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I wonder how does it compare with off-the-shelf commercial knitting design software.
Agreed. How are knitted objects normally made on these machines? Are they using the "assembly" instructions?
I would really love it if this were paired with a renderer. As a knitter, I often want to see what designs knit out to without actually, you know, knitting.
Is there a 3D Knitting service, similar in spirit to Shapeways, that allows you to send a design file of some sort, and they'll send you a knitted item?
This seems like a great startup opportunity...
Fantastic initiative. My wife works in knitwear and I've been cooking up a disruptor for what is frankly a lagging industry. Current best-in-class software can be seen at e.g. http://www.stoll.com/stoll_software_solutions_en_4/pattern_s...
Is there more you can share at the moment? My wife sometimes works with Stoll software and we are thinking about buying a double bed from them in the near future.
I want to see this paired with a Kinect. Walk into a store, select a sweater off the rack that you like. Scan the tag at a kiosk. Get scanned. Customize the fit and color. Come back in a couple of hours with a new garment.
You don't need a compiler for that. Simple patterns have increase/decrease points to adjust to the normal variations in the human body shape.

You'd need a compiler if you wanted matching sweaters for your dog, chicken, and you.

Combined with proper user body data collection techniques, this could create real customized apparel.
That's going to be cool. Combined with Disney, I imagine this becomes tailor-made Disney-branded clothing without the tailor. Their boutique shops like to let you customize.
How? Most apparel isn't just knitting
Most of Disney research is as sophisticated as cute.
Just don't turn on -funroll-loops.