guy has done.

Thank you. Am i the only one still on a desktop? I can't stand shit video players with no progress bar and no volume control.
The lack of volume control seems to be getting more and more common. I guess developer forget people still have speakers attacked that require manual intervention (thanks Apple for disable speaker volume control for non-Apple displays).
Thanks for posting! Great to hear him talking about this.
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If you're switching spaces a lot on OS X, check out TotalSpaces2: http://totalspaces.binaryage.com/

It allows you to configure space switching so it's instant with no animation. I find the sliding animation distracting and superfluous.

It's infuriating that OS X doesn't have an option to turn off animations by default.

I'm sure Total Spaces is nice, but I refuse to pay money for what should be a basic OS feature.

I've given up and just gotten used to it. I loathe Apple's desktop management system, but here we are :(

I stopped using TotalSpaces a while back to some bugs (cannot remember which, but did contact them).

What a great ending to that video [1].

Attendee: "The last 20 years of my life, you've been such an inspiration to me. I've had some times of darkness, and... it's been amazing. Today's my birthday. I would love to like, go up there, and if someone could take a picture of me with you, that's all I ask, thank you."

[Audience applause...]

John: "Come on up."

I hope that, one day, I can have an impact like that on someone's life.

[1] https://www.youtube.com/watch?v=rMItsZq_n20&t=3930

And no one remembers VRML. Probably for good reason.
One of the VRML co-authors, Gavin Anderson went on to be one of the lead developers of bitcoin... arguable much more important than VR.
VRML is basically an HTML-like format for storing 3D assets. There have been a bunch of XML-based formats created in the following 2 decades, the most used being COLLADA. There are two types of COLLADA compatibility: the ones that uses the official SDK and the ones that don't for licensing reasons such as Blender (all attempts at implementing COLLADA have been painful). Neither can implement the full standard.

Overly engineered standards aside, reading and writing XML for meshes and the like is a waste of computational resources and space.

"If Mojang lets me back into the codebase I'm going to be working on Minecraft as my top priority"