2 comments

[ 3.2 ms ] story [ 9.0 ms ] thread
Pretty terrible they are using .NET's System.Collections instead of System.Collections.Generic.

You only ever use System.Collections if you don't want to use generics which is basically never these days. What on earth are they thinking? Or is this yet another shitty limitation of Unity and it's butchered ancient version of Mono?

Not sure what you're talking about. I'm using list<> and dictionary<> all over the place.