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So much truth you get sick of hearing the truth.
Quite a bit ironic that you need js to actually see the images in that article.
The links are also indistinguishable from text, at least on iOS.
I can see the images without JS enabled.
What browser are you using and how did you disable the js? With firefox esr and with either ublock origin (dynamic mode) or umatrix to disable the js I am unable to see the images.
Firefox + NoScript
This isn't really about killing "the web" though, it's about changing web development as we do it today. At least, when I read that title I assumed it was about the web as a whole, not just web apps and the way we develop them.
OK, we added 'app' above. That seems in the spirit of the article, which seems fine with the web as a document platform.
This article is so naive.

It completely negates all the benefits of the open web while presenting problems along with non-sensical "fixes"...

I apologize in advance for a political analogy but this sounds like "Obamacare is bad so we must repeal and replace it. I'll show you the replacement later."

I've been a webdev for two decades now and while the author highlights the problems correctly, almost all of them have known fixes and there are 'best practices' to avoid them.

Humans are not done with engineering and technology. We're still coming up with better ways to do things. Building for the browser is one of the best things we've done as a civilization. I can build something, send a link to my dad, and he can look it up on his phone with literally a single touch. How is that not amazing? It blows my mind every time I stop to think about it.

It sounds ridiculous to say that since buildings fall every now and then, it's time to kill dwellings or since cars crash frequently, it's time to kill transportation. So without seeing the author's replacement, I am not yet ready to throw away the browser and JS-ecosystem just yet. It's terrible that Authy's 2-factor was bypassed with one simple trick but that doesn't mean HTML/CSS/JS need to die. You could have the same exact issues with mobile apps, installed software, or even hardware devices.

> It sounds ridiculous to say that since buildings fall every now and then, it's time to kill dwellings or since cars crash frequently, it's time to kill transportation.

It's more like, since cars crash frequently, time to replace human drivers with machines.

I take his argument as replacing the web as an application platform with something designed from the ground up for applications.

I mean, he worked at Google for 8 years, so he probably picked up some of their attitude. cough AMP cough
For me the open web died when EME won. Someone should build an application platform from scratch instead of wasting more time on this crappy document platform with application capabilities.
I don't think the author should be forced to write about things that are off-topic.
Even though it's a bit forced, I agree that the whole mainstream computer field as a weird non ROI. Machines 10000x faster, personal value/productivity: flat or below.
Web properties have invested growing processing power to the immense benefit of their customers, advertisers. Of course users have not reaped productivity gains from something we don't pay for.
> personal value/productivity: flat or below

Except for that there are a thousand times more computer users than there were 30 years ago, now that we have the computer power to render talking paperclips or whatever to make computers usable by the average person.

How do you measure that, though?

It seems like you have to ignore all value derived from networks in order to come to the conclusion that software is no more powerful than in the 90s.

In the 90s I couldn't have met with my team, with members in Moscow, California, Pennsylvania, and Texas, in any reasonable way...today I can chat, including video and sound, on a whim!

Managing source code today is massively more productive than in the 90s. CVS (or, heavens forbid, RCS) on a central server was how it was done back then, if you had revision control, at all. It's not merely a better revision control system (git), it's the web-based infrastructure around it (github/gitlab/web-based CI/whatever). That wouldn't be possible on any platform that's less connected and less widely available than the web.

The rise of package managers is another massive productivity booster that maybe goes unheeded (we all love them, but I think their productivity value is wildly underestimated...how else can you add 100,000 lines of code, that probably works, in a couple of minutes, and reliably allow every member of your team to do the same?). Web technologies have enabled that. There's a reason npm has the largest package selection the world has ever seen, and I think it's the massive interconnectivity of the web platform. (This feels sort of vaguely defined, I guess...but, there is a magic to the web platform.)

There's so many areas where we're more productive today because of the network effects of the web as a platform. Also, because the web is universal, I don't have to use Windows, ever. Everything I ever want to do has a Linux version. Anything that falls short of complete platform independence is probably a step backward, IMHO, even if it has other benefits like smaller/faster binary builds.

Also...WebAssembly is coming. We're going to see a fast/efficient web, long before a new platform could possibly be delivered.

"mainstream computer" < I was talking about the average desktop use, not distributed codebases
Sure, I was speaking directly to what I know...but, are distributed docs in Google Docs not more productive than passing around a Word doc with annotations? Is banking, accounting, trading stocks, bill payments, buying and selling nearly any product, not more productive today due to the same forces? We (people in tech) are just at the leading edge of it...but, it impacts everyone.

But, I would argue that the web platform has produced a bigger productivity boost (in terms of output per unit of time) than any other single paradigm shift in computing history. Who cares if typing is a little more sluggish than the native app if you don't have to email the resulting document to everyone on the team and then converge edits at the end of the editing process?

> In the 90s I couldn't have met with my team, with members in Moscow, California, Pennsylvania, and Texas, in any reasonable way

I remember in the mid '90s that there were a couple of applications that would allow you to do that (netmeeting from Microsoft and cooltalk from Netscape). I don't remember how easy or difficult it was to find other users though.

The Internet != The Web.

Many of those benefits you listed are linked to the growth of the Internet. Package managers, video conferencing, distributed version control, all mostly Internet-based. The web is just one part of Internet activity. It's the part that requires use of a web browser. If you can do something online without using a web browser it's because of the Internet.

The criticisms that are being levelled at the web are related to it being an inefficient and insecure platform for applications. Note this is not Internet-enabled applications like package managers, but rather applications that run within the web. It might seem like a pedantic distinction, but it's a key one in understanding what's under fire.

I get that and tried to make it clear that I get that, particularly in the paragraph about npm; Perl has the CPAN, Python has had a half dozen package managers (I don't even know which one finally "stuck"), Ruby has gems, but nothing exploded the way npm did. So, what's different? I would argue it's not that JavaScript is a better language (though it's a pretty strong language today). I would argue that it's a better platform, and that platform, ultimately, is the web.

Every package manager works over the internet. Only one represents the web-as-a-platform. And, it turns out that's the one that has dwarfed all others in size and scope, in a quite short time. Nearly everything I mentioned above requires the internet for interconnectivity, sure, but also a platform that delivers it to the user. Any platform for building apps that fails to deliver at least as much as the web will never be as successful as the web.

Edit: Also, desktop apps have had the Internet for decades. What have they done with it?

> "Also, desktop apps have had the Internet for decades. What have they done with it?"

Automatic updates is the answer that springs to mind first. Is there something more they should be doing with the Internet?

The only other answer I could think of was 'social connectivity', but in the world of desktop apps, there's no major downside with splitting out social connectivity into separate apps. I don't care if a desktop 3D CAD application doesn't have chat functionality as there are specialist desktop applications for chatting online. Sharing a 3D model in a realtime online conversation is as simple as sharing a file.

So, this seems strange, to me, and maybe misses the point of the web entirely.

I'm not talking about bolted-on "social" features. There are entire multi-billion dollar industries built on categories of software that did not exist in 1990.

Google Docs isn't merely a word processor (spreadsheet, etc.) with social features...the "chat" is ancillary to the real benefits; it's an entirely different way to work with documents, and that's one of the examples of things that's extremely close to 80s/90s tech; it looks just like a word processor, and people from 1990 would know how to use it. But, it's not the same thing, and before it (and some other online document tools) came along, Word had extremely limited sharing capabilities (requiring ridiculous intranet servers to host the shared docs, and it was basically the same as passing it around via email only with slightly better revision control). That's as close to a traditional app as you can find, and it is still 100% more valuable for being on the web.

What would [ Youtube, facebook, Google Maps, Amazon, craigslist, Netflix, etc. ] look like in a desktop app, and why didn't they exist before they came to the web? The web is a unique (so far) platform with distinct benefits that aren't available to apps in that past. The reverse (desktop/native apps could do things web apps couldn't) was also true until relatively recently, but that's changing, though I don't think the interesting work is in porting native apps to web apps...people will do it, because they can, but the interesting work is in the new things made possible by the web itself.

> "Youtube, facebook, Google Maps, Amazon, craigslist, Netflix"

There's nothing stopping any of those being implemented as desktop apps. In the case of Netflix and Google Maps they already have equivalents on the desktop that are even more capable than their online equivalents, such as Kodi and Google Earth.

As for the collaborative document features of Google Docs, MS Office has this as well. The main benefit of Google Docs is its price.

> Machines 10000x faster, personal value/productivity: flat or below.

I'd love to hear an argument for this, personal value/productivity has increased massively in the last 15 years.

>In part 2 I’ll propose a new app platform that is buildable by a small group in a reasonable amount of time, and which (IMHO) should be much better than what we have today... Next time: how we can do that.

i look forward to that article. This one, on the other hand, seems a little pointless. Does the web have problems? yes, absolutely. But I have a hard time believing the best way to solve them it to tear down everything we've built so far and start over.

I agree.

People seem to think that there was a time when the internet was better than it is today. Well, I've been 'online' since before the web was world wide. Frankly, it was never good.

In fact, it is better now than it has ever been. It's just people choose to use the worst parts of it.

I've seen the various tech that was supposed to rebuild and revolutionize the web. It's just created more kludge. It's just lipstick on a pig. It's just one more set of standards that get half-ass implementations and even worse support.

If you tear it down and rebuild it, it's just going to end up the same except it is using different names for the protocols.

I'm not angry when stuff breaks. I'm amazed it works at all.

And, truthfully, I kinda like it the way it is. We have, at our fingertips, vast amounts of information and entertainment. It works, after a fashion and for some definition of 'works.' If the Internet sucks for them, maybe they should look elsewhere? The Internet is huge. It's not hard to find parts that don't suck.

Tearing down and rebuilding isn't going to work and nobody is going to invest in that. Hell, we can't even get ubiquitous IPv6 adoption. Not one browser is fully compliant with HTML5. And it's okay. It works, mostly.

Everyone has a different definition of what's good and what's bad about the web. A lot of smart programmers seem to think almost all software is bad. Probably all software that is actually used is not as good "as it could be." Any evolutionary process is going to be like that.

HTTP and HTML were absolutely not designed for many of the things they are used for today. A bunch of really smart people probably could come up with a much better solution for modern usage, and lots of them have tried. But the web has too much inertia (the users are there and don't care about these problems) and, as you say, it more or less works, or can be made to work.

It does seem inevitable that it will be superseded eventually, but how far off is that?

> how far off is that?

Whenever an OS depreciates, but not kills, something in an API, somebody ignores that it is depreciated, doesn't use the new method, and writes new software against the now-depreciated function.

There are people still using legacy software that got was first written in the 1970s. Someone took that software and converted it from punchcards to hard drives and from memory that was a spinning drum to memory that is solid state.

Somewhere, there are COBOL developers still maintaining stuff older than many of the folks that frequent HN.

I suspect you're right, in that it will be superseded - but I am willing to wager that it is going to take a long time and never be completely done. There is stuff that hasn't been updated since the 486 days and is mission critical. Fortunately, it works - because nobody has any idea how to fix it if it stops working.

As a society, we've accumulated so much technical debt that we may have reached a tipping point where it's simply impossible for us to catch up and it's unrealistic to think we will burn it to the ground and rebuild.

I suppose some external force could crash the house of cards but I suspect we'd just rebuild it with new faults or the same old faults.

Like you say, HTTP and HTML weren't meant to do this. Now we have webassembly, HTML5, and JavaScript libraries that nobody fully understands. We've now tacked on DRM to the standards, put the real functionality in the hands of ICANN, and crammed our data into towering silos of proprietary goodness.

We had a brief moment where we largely owned our devices and our data. Now, we lease supercomputers for our pockets while giving control of our data to a mysterious entity known only as The Cloud. 100 years from now, nobody is going to know how it works and we will attend churches where we pray, sacrifice, and tithe to the god known as The Cloud.

It will be superseded, but it will be just another kludge patched on top. It's like cars in Cuba. They are old and functional, but contain engines from a Lada, bumpers from a bus, seats from three different cars and a horse drawn cart, an exhaust made from tin cans, and four different size wheels.

And you know what? Those cars are a testament to the resiliency and skill of the Cuban mechanic. They are awesome. It's not amazing that they break down, of course they do. It's amazing that they run at all.

On a more serious note, I suspect well just keep patching and tweaking. Eventually things will get better. It has been steadily getting better this whole time.

I like to complainand point out the flaws, but it really does function. It's great and the immediacy of information has been a great asset for humanity.

The Internet really is better than it has ever been. Searches used to be done by a human. As in, you'd send them your question and they'd go through their directory, make phone calls, contact institutions, and get back to you with an answer - usually 3 days latter. Yup... Three days to get an answer. Sometimes, you had to wait for a system to come online, usually a small localized network, and only then would your email be delivered.

It works. It's like a dysfunctional family. Loving, possibly abusive, but our family. I suspect it will continue to improve, slowly but surely. Smart people are constantly innovating and improving. Standards and specs get refined.

The Internet, being vast, means there is a place for pretty much everybody. It has it's warts and there are legitimate complaints, but sometimes it actually does what it is supposed to do, when it is supposed to do it. Sometimes, possibly by accident, people make good choices that result in good things.

Also, cats... So long as we have cats, the Internet will be just fine. Gotta love it, warts and all.

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Kudos for "lipstick on a pig". My thinking entirely. I don't really understand how the web got so broken. But you're right it's not going to be torn down any time soon, any more than the human eye will unevolve to fix the blind spot. Like biology, the web will evolve with kludge upon kludge, as long as it kinda works.

I think the best hope is for some language/platform that abstracts the whole thing away safely and lets you pretend it's not there. (And yes, I'm sure there are hundreds of these already. We just need to all agree on one!)

Oh yes, one more spec or standard should do the trick!

On a more serious note, it has it's faults but it works. Maybe people are asking too much of it? Maybe they need to adjust their expectations?

There are lots of ways that it can be improved. I can think of one innovation coming down the pipe and it impresses me. HTML5 doesn't, by itself, really impress me. WebVR, or whatever they are calling it, doesn't impress me - I remember VRML and the fiasco that was. No... The new DRM spec doesn't scar me - I figure it's just going to give a standard interface to what is already going on.

What does interest me is the webassembly. That I find interesting though a part of me expects it to end up similar to Java applets from back in the day. It interests me because I am expecting it to be a boondoggle.

The rosy-cheeks on the starry-eyed youth have assured me, quite breathlessly, that this is a game changer. This time, this time it will be different. We're finally killing Flash and they've gone and reinvented it. I'm probably going to have to add another 32 GB of RAM, just to use a browser. But, it's going to be different this time. They've got a plan.

So, I'm interested in seeing how that turns out. I'm the quintessential optimist. I have every hope in the world that someone will come up with a way to selectively block it.

Really, the web is doing okay. When we stop and look at all the crap we've shoveled ont TCP/IP, I'd say it has held up nicely. I really can't think of a single bit of tech that has taken more abuse than TCP/IP. HTML and CSS are up there, but I'm pretty sure TCP/IP can lay claim to the most abused spec.

Yet, the 'net lumbers on. It's kind of amazing and it is a great time to be alive.

Well... that's the deal with unfixable things. You tear them down and try again from scratch. Sometimes a step back is a giant leap forward. But, regarding the comments here suggests that web developers will never cease to patchwork the web. So, there is no point in arguments, just do it and make it better. At some point web developers will realize that they were trying to fix a sinking ship.
Until I can block ads in web apps, I'll keep my browser thanks.
And you can't block ads in youtube, instagram or fb apps.
I find this unconvincing.

Every negative thing said about the web is true of every other platform, so far. It just seems to ignore how bad software has always been (on average).

"Web development is slowly reinventing the 1990's."

The 90s were slowly reinventing UNIX and stuff invented at Bell Labs.

"Web apps are impossible to secure."

Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure.

"Buffers that don’t specify their length"

Is this really a common problem in web apps? Most web apps are built in languages that don't have buffer overrun problems. There are many classes of security bug to be found in web apps, some unique to web apps...I just don't think this is one of them. This was a common problem in those C/C++ programs from the 90s the author is seemingly pretty fond of. Not so much web apps built in PHP/JavaScript/Python/Ruby/Perl/whatever.

Yep, also on speed: it seems to me that the microsoft office suite for instance slows down every generation despite only having minor improvements and not actually being that different now than from 95. The nature of developers is that they will use whatever resources that they have. Faster computers don't necessarily mean faster applications but faster software development cycles from bigger teams with less need for the discipline and rigor that was required before.

In some ways we've traded speed for productivity.

> "the microsoft office suite for instance slows down every generation despite only having minor improvements and not actually being that different now than from 95"

I can't comment on most of the Office suite, but Excel evolved quite a bit since 95. Tables, PowerBI, Apps for Office, etc... If your needs are basic enough then even VisiCalc will do the job, but new features do make an impact for more demanding users.

That's not the point though. The example given in the article was Google Docs which has the same UI paradigm to Word. Under the hood it's massively different obviously with real time collaboration and constantly up to date syncing.

So, the reasoning is that UI is fundamentally the same (or worse if not done right) to native UI from the 90's, yet it hasn't had a massive speed increase which seems wasteful.

But modern UI in Office is only an evolution of what was there in the 90s and hasn't changed fundamentally either yet it doesn't feel any faster.

UI is only a small part of an app, a well designed app will have most of the work performed outside of the UI thread and it shouldn't feel any slower than a native implementation. My thoughts are rendering speed isn't the issue but application design.

> "But modern UI in Office is only an evolution of what was there in the 90s and hasn't changed fundamentally either yet it doesn't feel any faster."

Evolution of a UI isn't as important as evolution of the features the UI exposes. As for whether it feels any faster, depends on what you're doing. To give an example, Excel functions can be calculated using multiple CPU cores, which AFAIK wasn't a feature of Excel in the 1990s. You'll only see that speed up if you've working with a large enough volume of formulas. Measuring speed by UI speed alone doesn't get you very far.

All that being said, you won't find me disagreeing with the fact that desktop apps are bloated (web apps even more so). I've experienced responsive desktop apps running on a 7.14MHz CPU. The fact that we've thrown away most of the hardware improvements since the 1980s should be clear to anyone paying attention.

That's precisely the point. The author of the article was complaining that web applications are slow and compared it to Windows 95.

And my point is that web apps have a lot of features that didn't exist back then, and because of feature additions Office and other native applications don't exactly feel snappy either.

> "That's precisely the point"

That was the general point, but I was responding to a side comment that I disagreed with.

> "because of feature additions"

Adding features does not require slowing an application down. The reason modern apps (desktop and web) are slow is to do with inefficient use of computing resources, which has very little to do with available features.

That's why I said:

> UI is only a small part of an app, a well designed app will have most of the work performed outside of the UI thread and it shouldn't feel any slower than a native implementation. My thoughts are rendering speed isn't the issue but application design.

at the start. :) So, we're in agreement.

Can you run web apps in a multithreaded environment? UI remains the largest overhead in a web app in my opinion..

Or, how much speedup would you estimate, if we convert all GoogleDocs functionalities into Word97? I'd estimate 1000 times. :) Or perhaps, the computation power for drawing a cursor alone will far exceed the whole Word97.

> Can you run web apps in a multithreaded environment? UI remains the largest overhead in a web app in my opinion..

Yes, you have webworkers for multi threaded development. They're basically independent applications which run on different threads and you pass messages (which are simply objects) between them. The browsers themselves are also moving their layout and rendering engines to be multithreaded.

A well designed app would do very little on the UI thread and would pass messages between the UI thread and the webworkers, it would also spin up webworkers on demand to offload work. It's not as easy as some environments to develop in, but it's also fairly straight forward once you make the effort to do it.

If I was designing react for instance I'd have all the virtual dom / diffing stuff being handled by a webworker and then would only pass the updates through to the UI when computation is completed.

> Or, how much speedup would you estimate, if we convert all GoogleDocs functionalities into Word97? I'd estimate 1000 times. :) Or perhaps, the computation power for drawing a cursor alone will far exceed the whole Word97.

Whatever the speedup would be the speedup the users would likely not notice or will only notice a slight improvement.

And yes, drawing the cursor as a 1px wide div is computationally intensive, I guess you're referring to that article posted on HN awhile back that VS Code used 13% of the CPU just to render the cursor? :) Doing stuff outside of content editable is not ideal for writing applications as you lose a lot of system settings (like keyboard mappings, cursor blink speed, etc) that the browser automatically translates to the built in cursor.

> Yes, you have webworkers for multi threaded development. They're basically independent applications which run on different threads and you pass messages (which are simply objects) between them. The browsers themselves are also moving their layout and rendering engines to be multithreaded.

Yes I'm actually referring to this. The programming model. Workers are great if you can divide and conquer the problem and offload (exactly what you have mentioned). But the messaging payload would be high under some circumstances when you have to repetitively copy duplicate a lot of data to start a worker. I don't have hands-on experience with web workers but I think it is unlikely to solve the messaging overhead without introducing channels/threads. Workers are more like processes. And currently they don't have Copy-On-Write. Of course we may see improvements over time, but this is to gradually reinvent all the possible wheels from an operating system, in order to be as performant as an OS.

> A well designed app would do very little on the UI thread

I partially agree. It may do little, but in turn, the consequence may be huge. This is because DOM is not a zero-cost abstraction of a UI. It does not understand what the programmer really want to do if, say, he/she constantly ramping the transparency of a 1px div. Too much happens before the cursor blink is reflected onto a framebuffer, compared to a "native" GUI program. I think it will be very helpful if the DOM can be declarative as in XAML, where you can really say <ComplexGUIElement ... /> without translating them eventually into barebone bits. Developers are paying too much (the consequence) to customize this representation.

> Whatever the speedup would be the speedup the users would likely not notice or will only notice a slight improvement.

There won't be a faster-than-light word processor but I really want it to: 1. Start immediately (say 10ms instead of 1000ms) when I call it up 2. Response immediately when I interact (say 1ms instead of 100ms) 3. Reduce visual distractions until we get full 120fps. Don't do animations if we don't have 120fps. 4. If the above requirements can always be satisfied by upgrading to a better computer.

The speedup will guarantee 4) and make the performance scalable. But currently the web apps lag no matter I use a cellphone or a flagship workstation. This clearly indicates that the performance of a web app does not scale linearly with computation power, and this is not about how much javascript is executed (that part will scale I believe).

> But modern UI in Office is only an evolution of what was there in the 90s and hasn't changed fundamentally either yet it doesn't feel any faster.

Sure, and Office in the 90s didn't feel any faster than the word processing I was doing on an Apple II+ in middle school. This is because the people buying (and building) software care about other things than processor efficiency. If it's generally fast enough for their normal use, they won't switch to a competitor.

The notion of "wasteful" here is in terms of something like RAM usage or processor instructions. But the correct measure is user time, including the number of user hours of labor needed to buy the device. The original Apple II cost 564 hours of minimum wage labor, and you were up over 1000 hours if you wanted a floppy drive and a decent amount of RAM. Today, a low-end netbook costs 28 hours of minimum wage labor.

Suppose you managed to put on that netbook something with the efficiency of Apple Writer or Office 4.0. Would anything be better? No, because the spare cycles and RAM would go unused. They would be just as wasted. No significant number of user hours would be saved. Or, alternatively, the in-theory cheaper computer they could buy would save them very few working hours.

As long as the user experience is as good, then the hardware notion of "wasteful" is a theoretical, aesthetic value, not a practical one.

Yes, so it's pointless for the author to say that a problem with Web Apps is that they're slower than native apps. It's redundant now days and a well designed web app using modern techniques should not feel any slower to an end user than a desktop app, in fact with the advanced rendering engines within modern web browsers they can feel more responsive and more usable than native.
I feel like this advice is coming from some alternate universe where this is actually so.
You are ignoring battery life which is a useful consideration on laptops which appear to be the majority of pcs.

You are also ignoring the notion that a user may want to run a variety of apps, and not want to close or have any of the lot swapped out and pretending the hit on performance, resources, and battery life isn't cumulative.

I'm not ignoring them. I just didn't mention them in this comment. They fit in the same rubric.

A user can run a few things even on the low-end netbook. Tabs are cheap. And if they hit the limits of their machine, they can either pay in a reasonable number of user-minutes to actively manage resources or a modest number labor-hours to get something beefier.

I personally would like to see things better optimized. After all, I started programming on a computer with 4K of RAM. But I recognize that there is very little economic incentive to do so.

I dunno. When I was overseas I had a Kindle which lasted for something like two weeks between charges; that was awesome. Much better than my laptop which I had to charge every day for hours.

I wouldn't mind a true low-power laptop which only needed a charge twice a month.

Eink displays only use however much the battery inherently loses when not changing pages. If you only read 500 screen of text that month then it only consumed a trickle of battery x 500. Your screen itself consumes power every second its on and you also ask much more than rendering text.

What you propose is interesting though none the less. What is the most battery life that can reasonably be packed into a device that is modest but still useful.

Sure, but that won't come from people programming differently. The laptop backlight alone is a few watts. If your battery is 40 watt-hours, you're not going to get to 2 weeks of usage no matter how little the CPU gets used.
Isn't it kind of offensive to suppose that billions of users should pay more money so that hundreds of developers can use less efficient tools to build apps?

Isn't this backwards?

If those are the only factors and the numbers fall in particular ranges, sure. Otherwise, no.

Try doing the math here. How much cheaper would a netbook get if every single developer coordinated to reduce RAM and CPU usage? $5? Maybe $10? Looking at market prices, old RAM and CPUs are cheap. They consume basically the same physical resources as new RAM and CPUs, so price competition for not-the-best hardware is fierce.

Now ask those people if they'd pay $5 or $10 more for assorted new software features. Any features they can think of. And keep in mind that in that price range, people are paying $10 more to pick the color of their computer.

So sure, it offends me a little, because I like optimizing the things I pay attention to, like RAM usage. But if instead I optimize for the sorts of the things users care about, especially as reflected by what they'll actually pay for it becomes pretty clear: users don't care about the things I do.

So then the moral question becomes for me: who am I to impose my aesthetic choices on the people I'm trying to serve?

Trivializing making bad software that is slower on devices orders of magnitude faster by trying to equate it to netbook prices is a particularly bad methodology of comparison.

This is especially true as people are promoting everyone moving to a platform that is substantially worse.

How about getting more performance and battery life out of the same machine which effects more than netbook users.

I am not trivializing anything. I don't like bad software any more than you. However.

You may have noticed that we are in the technology industry. That means the final measure of our work is economic. The final judges of our work are our customers.

If you believe that X is better in our industry, you must be able to demonstrate that betterness in terms of user economics, in terms of user experience. You haven't yet, and you seem unwilling to even grapple with my argument in those terms. Are you planning on trying?

> But modern UI in Office is only an evolution of what was there in the 90s and hasn't changed fundamentally either yet it doesn't feel any faster.

Sorry, but this is absolutely untrue. The Ribbon UI introduced in Office 2007 was a massive change functionally and visually. You went from a static toolbar that would just show and hide buttons to live categories which not only resize but change their options and layout as you customize or resize the window. There's now drop downs, input fields built in, live previews in the document as you hover over tools and options, and more.

Same for the new Backstage UI introduced in Office 2013 for saving files, viewing recents, and other file and option operations. You have full screen animations and interactions.

Hell, Microsoft even made the text cursor fade in and out instead of blinking, which needs more processing power.

Could Microsoft have optimized it more? Yes. But they definitely have added tons to it since the 90s and even mid-00's to justify why it's slower.

But the original article was saying that the UI paradigms are the same but the interface is slower. The UI paradigm on the web is as far removed from 90s Windows as modern Windows is if not more.

All these points are no different to how web tech is evolving UI so should be discounted the same way that web technology is.

Power users are the vector to spread Microsoft-only spreadsheet viruses.

This is what gets lots on most people.

The power users create some "nifty" spreadsheet that runs some "important" piece of a business. That "nifty" spreadsheet now requires Microsoft Excel and forces everybody in the company to have a copy if they want access to it.

Those power users are covering for the lack of resources and/or knowledge in a company's IT department. Excel may not be the best tool for long tail apps, but there's no arguing with its ability to quickly build useful tools. The power user that you see as spreading a virus is essentially successful as they can innovate more quickly than anyone else in the company. If open source tools gave this power user the same ability to rapidly innovate, then they should be made available to them (along with training on how to use this software).
Visicalc? How about a web app - Google sheets? It gains features every day and it's imminently accessible.

Numerous similar apps depending on what online platform you prefer.

> "Visicalc?"

VisiCalc is the first spreadsheet program:

https://en.m.wikipedia.org/wiki/VisiCalc

The point I'm making by bringing up VisiCalc is, if your needs are basic enough, any spreadsheet program will do the job, even the first one. You'll only understand why the more modern desktop spreadsheet programs are more advanced if you have a reason to use the newer features.

There's nothing wrong with VisiCalc. It's incredibly basic (even for the time), but I still have a copy on my computer - I admit, though, that I use Lotus 123 more often.
Excel hasn't evolved at all since 2003. They added a couple new chart types and changed some colors. But functionally they haven't made any significant change. In fact some grey controls have litterally not been updated in 20 years (try clicking the fx button near the formula bar with the same broken search feature since the 90s).

There are lots of things they could do. Linking data between spreadsheets or between excel and powerpoint sucks (a significant part of the user base needs to prepare decks and reports that contain lots of charts and numeric tables).

They could learn from Apple's approach with numbers where a worksheet is a canvas on which you can place multiple tables or charts or diagrams, which makes a lot more sense than the single grid per worksheet approach (think having to display two tables one above the other, you are forced to align columns of different widths, and how does the top table overflow?).

Users who need to script or create UDF are stuck with a VB6 editor that hasn't seen any update in 20y and an antiquated language.

I could continue the list for a while. These are basic core features. There might be 1000 people in the world who use power BI, and only because their IT dept set it up for them. But millions of users who's life would be made easier with the suggestions I made above.

> "They could learn from Apple's approach with numbers where a worksheet is a canvas on which you can place multiple tables or charts or diagrams"

You can do this with Excel also. When was the last time you used Excel?

> "There might be 1000 people in the world who use power BI, and only because their IT dept set it up for them."

The Power BI features in Excel come ready to use out of the box. Clearly you've never used them, but they're by far the best new features in modern Excel. Any power user of Excel that isn't exploring them is missing out.

> You can do this with Excel also. When was the last time you used Excel?

How do you do that then?

Mark separate areas on the same worksheet as tables, set chart location to be the same worksheet as the tables. If you're bothered by the gridlines those can be turned off. Not much to it really. You can also create dashboard-style content with PowerView (which is one of the PowerBI features built into Excel).
No need to be condescending, I am a heavy excel user, possibly more than you.

Tables may be fine in Excel for data but useless for any custom logic, which is what I use the most excel for. I am not aware that tables overflow with a scrollbar like Apple's approach allows. If you need to add more rows to the top table, the bottom table goes off screen. If the top table contains a very wide column, the bottom table needs to have the same column width. These are all inconveniences that apple's approach solves (and wouldn't be very hard to implement in excel while preserving backward compatibility). I don't see how Excel tables solve any of that.

> "No need to be condescending, I am a heavy excel user, possibly more than you."

Believe what you want.

> "I am not aware that tables overflow with a scrollbar like Apple's approach allows."

If scrollbars matter to you then you can use Power View, which is one of the Power BI features available in Excel. To get a better idea of how it works, take a look at this short video:

https://m.youtube.com/watch?v=f6QS13RtrmM

Just imagine how slow MS Office could be as a web app.
Imagine? With wasm, I'm afraid you won't have to imagine in a few years...
Kinda like Google docs you mean?
No, Google has far fewer features. They didn't omit anything I miss, but it's lighter than Office.
Some would argue we've traded speed of execution for snake oil (so called speed of "productivity").

This tweet is an interesting visual that makes the same point: https://twitter.com/TheoVanGrind/status/888850519564984322

Software has become more increasingly complicated over time. Aside from adding new features, many companies have improved their efforts of providing accessible applications to a international audiences.

Let's not forget we've drastically increased security by writing applications in safer languages.

Oh, and newer applications tend to support a far wider variety of devices types, displays, inputs, etc.

Developers definitely be investing a lot more effort into improving the status-quo, but it's unfair to claim stuff is slower without improvements.

> it's unfair to claim stuff is slower without improvements.

I claimed no such thing. You're arguing against a statement I never made. Isn't that what's called a straw man argument?

Sorry, it wasn't my intention to misconstrue your comment.
> "Web development is slowly reinventing the 1990's."

> The 90s were slowly reinventing UNIX and stuff invented at Bell Labs.

Yes, this reminds me of: "Wasn't all this done years ago at Xerox PARC? (No one remembers what was really done at PARC, but everyone else will assume you remember something they don't.)" [1]

> "Buffers that don’t specify their length"

> Is this really a common problem in web apps? Most web apps are built in languages that don't have buffer overrun problems. There are many classes of security bug to be found in web apps, some unique to web apps...I just don't think this is one of them. This was a common problem in those C/C++ programs from the 90s the author is seemingly pretty fond of. Not so much web apps built in PHP/JavaScript/Python/Ruby/Perl/whatever.

Most injection attacks are due to this; if html used length-prefixed tags rather than open/close tags most injection attacks would go away immediately.

1: https://www.cs.purdue.edu/homes/dec/essay.criticize.html

> if html used length-prefixed tags rather than open/close tags most injection attacks would go away immediately.

If this was the case, it would be near-impossible to write HTML by hand. And if you're writing HTML with a tool (React, HAML etc.), the tool could be doing HTML escaping correctly instead. This isn't an issue with HTML, it's an issue with human error.

If you have an issue with human error and don't design your programmed tool to avoid letting the errors out into the world, then it is the fault of the tool.
I'm not sure what the argument you're putting forth is. All of the HTML-generating tools I'm aware of (barring dumb string templating tools) work sufficiently well and prevent human error.

My point is that there's nothing wrong with HTML. HTML isn't a tool, it's a format for storing and transmitting hypertext. If you're using React or HAML or any of the other HTML-generating tools, you're effectively immune from XSS. I'm putting forth that developers aren't using effective tools (shame on every templating engine that doesn't escape by default), and that calling the web as a platform bad is a bit nonsensical. It's like saying "folks are writing asm by hand and their code has security issues, therefore x86_64 is insecure".

Well put. I agree with all of that essentially.
The prevalence of XSS suggest that the web ecosystem has failed to produce the sort of tools you suggest. If such tools actually existed and were good, people would use them and web app exploits would be a curiosity rather than an expectation.

However, no such tool exists. I think there's a deeper issue here: the sheer number of ways you can generate XSS alone, even ignoring the other exploit types, is far beyond what any tool is capable of stopping. Look at one of the XSS holes found by Homakov that I linked to from my article:

http://sakurity.com/blog/2015/06/25/puzzle2.html

The XSS occurs on this line of JavaScript, not HTML:

    $.get(location.pathname+'?something')
That's a simple line of JQuery that does an XmlHttpRequest to the same page that was loaded with an additional parameter. By itself, it is not an XSS. But if the backend is/was running Ruby on Rails (presumably some old version by now) then it could turn into an XSS due to a combination of features that all look superficially harmless.

Show me the tool that would have avoided that type of exploit, without already knowing about it and having some incredibly specific hardcoded static analysis rule.

When I argue that the web is unsafe by design, it's because cases like that aren't rare, they're common. To paraphrase Veekun, scratch the surface of web security and you'll find yourself in a bottomless downward spiral, uncovering more and more horrifying trivia.

Thanks for a mention. Yes, I find web deeply broken. If any big company decides to reengineer it from scratch: I'm available to help for free :)
> If such tools actually existed and were good, people would use them and web app exploits would be a curiosity rather than an expectation.

I think you're missing another two obvious explanations:

1. Lack of education when picking a tool (copy paste from bad SO answers is a frequent source of bad code).

2. Developers don't care. If it works, why bother wrapping your head the rest of the way around to understand why it works or whether it's secure?

> By itself, it is not an XSS. But if the backend is/was running Ruby on Rails (presumably some old version by now) then it could turn into an XSS due to a combination of features that all look superficially harmless.

Sure, ERB before RoR essentially had security turned off by default (as I noted). And this issue could happen with any other non-web system, turning into any other kind of vulnerability. This isn't a web problem, it's a system security problem. Bad inputs in a "native" app could lead to security issues in the output of apps on other devices. Badly implemented binary data decoders in a desktop application could do far worse than a XSS in the browser.

This problem is misattributed as a "web problem" because there are far more complete systems on the web than there are on nearly any other platform. It's like the tired argument that Mac is more secure than Windows, but Windows has historically had an overwhelmingly outsized market share, making OS X issues far less valuable to attackers.

> When I argue that the web is unsafe by design, it's because cases like that aren't rare, they're common.

I don't disagree that these issues are common, but I disagree that the web is unsafe by design. The web is a platform. If everyone wrote their Python APIs without a framework, I can guarantee they would be littered with security holes. If everyone wrote their own text renderer in C++, just displaying strings on the screen would be a dangerous task.

There are good tools that make it really hard to fuck up on the web. Seriously, try to accidentally have a XSS vulnerability in an isorendered React app with Apollo. The problem is folks that want to jQuery-jockey their way across the finish line and don't understand that they are making terrible mistakes.

I think it's easy to blame developers for the failings of their tools and just say, well, they should be more educated or more serious. That'd be great, but there are too many problems with the web to educate users on how to avoid them. Even skilled developers can't reliably avoid every minefield. Look at the attacks by Homokov that I linked to, or read up on HEIST, or cross site tracing, or SSRF attacks.

How many developers do you think might have written a web server in their time, or will do in the next 10 years? And how many know will pass URL components straight through to glibc for resolution, as is the obvious way to do it, and create an exploitable SSRF vuln on their network? How many developers will have even heard of this type of problem?

New ways to exploit weird edge cases and obscure frameworks crop up constantly - it is a full time job even to keep up with it all. At some point you can't blame people walking through a minefield because they keep getting blown up. The problem is the mines.

this issue could happen with any other non-web system, turning into any other kind of vulnerability. This isn't a web problem, it's a system security problem.

That's just not the case, sorry. Have you ever actually written desktop apps that use binary protocols? It's a web problem:

• It relies on the over-complex and loose parsing rules for URLs

• It relies on unexpected behaviour in one of the most popular web libraries

• It relies on bizarre and unexpected behaviour in XmlHttpRequests

• It relies on the fact that web apps routinely import code from third party servers to run in their own security context.

I have been programming for 25 years and I have never seen an exploit like that before in managed desktop apps using binary protocols to a backend.

Seriously, try to accidentally have a XSS vulnerability in an isorendered React app with Apollo.

An isorendered React app with Apollo? I think that may be the most web thing I've heard all week ;)

I think I'll take the bet:

https://medium.com/node-security/the-most-common-xss-vulnera...

That article shows the patterns I cover in my article:

• Buffers can get terminated early, even in a theoretically "XSS-proof" framework.

• JSON can get interpreted as code

• Even experienced web developers can't get it right

If you've never written a desktop app before, I'd suggest grabbing IntelliJ or NetBeans and trying it out. TornadoFX is a good framework to try.

> This isn't an issue with HTML, it's an issue with human error.

All security issues are due to human error. Those are solved by building better tools.

> If this was the case, it would be near-impossible to write HTML by hand.

If, besides the text form, there would be a well-defined length-prefixed binary representation, we could simply compile HTML to binary-HTML, which would immediately made the web not only safer, but also much more efficient (it's scary if you think just how much parsing and reparsing goes on when displaying a web page).

"Most injection attacks are due to this; if html used length-prefixed tags rather than open/close tags most injection attacks would go away immediately."

How so? If you allow the user to send arbitrary data, and your handling of that data is where the problem lies, it isn't going to matter whether the client sends a length-prefixed piece of data. You still have to sanitize that data.

HTML, and whether it uses closing tags or not, is pretty much irrelevant to the way injection attacks work, as far as I can tell. Maybe I'm missing something...do you have an example or a reference to how this could solve injection attacks?

If you can say, “the next 450 characters are plain text and should be rendered as such”, then even if the text includes script tags (or whatever), they won’t be parsed or executed.
This seems like an argument for strong types. Which is reasonable. But, one could do that with closing tags, too. We already know that relying on a programmer to specify the length of data is prone to bugs (C/C++). And, you can't trust the client to specify the length of data.

I feel like this is conflating two different problems and potential solutions.

I'm not saying injection attacks aren't real. I'm saying that whether HTML uses closing tags or not is orthogonal to the solution. But, again, maybe I'm missing something obvious here. I just don't see how what you're suggesting can be done without types and I don't see how types require prefixing data size in order to work.

There is a .innerText property which works perfectly fine for this if you want to ship your content inside JSON and then plug it in...
If the length is not pre-defined, the input has to be parsed to look for the closing tag. That makes your code vulnerable if the input tricks it into finding the wrong closing tag. But if the length is fixed, you don't have to parse it at all. That would avoid a whole class of vulnerabilities.
True, assuming that programmers don't compute code (HTML,SQL, etc) from user input and miscompute the length of a fragment.

It would be interesting to see if this idea could work in practice.

A simple example could be the Twitter API's handling for references (URLs/hashtags/at-user mentions) in a tweet [0]. The tweet text is returned in one field, and all references are listed in a different field together with first/last character index within the tweet where that reference was found. You don't need to parse the tweet text yourself, just display it as plain text and insert links where the references say you should.

[0]: https://dev.twitter.com/overview/api/entities-in-twitter-obj...

This isn't some theoretical design. Any native application that uses a binary protocol framework like protobufs over TCP to communicate with the backend will benefit from this approach.
> protobufs over TCP

I guess it would have to be protobufs over TLS, and abuse port 443, to get through firewalls from hell.

> Most injection attacks are due to this; if html used length-prefixed tags rather than open/close tags most injection attacks would go away immediately

No it wouldn't. It wouldn't fix sql injection and it also wouldn't fix the path bug the op linked.

The problem is not length, it is context unaware strings. The problem is our obsession with primitive types that pervade our codebases.

SQL injection is not a web problem. If you create SQL queries based on any untrusted (e.g. user) input on any platform, you have to escape/explicitly type your input.

Injection in general is simply a trust problem. If you can trust all inputs fully (hint: you can't, because nobody can), then you will never have an injection attack.

SQL injection is a problem with SQL, which is similar to problems with HTML. SQL was created as human-friendly query languages, it wasn't created to be built from strings in a programming language. Proper database API should be just a bunch of query builder calls and with this API SQL-injection is not possible.
SQL injection is a problem with incompetent developpers. Most languages have simple constructs to make them immune to injections, like parameterized queries.

If you are exposing code to an untrusted, hostile environment (which is pretty much the web), no language that does anything useful will protect you against not caring about security.

Not all queries can be parameterised - I'm not aware of any DBMS that allows for the parametiersation of identifiers (e.g. table and column names) or variadic operators and clauses (e.g. IN() and optional predicate clauses), this is why "Dynamic SQL" is a thing - which comes with the inherent risk of SQL Injection.
There are many reasons to create SQL dynamically, but I can't think of a good reason for the table name to come from the client.

Even if you absolutely need to inject a string in a sql query, sanitizing it is trivial. In .net / MS SQL, a simple x = x.Replace("'","''") does the trick. For any other common data type, strong typing should be sufficient to prevent any injection.

The point is that if you know the length of some data up-front before starting to parse it, you don't have to inspect the data in any way to see when it ends. This means that you don't need to know what the SQL injection looks like and protect against it, or what JS looks like to sanitise your inputs – the problem does go away to a large extent.
That doesn't make sense.

Obviously nobody is going to be typing length prefixes manually, so our tools are going to do it for us.

Now we're back where we started where you accidentally inline user content as HTML, except now HTML has the added cruft of someone's HN comment solution.

The solution suggested is not-html, a specific thing for web apps, where data is separate.
This doesn't do anything for Bobby DROP TABLE injections, right? The whole thing is a user-supplied slug, there's no source of truth on how long a user's name is. Or am I missing something?
Bobby tables would be considered data. Or should be. And hopefully it would be obvious that it doesn't belong in the code section.

But like you I'm not totally convinced. I think this idea would make it easier for people trying to do the right thing to get it right; but for the blissfully ignorant? Might not help at all. Either way it needs a more flushed out spec.

This absolutely fixes Bobby DROP TABLE. The source of truth on how long the user's name is is just the length of the user-supplied slug.

From the XKCD:

   Robert'); DROP TABLE Students; --
The issue here is that

    '); 
Is being intepreted as the end of a string; it assumes that there will be something like:

    format("SOME_FN('%s');",user_name)
going into SQL, and this fools the system.

SQL solves this already with parameterized queries, and many HTML libraries also solve this in various ways, but if it were instead:

    format("SOME_FN(%d:%s)", len(user_name), user_name)
then there is no value you can put in user_name that will let you escape the function call.

Length prefixes are one way of working this, but only scratch the surface of the issue. As others have pointed out, it's also the fact that the control elements are inline with the data.

    <p:25><script:14>somethingBad()
Will still run somethingBad(). You are at least sandboxed to the containing element though, so restricting certain elements to only appear in parts of the HTML tree could prevent this (e.g. if all scripts were disallowed in BODY then merely constraining user-generated content to the BODY would work; right now you could still get hit by someone including </body> in their content.
>The problem is not length

Oh thank God. I'm going to forward this to my wife.

"Buffer? I don't even know her!"

Ha ha. I'll get my coat.

Droll. But wasn't context unawareness part of the problem too?
Definitely. It's a fatal flaw of PHP, and any SQL library that lets you build queries from concatenated strings.
> if html used length-prefixed tags rather than open/close tags most injection attacks would go away immediately.

That's not really the problem. The problem is there is no distinction between data and control leading to everything coming to you in one binary stream. If the control aspect would be out-of-band then the problem would really go away.

Length prefixes will just turn into one more thing to overwrite or intercept and change. That's much harder to do when you can't get at the control channel but just at the data channel. Many old school protocols worked like this.

Thank you.

This is the important takeaway here. Changing the encoding simply swaps out one set of vulnerabilities and attacks for another. Separating control flow and data is the actual silver bullet for this category of attacks.

Unfortunately, there’s rarely ever a totally clear logical separation between the two. Anything you want to bucket into “control”, someone else is going to want the client to be able to manipulate as data.

I'm having a hard time seeing how having separate control and data streams would have an effect here. Using FTP to retrieve a document isn't more secure than HTTP... the problem is in how the document itself is parsed. If you added a separate side channel for requesting data (a la FTP), you'd still have the issue of parsing the HTML on the other side.

Granted, if you made that control channel stateful, you'd make a lot of problems go away. But you could do that with a combined control/data stream too.

What am I missing? How would an out-of-band control channel make things easier?

That said, I think many issues with the web could be solved by implementing new protocols as opposed to shoehorning everything into HTTP just to avoid a firewall...

It makes sure that all your code is yours and that no matter what stuff makes it into the data stream it will never be able to do anything because it is just meant to be rendered.

So <html>abc</html> would go as

<html><datum 1></html> where datum 1 would refer to the first datum in the data stream, being 'abc' and no matter what trickery you'd pull to try to put another tag or executable bit or other such nonsense in the datum it would never be interpreted. This blocks any and all attacks based on being able to trick the server or eventual recipient browser of the two streams to do something active with the datum, it can only be passive data by definition.

For comparison take DTMF, which is inband signalling and so easily spoofed (and with the 'bluebox' additional tones may be generated that unlock interesting capabilities in systems on the line) and compare with GSM which does all its signaling out-of-band, and so is much harder to spoof.

The web is basically like DTMF, if you can enter data into a form and that data is spit back out again in some web page to be rendered by the browser later on you have a vector to inject something malicious and it will take a very well thought out sanitation process to get rid of all the possibilities in which you might do that.

If the web were more like GSM you could sit there and inject data in to the data channel until the cows came home but it would never ever lead to a security issue.

No amount of extra encoding and checks will ever close these holes completely as long as the data stays 'in band' with the control information.

I guess what I'm getting at is that it isn't HTTP that's the issue -- it's HTML. I'm all for a control channel in HTTP. But you're still stuck parsing <html><datum_1></html>, and it is difficult to think about reorganizing each tag as a separate datum. At what level do you stop converting the data into separately requestable bits? How would you even code it? And making the tags themselves length-prefixed (like csexp's) wouldn't entirely solve the problem.

I could easily see making <script> and <link> resources required to be separately requested (like images are now -- ignoring data/base64 resources), but we're back to redefining HTML.

I'm not arguing against that...

It's really hard to have these types of debates though, because everyone focuses on different problems of the HTTP/HTML webapp request/response cycle. Like you said, adding separate control/data channels would help, but that doesn't solve SQL injection attacks (which is a whole other class, but that's not really an HTTP/HTML issue, it's a backend issue and I don't see how you'd avoid that with a simple protocol change). Simply making HTTP stateful could potentially solve a different class of session highjacking, etc...

There are so many attack vectors that I think it does make sense to think about what a replacement for HTTP/HTML would look like. Most of these problems arise from trying to re-engineer a document format (HTML) to support interactive webapps. We should think about how to do this better... (without recreating ActiveX -- shudder).

> I could easily see making <script> and <link> resources required to be separately requested (like images are now -- ignoring data/base64 resources), but we're back to redefining HTML.

This has been implemented in HTTP (not HTML); you can enable the requirement right now by serving your pages with an appropriate Content-Security-Policy header.

Or, e.g. my preferred encoding of HTML:

    (html "abc")
This guarantees that no matter what is inside "abc" it simply can't escape into the control stream:

    (html "This is not (malicious \"boo\")")
This is just a pretty display of what would actually be these bytes:

    (4:html29:This is not (malicious "boo"))
It doesn't matter what one puts in the atom: it can't escape and damage the control stream.
The two are very different:

    (html "user content")

    user content := " (script "something malicious")"

    (html "" (script "something malicious"))
the length-prefixed version cannot escape in this way.
SQL injection attacks are an excellent example where code and data are mixed. One solution is to do a lot of clever escaping of 'attackable' characters that instruct the DBMS to stop treating a character string as data and start executing things [1]. Escaping attackable characters attempts to partition data from code. This usually works but not perfectly.

Or, run your data through stored procedures instead. It took me a while to figure out why stored procedures were so much more secure than regular queries. I finally figured out it was because a stored procedure does exactly what the grandparent post says: It treats all inputs as data with no possibility to run as code.

[1] https://xkcd.com/327/

> I finally figured out it was because a stored procedure does exactly what the grandparent post says: It treats all inputs as data with no possibility to run as code.

This isn't well defined. Take this pseudocode stored procedure (OK, it's a python function):

    def retrieve_relevant_data(user_input):
        if user_input == 1:
            return BACKING_STORE[5]
        elif user_input == 2:
            perform_side_effects()
            return BACKING_STORE[1]
        else:
            return "Go away."
You can provide any input to that. You could think of this as a function which "treats all input as data with no possibility to run as code" (it never calls eval!). But you could also usefully think of this as defining a tiny virtual machine with opcodes 1 and 2. If you think of it that way, you'll be forced to conclude that it does run user input as code, but the difference is in how you're labeling the function, not in what the function does.

The security gain from a stored procedure, on this analysis, is not that it won't run user input as code. It will! The security gain comes from replacing the full capability of the database ("run code on your local machine") with the smaller, whitelisted set of capabilities defined in the stored procedure.

> The security gain comes from replacing the full capability of the database ("run code on your local machine") with the smaller, whitelisted set of capabilities defined in the stored procedure.

The security gain is that it you are only able to run queries that the DBA allows you to. If you can't write arbitrary queries, you won't get arbitrary results. If you can only run a stored procedure, you are abstracted away from those side effects. Another way of saying this -- the security risk is shifted from the app developer to the DBA. Someone is still writing a query (or procedure code), so there will always be some risk.

The security gain is that it you are only able to run queries that the DBA allows you to. If you can't write arbitrary queries, you won't get arbitrary results. If you can only run a stored procedure, you are abstracted away from those side effects. Another way of saying this -- the security risk is shifted from the app developer to the DBA. Someone is still writing a query (or procedure code), so there will always be some risk.

This could also be achieved with a well written microservice/package that developers go through without depending on dba.

The philosophy and semantics are an interesting side issue, but I'd say the default meaning of those words is that your data, in the SQL system, is not treated as SQL code.
Hmm. I'm going to have to disagree about Stored Procedures providing security. You can do all sorts of bad things using stored procedures that may result in unintended code execution!

Perhaps the most naive example: https://pastebin.com/acQqhDvy

I think they're more useful for organization and abstraction than security. Then again, a well organized and smartly abstracted system can lead to better security!

But I think bind parameters are probably a better example of security.

Binding effectively separates the data from the logic. So you define two separate types of things, and then safely join those things together by binding them. It doesn't matter too much whether that happens in the application making a call to the database or in the database in a stored procedure. Obviously this same concept can be applied at many different points along the application stack. The analogous concept in the UI is templating. You define a template and then safely inject data into that template.

Parameter-ized query builders are possible in every SQL library.

String escaping SQL? How is anyone thinking that is still a thing in 2017? The problem has been solved for two decades

Not just that, but they are great for sharding too.
I'm not following you, how so?
Yeah, I thought the same thing until I found a colleague who was very fond of calling exec_sql in stored procedures, with the argument being a concatenation of the sp arguments.
Stored procedures are bad in so many ways - they harder to deploy and revert than code, harder to unit test* , harder to refactor and every implementation that I have ever seen that has business logic in stored procedures instead of microservices/packages/modules have been a nightmare to maintain.

* At least with .Net/Entity Framework/Linq you mock out your dbcontext and test your queries with an in memory List<>

https://msdn.microsoft.com/en-us/library/dn314429(v=vs.113)....

> harder to deploy and revert than code

Agree.

> harder to unit test

Disagree. I've implemented unit tests that connect to the normal staging instance of our database, clone the relevant parts of the schema into a throw-away namespace as temporary tables, and run the tests in that fresh namespace. About 100 lines of Perl.

That was five years ago. These days, it's even easier to do this correctly since containers allow you to quickly spin up a fresh Postgres etc. in the unit test runner.

It’s even easier and faster when you don’t have to use a database at all and mock out all of your tables with in memory lists. No code at all except your data in your lists.
> easier and faster

It also need not be correct. If you're only ever doing "SELECT * FROM $table WHERE id = ?", you're fine, but a lot of real-world queries will use RDBMS-specific syntax. For example, from the top of my head, the function "greatest()" in Postgres is called "max()" in SQLite. How is it called in your mock?

Mocking out tables with in-memory lists adds a huge amount of extra code that's specific to the test (the part that parses and executes SQL on the lists). C# has this part built in via LINQ, but most other languages don't.

By the way, I see no practical difference between "in-memory lists" and SQLite, which is what I'm currently using for tests of RDBMS-using components, except for the fact that SQLite is much more well tested than $random_SQL_mocking_library (except, maybe, LINQ).

You are correct, if I were doing unit testing with any other language besides C#, my entire argument with respect to not using a DB would be moot. But I would still rather have a module/service to enforce some type of sanity on database access.

The way that Linq works and the fact that it’s actually compiled to expression trees at compile time and that the provider translates that to the destination at runtime whether it be database specific SQL, MongoQueries or C#/IL, does make this type of testing possible.

I think you mean parameterised queries. Stored procedures are a slightly different thing.
Even when the sender tells you the length of the data to expect the receiver still needs to read every thing that is sent?

Or were senders always going to send true values for length and data?

Really, you can't trust any sender, so the data should be validated anyway.

There's been known attacks where a sender says here's 400 bytes and the receiver stupidly trusted that length specifier, and the sender's sends more (or less) crafted bytes and BOOM!

Known good data start and end specifiers, which HTML has, seems a good answer when dealing with untrusted senders (read:everyone)

> Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure.

Many programs in the 90s, especially of the simple CRUD type, were written in VisualBasic and other RAD tools, as they were known at the time, and later Java.

> Is this really a common problem in web apps? Most web apps are built in languages that don't have buffer overrun problems.

It's not buffer overrun in the "undefined behavior" sense, but rather problems relating to the need to parse text data, which can be tricky and susceptible to injection attacks.

"Many programs in the 90s, especially of the simple CRUD type, were written in VisualBasic and other RAD tools, as they were known at the time, and later Java."

And, we complained endlessly about how slow and bloated those programs were. So it goes.

I don't rememeber complaints about Delphi or VB being particularly slow.

Java apps were on the other hand slow. Ironically, today we have so many languages producing slow code, that Java is considered fast.

My alarm siren went off when the commentary started critiquing the “complexity” of Google docs as compared to Windows explorer circa 1998.

Complex things are often complex because the work that we do as humans is, well, complicated.

A journey map painstakingly built by an epic designer and smart person at large may design the ultimate document template that addresses every need that you are aware of. Then I come along and want something else.

When the answer is that everything is wrong, the question is usually wrong.

Your alarm shouldn't go off, because the example is very much apt. The article compared the UI offered by both, and they are indeed directly comparable.

As for the work Google Docs do, come on, they're a glorified Markdown editor, they lose in any kind of comparison with Windows 95-era Word.

Windows 95-era Word didn’t have to handle real-time collaboration over the Web between an arbitrary number of users.
No, it didn't. But is it so complex it requires 10x+ the resource use? I don't think so.
You can say the same about Windows 2016. Recommended RAM has gone up more than 100-fold, from 16MB to 2000MB. Developers use the resources made available to them, that has nothing to do with the web.
No one is writing web apps using javascript because they're "using the resources available" to them, in the form of powerful hardware. They're using the only TOOLS available (javascript). The problem is we just don't have a better choice, at least on the front-end.
Real time collaboration is an awesome feature and essentially what justifies Google Docs' existence, as it's behind Word in practically every other area (though I find Sheets more intuitive than Excel, that might just be familiarity).

The technology to do RTC is not particularly resource intensive on the client side. Nor is it web specific: the native Android versions of Google Docs don't use the web but they do support RTC.

RTC is enabled by an algorithm called "operational transform". It's a very clever algorithm that is rather tricky to implement properly, but it doesn't involve loading huge datasets or solving vast numbers of equations. It's ultimately still just about manipulating text. You could have implemented the client side part of it on Windows 95 without trouble, I'd think. At least I can't see any obvious problems with doing so, assuming a decent Windows 95 machine like one with 8 or 16mb of RAM.

OT does, however, require the entire app to be built around the concept. You can't easily retrofit it to an existing editor.

The reason Word 95 didn't have Docs style realtime editing is simply because back then networks were kind of rare, slow, crappy and word processor designers didn't know about the OT algorithm back then because it was still being researched by academia.

The real question is - if we had a better client side platform on laptops and desktops, one that supported some of the best features of the web without the rest, would Docs RTC still be possible? Surely yes!

How do two people edit a document in Windows-95-era Word?

LaunchPlan2017Q4Final4Draft1Beta.doc with Track Changes on.

Text editors are much more complex than you think.
Which is a point in favour of Word, not Google Docs.
I agree - nothing new. Reason: next generation of developers has to make the same mistakes as the previous generation. I mean why wouldn't they? It's not like there is any institutional memory in this profession.
there's the opposite of an "institutional memory" - kind of a continuous revolution where we must forget, repeat and forget and repeat.
>Most web apps are built in languages that don't have buffer overrun problems.

This is a very dangerous assumption. The interpreters you use have not been built with security in mind.

Go take a look at PHP changelogs for example.

> Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure.

Back then the compilers sucked. They would take complete crap of code and still it would work. They were like browsers are today. (from my experience from going through one old MUD code)

Today the song is different. Not only will the compilers warn you of many things, there's even tools for static analysis (and dynamic). So the argument that C (and even the more complex C++) is inherently insecure holds much less weight (just go run old code through a static analyzer, or a normal compiler for that matter).

That said there's only one way to write a "secure program", and that is formal verification.

People that talk with a serious tone should back up their claims, at least that's my opinion.

C and C++ simply weren't designed with safety in mind. Even with a good compiler and static analysis, security-critical bugs will slip through the net that simply wouldn't happen in other languages. It's not so much a question of whether it's possible to write safe C, but whether it's natural or easy. C is unsafe by default.
C and C++ are definitely not as secure as a language with automatic memory management. OOB reads/writes, type confusion, and UAF are all very real problems in C and C++.

Static analysis helps, but it can't catch everything. I work on a modern C++ codebase, and we still face all of these issues.

Formal verification is infeasible for most software projects, but they can get guaranteed type/memory safety by using a language proven to be safe. C/C++ can't give you that, but JavaScript might be able to.

Not as secure, but nowhere near the death traps as some(many?) describe them.

Things that are written in C these days are usually written in C for performance reasons. FFMPEG would not have even close to the performance it has if it was written in a memory safe language instead of C and assembly. I doubt that a magical compiler (and/or language) will appear in my lifetime that can compile high level code into performant machine code, especially when it comes to memory management. (note that C also has advantages other then performance)

JS doesn't even have a proper specification, let alone a bug-free interpreter/compiler.

EDIT: AFAIK verifying memory access is part of a formal verification, where memory is also modeled mathematically.

People always shit on C for security, perhaps rightly so. But I would like to point out that 99% of everything out there has C or C++ at its base. cpython is c, java is C++, rust is based on llvm which is C++. Yes implementing your user facing application in some non-c language may improve security, but you are still depending on C when you do so.

So is C the problem, or is it modern CPU architecture? C has stuck around for so long because of how close it is to assembly language. There will always be a need for a language that is one layer above assembly, and currently assembly is incredibly hard to secure.

Historicall baggage, during the 90's C and C++ were still two options among many, but like every market there is only a few products winning out.

C is close to PDP-11 and 8/16 bit computer Assembly, it has hardly any direct mapping to modern CPUs.

The security aspect was an interesting part of this piece, because one of the main reasons webapps took over from Windows apps is because they were perceived as more secure. I could disable ActiveX and Java and be reasonably confident that visiting a webpage would not pwn my computer, which I certainly couldn't do when downloading software from the Internet. And then a major reason mobile apps took over from webapps is because they were perceived as more secure, because they were immune to the type of XSRF and XSS vulnerabilities that webapps were vulnerable to.

Consumers don't think about security the way an IT professional does. A programmer thinks of all the ways that a program could fuck up your computer; it's a large part of our job description. The average person is terrible at envisioning things that don't exist or contemplating the consequences of hypotheticals that haven't happened. Their litmus test for whether a platform is secure is "Have I been burned by software on this platform in the past?" If they have been burned enough times by the current incumbent, they start looking around for alternatives that haven't screwed them over yet. If they find anything that does what they need it to do and whose authors promise that it's more secure, they'll switch. Extra bonus points if it has added functionality like fitting in your pocket or letting you instantly talk with anyone on earth.

The depressing corollary of this is that security is not selected for by the market. The key attribute that customers select for is "has it screwed me yet?", which all new systems without obvious vulnerabilities can claim because the bad guys don't have time or incentive to write exploits for them yet. Somebody who actually builds a secure system will be spending resources securing it that they won't be spending evangelizing it; they'll lose out to systems that promise security (and usually address a few specific attacks on the previous incumbent) . And so the tech industry will naturally oscillate on a ~20-year cycle with new platforms replacing old ones, gaining adoption on better convenience & security, attracting bad actors who take advantage of their vulnerabilities, becoming unusable because of the bad actors, and then eventually being replaced by fresh new platforms.

On the plus side, this is a full-employment theorem for tech entrepreneurs.

> they'll lose out to systems that promise security (and usually address a few specific attacks on the previous incumbent

This happens in other areas besides applications as well. Programming languages, operating systems. This leads to an eternal re-invention of the wheel in different forms without ever really moving on.

Yep. Databases, web frameworks, GUI frameworks, editors, concurrency models, social networks, photo-sharing sites, and consumer reviews as well. Outside of computers, it applies to traffic, airlines, politics, publicly-traded companies, education & testing, and any industry related to "coolness" (fashion, entertainment, and all the niche fads that hipsters love).

I refer to these as "unstable industries" - they all exhibit the dynamics that the consequences of success undermines the reasons for that success in the first place. So for example, the key factor that makes an editor or new devtool popular is that it lets you accomplish your task and then gets out of the way, but when you've developed a successful editor or devtool, lots of programmers want to help work on it, they all want to make their mark, and suddenly it gets in your way instead of out of your way. For a social network, the primary driver of success is that all the cool kids who you want to be like are on it, which makes everyone want to get on it, and suddenly the majority of people on it aren't cool. For a review site, the primary driver of success is that people are honest and sharing their experiences out of the goodness of their heart, which brings in readers, which makes the products being reviewed really want to game the reviews, which destroys the trustworthiness of the reviews.

All of these industries are cyclical, and you can make a lot of money - tens of billions of dollars - if you time your entry & exit at the right parts of the cycle. The problem is that actually figuring out that timing is non-trivial (and left as an exercise for the reader), and then you have to contend with a large amount of work and similarly hungry competitors.

How do we fix this?
That's not a million dollar question but one worth several 10's or even 100's of billions. If you can find the answer to it you'll push us across the hump and away from this local oscillating maximum.
You make the perfect product

You strive for excellence

You keep improving

Like Jiro did with sushi

And then the product dies with you

We don't. Learn to embrace it instead.

There's a flip side to everything. In this case, if you "fixed" this problem, it would imply a steady-state world where nothing ever changed, nothing was ever replaced, and nobody could ever take action to fix the things bugging them. To me, this is the ultimate in dystopias. It's like the world in The Giver or Tuck Everlasting, far more oppressive than the knowledge that everything we'll ever build will eventually turn to dust.

Or we could get rid of humans and let machines rule the earth? Actually, that wouldn't work either, these dynamics are inherent in any system with multiple independent actors and a drive toward making things better. If robots did manage to replace humans (ignoring the fact that this is already most peoples' worst nightmare), then the robots would simply find that all their institutions were impermanent and subject to collapse as well.

Is there no possibility of steady progress without having to continually discard good solutions and reinvent things (e.g. web development catching up with the 90s)? Someone on this thread said that our field has no institutional memory. Can we at least fix that?
You run up against Gall's Law [1]. The root cause is that many of our desires are actually contradictory, but because human attention is a tiny sliver of human experience, whenever we focus our attention on some aspect of the system we can always find something that, taken in isolation, can be improved. (I'd be really disappointed if we couldn't, actually; it'd mean we could never make progress). However, the "taken in isolation" clause is key: very often, the reason the system as a whole works is often because we compromised on the very things that annoy us.

Remember that in some areas, the web is far, far more advanced than software development was in the 90s. It's not unheard of for web companies to push a new version every day, without their customers even noticing. At my very first job in 2000, I did InstallShield packaging and final integration testing. InstallShield had a very high likelihood of screwing up other programs on the system (when was the last time Google stopped working because Hacker News screwed up the latest update?), because all it does is write to various file paths, most of which were shared amongst programs and had no ACLs. So I'd go and stick the final binary on one of a dozen VMs (virtualization was itself a huge leap forward) where we could test that everything still worked in a given configuration, and try installing over a few other applications that did similar things to make sure we weren't breaking anything else. We never did ship - we ran out of money first - but typical release cycles in that era were around 6 months (you still see this in Ubuntu releases, and that was a huge improvement on programs that came before it).

And this was still post-Internet, where you could distribute stuff on a webserver. Go back another decade and you'd be working with a publisher, cutting a master floppy disk, printing up manuals, and distributing to retail stores. You'd have one chance to get it right, and if you didn't, you went out of business.

The thing is, many of the things that made the web such a win in distribution & ubiquity are exactly the same things that this article is complaining about. Move to a binary protocol and you can't do "view source" or open a saved HTML file in a text editor to learn what the author did; programming becomes a high priesthood again. Length-prefix all elements instead of using closing tags and you can't paste in a snippet of HTML without the aid of a compiler; no more formatted text on forums, no more analytics or tracking, no more like buttons, no more ad networks (actually, I can see the appeal now ;-)). Require a compiler to author & distribute a web page and you can't get the critical mass of long-tail content that made the web popular in the first place.

You can see the appeal of all of these suggestions now, in a world where things have gotten complicated enough that only the high priesthood of JS developers can understand it anyway, and we're overrun with ads and trackers and like buttons that everyone has gotten tired of anyway, and a few big companies control most of the web anyway. But we wouldn't have gotten to that point without the content & apps created by people who got started by "view source" on a webpage.

[1] https://en.wikipedia.org/wiki/John_Gall_(author)#Gall.27s_la...

You make a lot of good points.

My concern, as readers who have seen some of my other HN comments may guess, is that the next time someone starts over, they'll neglect accessibility (in the sense of working with screen readers and the like), and people with disabilities will be barred from accessing some important things. "How hard can it be?", the brave new platform developer might think. "I just have to render some widgets on the screen. No bloat!" It's hard enough to make consistent progress in this area; it would help if there were less churn.

Edit: I guess what I (very selfishly) wish for is steady state on UI design and implementation so accessibility can be perfected. I know that's not fair to everyone else though. Other things need improving too.

FWIW I'd consider it the opposite of selfishness to want to improve accessibility.
Selfish that, in my heart of hearts, I want what benefits me and my friends (some of them), to the exclusion of what the rest of the industry seems to pursue (churn in UI design and implementation, pursuing the latest fashion in visual design).
As someone who had to help "teach" JAWS about UI elements on a friend's computer back in '05-'07, accessibility should be the first concern. If anything, that's one upside to Google - the spider "sees" like a blind person. The better-crawled a page is, the more likely it is you won't lose massive page elements.
> Move to a binary protocol and you can't do "view source" or open a saved HTML file in a text editor to learn what the author did

I disagree with that. Using binary formats to exchange data between programs doesn't preclude using textual formats at the human/machine boundary. Yes, "view source" needs to be more intelligent than just displaying raw bytes, but that is already the case with today's textual formats. Everything is minified and obfuscated, so the browser dev tools already have to include a "prettify" option. Moving to a binary protocol would turn that into "decompile" and make it mandatory, but it effectively already is.

Requiring a compiler to author and distribute a web page is no different than requiring a web server or a CGI framework or the JS-to-JS transpiler du jour. It adds another step in the pipeline that needs to be automated away for casual users, but that's manageable. Even if the web world moves to binary formats (as WebAssembly seems to indicate), your one-click hosting provider can still let you work with plain HTML/CSS/JS and abstract the rest; just like it abstracts DNS/HTTP/caching/whatever.

> the browser dev tools already have to include a "prettify" option. Moving to a binary protocol would turn that into "decompile" and make it mandatory, but it effectively already is.

This will be a legal problem. At least in my jurisdiction, transforming source code (which is what prettifying is) is not subject to legal restrictions, but decompiling binary machine code into readable source code is forbidden by copyright law. (For the same reason, I'm concerned about WASM.)

Steady state progress .. towards what?

That one single goal we all share and agree on, and know exactly how to get to so progress can be steady and incremental and continuous?

>concurrency models

We started out with OS threads (I guess processes came first but whatever) and now we're trying to figure out what the next paradigm should be. It looks to me like it's Hoare (channels, etc) for systems programming and actors for distributed systems, both really really old ideas. To be fair there are other ideas (STM, futures, etc) that fill their own niches, but they either specialize on a smaller problem (futures) or they're still not quite ready for popular adoption (STM). If this is cyclical then I think we're pretty early in the first cycle.

Sure, the spotlight moves from one model to the other and back, but that's because the hype train cannot focus on many things at the same time, not because the ideas go out of style.

> So for example, the key factor that makes an editor or new devtool popular is that it lets you accomplish your task and then gets out of the way, but when you've developed a successful editor or devtool, lots of programmers want to help work on it, they all want to make their mark, and suddenly it gets in your way instead of out of your way.

Only if it is open source. Seems like Sublime Text (just an example) has avoided this effect... perhaps evidence that open source is not the best model for every kind of software?

i disagree with one premise...web apps werent ever seen as a more secure alternative to windows apps. they were seen as easier to deploy. that was netscapes big threat to MS. You could deploy an app to a large audience easily. its hard to get across how hard things were back in the day. citrix came out as an option as well...same deal. easier to deploy.

people really thought activex was brilliant...until security became an issue. i can remember when the tide changed.

anyway, fair points otherwise. cheers.

I agree. Web apps were easier to deploy, centrally manage and deliver over desktop, assuming you had a stable connection. In fact it was often hard to get people to run apps on the web because internet was wither slow or ADSL was unstable. SaaS was considered risky.

The true definition of a full stack developer in those days would make today's definition of full stack faint.

You had to know how to setup hardware with an os with your software and databases, often having to run your gear in a datacentre yourself that you had to figure out your own redundancy for, all for the opportunity to code something to try out. Being equally competent in hardware, networking, administration, scaling and developing a web app was kind of fun. Now those jobs are cut into many jobs.

Activex was what flash tried to be.. The promise of Java of using one codebase everywhere.

Seeing webassembly is exciting.

Agreed. They are easier to deploy, even multiple times per day. This is one of their selling points even today compared to native mobile applications, which have other advantages.

Another advantage is that they are inherently available across OSes, usually across different browsers (but we know what it takes.)

Finally, they used to be much more easy to develop.

Tldr: larger audience, less costs.

> A programmer thinks of all the ways that a program could fuck up your computer; it's a large part of our job description. The average person is terrible at envisioning things that don't exist or contemplating the consequences of hypotheticals that haven't happened.

I'm not sure programmers are much better. There's a long history of security vulnerabilities being reinvented over and over. Like CSRF is simply an instance of an attack first named in the mid 80s ("confused deputies"). And why are buffer overflows still a thing? It's not like there's insufficient knowledge about how to mitigate them.

And blaming this on the market is a cheap attempt to dodge responsibility. If programmers paid more than lip service to responsibility, they'd push for safer languages.

> And blaming this on the market is a cheap attempt to dodge responsibility.

How many hacks, data breaches, and privacy violations does it take for consumers to start giving a shit?

Also, any programmer will tell you that just because an issue is tagged "security" doesn't mean it will make it into the sprint. Programmers rarely get to set priorities.

> How many hacks, data breaches, and privacy violations does it take for consumers to start giving a shit?

https://en.wikipedia.org/wiki/Say%27s_law

In other words, it takes a better alternative to exist. Better can mean cheaper or faster or easier, a lot of things. That can be accelerated by the economic concept of "war" (ie. any situation that makes alternatives a necessity).

Exactly this. The last company I was in had a freelance sysadmin and a couple of full time devs. The sysadmin had been banging on for ages that we needed a proper firewall set up. It was only after we thought we had been hacked (it ended up being a valid ssh key on a machine that we didn't recognize), we checked and found at least half of the windows machines were infected with crap. Only then did they get the firewall. We decided not to admit our mistake about the ssh key, as it seemed like it was the only way to get things done.
> How many hacks, data breaches, and privacy violations does it take for consumers to start giving a shit?

There's a quote by Douglas Adams pops up in my mind whenever the subject comes up:

> Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so.

This is the only explanation there can be for this. Every time there's a breach somewhere (of which there obviously are plenty), there's a big outrage. But those who should go "oh, could that happen to us, too?" choose to ignore it, usually with hand-waving explications of how the other guys were obvious idiots and why the whole thing doesn't apply to them.

This obviously goes for consumers and producers.

> And blaming this on the market is a cheap attempt to dodge responsibility. If programmers paid more than lip service to responsibility, they'd push for safer languages.

If programmers paid more than lip service to responsibility, the whole dumb paradigm of "worse is better" would not exist in the first place. As it is, we let the market decide, and we even indoctrinate young engineers into thinking that business needs is what always matters the most, and everything else is a waste of time (er, "premature optimization").

The prime directive of code made for a company really is to increase profits or decrease costs, though. Most of the time just getting the job done is all that matters. Critical services and spacecraft code are exceptions.
Yes. Which is precisely the root of the problem. Increasing profits and decreasing costs are goals of a company, not of the people who will eventually use the software (internal tools are an exception). The goals of companies and users are only partially aligned (the better your sales&marketing team is, the less they need to be aligned).
> If programmers paid more than lip service to responsibility, the whole dumb paradigm of "worse is better" would not exist in the first place.

I used to think like this but I've come to realize that there are two underlying tensions at play:

- How you think the world should work; - How the world really works.

It turns out that good technical people tend to dwell a lot on the first line of thinking.

Good sales/marketing types on the other hand (are trained to) dwell on the second line of thinking and they exploit this understanding to sell stuff. Their contributions in a company, in general, are easier to measure relative an engineer since revenue can be directly attributed to specific sales effort.

"Worse is better" is really just a pithy quote on how the world works and it's acceptance is crucial to building a viable business. Make of that what you will.

The world doesn't always work that way though. There are plenty of areas where we've decided that the cost of worse is better is unacceptable, and legislated it into only being acceptable in specific situations. For example, many engineering disciplines.
buffer overflows used to be a thing in all software. Nowadays it's relegated to stuff written in C (essentially).

It used to be that RandomBusinessApp would hit this stuff, now most of it ends up in Java so it might still crash but usually it's mitigated better.

> And blaming this on the market is a cheap attempt to dodge responsibility.

You are oversimplifying. Dunno in what programming area you work (or if it's software at all) but "we work with languages X and Y" is something you'll find in 100% of all job adverts.

Tech decisions are pushed as political decisions from people who can't discern a Lumia phone from an average Android. That's the real problem in many cases.

That there exist a lot of irresponsible programmers is a fact as well.

> If programmers paid more than lip service to responsibility, they'd push for safer languages.

Most programmers want to dio their job quickly and easily, and go home.

I don't think it's about "dodging responsibility" but just an examination of the tradeoffs involved in development. The code we're developing is becoming more transitory, not less over time. How secure does a system that is going to be replaced by the Next Cool Thing in 4-5 years need to be? It really depends on what you are protecting as much as anything.

The incentives for someone to break into a major retailer, credit card company, or credit bureau are much different from Widget Cos. internal customer service web database. What I think the article is missing, even though it makes alot of good points, is that if there's a huge paycheck at the end of it, there will always be someone trying to exploit your system no matter how well designed it is. And if they can't hack the code quickly, they'll learn to "hack" the people operating the code.

> I could disable ActiveX and Java and be reasonably confident that visiting a webpage would not pwn my computer

Unfortunately, this is not entirely true. There were bugs in image processing, PDF processing (some browsers would load it without user prompting), Flash, video decoders, etc. IIRC even in JS engines, though those are more rare. Of course, you could go text-only, but then you couldn't properly access about 99% of modern websites.

When there would be a bug in PDF processing, you end up with a RCE, right?

But downloading an EXE is basically allowing arbitrary code execution on your machine no matter what. So _even with the security bugs_, webapps are basically safer than installing a native app on desktop, at least in its current state.

I see your point though. There are still a lot of entry points we need to be careful about

It doesn't help that curl | sh has become trendy.
The Javascript security model breaks down in the case of file:///, no overflows are required. The security you get today is more flimsy than you probably think. And it used to be far worse.
> The security aspect was an interesting part of this piece, because one of the main reasons webapps took over from Windows apps is because they were perceived as more secure. I could disable ActiveX and Java and be reasonably confident that visiting a webpage would not pwn my computer, which I certainly couldn't do when downloading software from the Internet.

Indeed. And then we made sure all interesting data (email, business data, code (github/gerrit etc)) was made available to the Web browser - so pwning the computer became irrelevant.

It's indeed like the 90s - from object oriented office formats, via macros to executable documents - to macro viri - and total security failure. Now we have networked executable documents with no uniform address-level acl/auth/authz framework (as one in theory could have on an intranet wide filsystem).

So, yeah, I kind of agree with the author - we're in a bad place. I used to worry about this 10 years ago, by now I've sort of gotten used to the idea, that we run the world on duct tape and hand-written signs that says: "Keep out - private property. Beware of the leopard.".

> Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure.

You know that most today OS are written in C or C++ ? Also many higher level languages are it self written in C or C++?

Write secure applications is hard and need a lot of discipline and knowledge that most developers simple do not have. Better tools can and need to help here as well as better languages. But it is still possible to write pretty secure and efficient software in modern C++. Yes it is not easy but possible.

Then prove it, list substantial codebases written in C++ that you deem secure. You'll find that it's not easy to do.
In another comment on this page, there is a developer who claims a web server was made more secure by writing it in Perl (which is written in C/C++). The original webserver was written in C.
> Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure. > "Buffers that don’t specify their length"

And yet, we found good ways to eliminate the most common sources of these problems by using new languages. The web, on the other hand, is an amalgamate of several different technologies and creating a new language won't make it more secure.

Totally agree, and would add that it's no coincidence that articles like these tend to conflate "web programming" with the current state of the JS ecosystem. Yes JS is kinda crazy if you don't know how to select the right tooling for the job (just like every other popular language), but the leap to the web in general - getting people to go along with the conflation - is not possible without a good deal of FUD.
"Buffers that don’t specify their length"

Most if not all webapp security problems come from an attack of servers, not clients...

It's just one of these assertions that throw a dark shadow on the whole article. But "Flux is Windows 1.0" is my favorite.

C is not impossible to secure, actually. There are popular C programs which are more robust than your average high-level dynamic language program. It takes a deep commitment (hence a lack of good examples), but there is generally a clear path to a well-behaved program in C, and there's nothing about C itself which prevents you from writing secure code. On the web, you must actively mitigate pitfalls of the platform itself, in C you just have to make sure your program is itself well behaved.

You might argue either way, but a straightforward C program can be correct if it is well formulated, but a straightforward web app can not be correct unless it is fully mitigated.

How many really truly secure C programs have ever been released into the wild? Maybe qmail? But qmail did it by completely rewriting the C standard library.
Admittedly few, but generally in native land you have the ability to plaster over platform deficiencies with equally-well-performing code. On the web, you can never really compete with the execution speed or integration of the native code in the browser, so you have to accept whatever is there.

I'd say OpenSSH (since SSH2) has a better track record than most webapps, as unfair a comparison as that is. In terms of local robustness, there's SeL4, which is also a bit unfair (since it took about a decade for a team of geniuses to prove enough properties to make it probably not very buggy).

I wouldn't consider seL4 to be a "C project". Yes, their github repository is mostly C, but the process of writing seL4 was extremely involved: write the kernel in Haskell, then write it again in C, then prove that the C is equivalent to the Haskell. seL4 is ~9000 lines of C, ~600 lines of asm, and ~200,000 lines of Isabelle (theorem prover).

I don't disagree with your use of OpenSSH as an example.

And yet the code that controls the spacecraft launch and control is written in C. I'll still agree with you that it's really hard to write good secure C code.
Nitroglycerin is a perfectly serviceable explosive for mining purposes but there is a really good reason it is called the Nobel prize and it isn't because the folks working with nitroglycerin "lacked a deep commitment to safety". Alfred Nobel invented dynamite to create a safer explosive and his work directly improved safety (and he made a fortune in the process).

>C is not impossible to secure

Expert compiler writers and computer scientists disagree with this assertion. History seems to be on their side.

Writing "secure" C requires meticulous attention to detail at every level, intimate knowledge of undefined behavior _and_ of compiler optimization, along with the exact options passed to the compiler. It requires comprehensive reasoning about signed integer behavior and massive amounts of boilerplate to check for potential overflow. It also requires extensive data-flow analysis to prove the provenance of all values (as Heartbleed taught us) because a single mistake in calculating a length leads to memory corruption.

To put it another way: No one can write fully secure C code. It has never been done to date. All non-trivial programs written in C contain exploitable security vulnerabilities. The combinatorial explosion of complexity makes it impossible both to formally verify and to permit human reasoning about the global behavior for all likely inputs, let alone unlikely ones.

I just find the way DOM/CSS does layout and styling to be completely convoluted and crazy compared to any desktop toolkit since 1990. Center anything either vertically or horizontally - that cannot require me to google and most importantly cannot have multiple different solutions. Simple things should not just have simple solutions, they should have one simple solution.

Memory-unsafe programs on the desktop should go the same way as the HTML layout model.

Gridbox and Flexbox largely make layouts sane again.
This to both. However, the problem with the web is there are old implementations that must be maintained in browsers for backwards compatibility. The issue with this is that it increases the barrier to entry for web development because it's much harder for a new person to even know what options to gravitate to.

Of course, there are books and guides to help people, but how would someone figure out which guides are worth it? There are a lot of highly rated books on the topic of web development and if you don't already know what you need, it can be daunting.

But yes, flexbox is great.

For the sake of creativity, suppose browsers were the wrong direction to take for web exploration. What do we do now?

The same idea may be applied to an operating system's ability to allow a user to operate on their machine.

Edit: It would be useful to consider why the need for a universal interface to the internet was originally sought out.

Telnet? That's the alternative I can remember.
The old implementations are going away a lot faster than any greenfield environment can totally replace the browser.
True but it's crazy that it took 20 years to get sane layout control.
Well _it is_ crazy. We can't trace an alternate history and work with that. We work with what we have.

I think, here, we might looking at it with the wrong lens. I'm unable to find the right words to say this. Let me say this statement feels ungrateful. Web is the largest and fastest growing ecosystem of software we've right now (refer: community size, number of projects on github, say, in Javascipt, CSS, and other web technologies).

You're comparing what is what should've been. By that measure, any human activity will fall short of not only yours but anybody's expectations.

You'd think that getting sane layout control is easy, but apparently it's not. Getting a lot of humans to agree on a fast growing technology is hard (it seems like).

PS: I'm not saying "nothing could've been better, be happy with what you have", not at all. I'm just saying this seems like complaining and a better approach is to try and make it better

I needn't have written up a long tirade for such a simple statement. I see that this is the same sentiment that's espoused by several others in this thread, and thought I'd try and provide a different perspective to look at this with

edit: formatting

Your perspective is very interesting to me. It makes me think that as software gets better/easier to write, as web development has become lately, people want to question why it is becoming better/easier. I think this self-reflection we have all been doing on the web is what is causing people to post so many threads and articles with this being the topic.
Sane layout control for apps was a solved problem 15 years ago (well, for some definition of sane). Look at toolkits like Swing, GTK2, Qt, heck even Cocoa has better layout control for apps than HTML.

Flexbox is essentially an import of those concepts to CSS. There are no new ideas there.

But now flip it around and try to make a beautiful, responsive document in Swing or GTK. The layout managers that make them so great for laying out UIs won't help you much there. They can do it, they have layout managers that operate somewhat like a CSS box flow, but it won't be as natural or as easy.

So it's worth considering if it's easier to evolve HTML towards sane layout management for app-like things, or GUI toolkits towards sane layout management for document-like things.

Fair enough. I just get sad knowing what I'm missing. I've worked with a bunch of desktop GUI builder IDEs (Visual Basic, .Net WinForms, WPF/XAML, and Qt) and I've seen the immense power they have in terms of developer productivity and application performance. Something like XAML is especially interesting because it brings the styling and responsiveness of HTML/CSS to the GUI builder paradigm. I started off with them and then have slowly transitioned to working entirely with web technologies (PHP, Rails, Angular, React, you name it). Not without reluctance for sure! It's a Faustian bargain to me -- trading off overall inferior technology and developer experience for the sheer reach and ease of deployment of the web. It's nuts to me to design a visual thing like a UI by writing lines of code. The GUI builders of yore really nailed this by allowing you to design something visual using a visual modality (drag n drop, realtime layout designers, etc.). I try to explain this folks who've only ever developed for web and usually their eyes glaze over. They can't seem to (or have an incentive not to?) appreciate the impedance mismatches and the fundamental trades being made with web user interfaces.
I used vb6 20 years ago and have recently (quite unfortunately) had to learn html/js/css basics. The web is hot garbage for displaying form data compared to microsoft tools circa 1996.
The web isn't the place to look for good tooling.

Properiatery low-code tools built over the web are a better starting point.

I prefer no-code to low-code solutions.

Good lord I hate this buzzword bingo. How the hell are proprietary low-code tools better? In what world is that a sane response?

They are simpler.
The problem is that if you present an average web user with the interface you can design (quickly and efficiently) in VB6, they'll spit in your face.

Much of the complexity of web design is not in the tools; it's in the fact that users don't expect a standard whatsoever, they just expect their UIs to be as slick and customly designed as magazines. If every website was written using the same standard, predefined set of widgets and components, the complexity would disappear.

Most enterprise web apps use bootstrap, that is quite Standart. But they do it on top of react/angular/grunt/we pack and a zillion npm packages to choose and keep updated. Nothing of this was necessary to make VB6 applications.
This is true, the monstrosity I inherited at work is built on bootstrap (2...and it was started after 3 came out..) but modern tooling has radically improved.

yarn/typescript and (though some days I hate it..it has gotten better) webpack largely make it feel sane(r).

That said getting to a point where I was comfortable with all three was insanely more complex and time consuming that picking up Delphi 6 was in the early 2000's.

Shrugs, the beast is what it is until someone does something better.

This is a really observant point.

Users expect every website to have a unique identity (unlike anything built with WinForms), that is what creates the complexity.

If you actually use something like bootstrap, your website will look unoriginal, but it will be dead easy to make.

Indeed. The lack of easy theming (i.e. difficulty of producing a unique visual brand) is one reason why desktop toolkits lost out to the web, amongst many others.
This is pure illusion. Otherwise reddit, 4chan, hn, google (until 2010), craigslist, and even amazon would suffocate and go away. The fact is that what makes a web app / web site / whatever be liked by the users is the content and the value; and often times a 2005 porn pop-under is better at that than a today's chic, pedantically over-designed website with grey huge lettering, multi-MB graphics, and tonnes of wasted empty areas. They are basically like coke, blunt useless stuff with lots of sugar.
Those communities are all very niche, and in fact part of their brand and image is in their design. Even though they are less flashy, that is the point. Try to convince the owner of a clothing ecommerce site that their store should look like a 4chan bulletin board while trying to sell high priced garments to the public, or that the Coke website can't have a vibrant design in line with the rest of their branding.
I'd like to pose a WhatsApp commerce group as a counterexample.
A good counter! However it also helps the argument that the web is diverse enough that having a hyper flexible UI system is beneficial.
I don't understand one point here - why wouldn't Coke be able to have vibrancy? Animated .GIF images have worked very reliably for web layouts since... forever; and I don't think anyone's going to start calling for everything to be pastels online or in a fixed color scheme. I don't feel that Reddit is by any means 'niche', either. And of course a clothing store (which is an e-commerce product) should look different from an image board; again, no one in their right mind is going to demand otherwise. But they should be able to be defined by the same set of tools (personally, when I design webpages, even under WordPress, I still use HTML tables and the center tag. Heck, I've used the marquee tag in the last year.
I am a huge proponent of keeping it simple for websites. If you can achieve the same branding with less tooling then that is ace, and it is what I try to do. Less complexity means it's more maintainable and normally quicker to build.

But it will need to be the same experience that the client asked for. Coke is never going to ask you for a react website with webpack tooling and a lambda backend, they are going to come to you with some grand vision of an application that their marketing team imagined in the shower months ago and has been workshopped into a mess. You may or may not be able to deliver that with simple HTML and CSS.

I am also keen for the web to move toward some kind of stability in technology as well, the churn and wheel reinvention factory that we currently have is creating a bit of a mess but I don't think it's worth throwing the web away just yet.

My response to "grand vision" projects is to say, "work up an actual spec of what's necessary, and I'll respond based on what's technically feasible." I find that when they finally get their heads out of their entrails, most needs are very simple. Animation can be done in .gif, static images can be supported by imagemaps and tables.
So Google and Amazon are niche? And if the plainness/unelaboratedness of deaign is part if Reddit's identity, why most subreddits use elaborate custom CSS? And what I'm saying is different anyways: when you provide some real value, your design is irrelevant. Otherwise you are employing the put-moar-sugar-in-it technique of marketing. Kudos if you make it work, but it's far fetched to say that it's necessary.
The are wildly popular but they are in a niche yes. When they were not the Google we know today there were not many providing the same service or value, and potentially still isn't, so that is why they could get away with bland design. It was never bad design mind you.

Amazon is also king of providing value in their markets, and their markets are also apathetic toward flashy design. I don't need animations when I am provisioning an AWS instance nor when I am buying goods at the lowest possible price I can find.

However if I were not me, and I were shopping for luxury or boutique goods, a site that looked like Amazon would not instill me with confidence.

My point is just that the web has diverse design and UX needs and the current toolset caters for that. If someone managed to build a platform with those benefits and more and the webs market penetration then I would be on board.

I will argue still that it is necessary if you want an alternative to the web, as the alternative has to be a better value proposition for the end user not the developer.

I use Amazon just because it has great service. But it's UI is atrocious. Flipkart blows it apart when it comes to UI. So easy to search based on several sub parts. it's Mobile UI is also very well done.
MS really had rapid GUI development absolutely nailed in the late 90s. For some reason we forgot all that.
MS had nothing on Sun’s Dev Guide, the easiest and best GUI dev tool i’ve ever seen.

I say this because it took me zero effort to use due to how intuitive it was to get started...

do you have any pointers for learning about it? Looking up "Sun Dev Guide" didn't seem to find me anything related to GUI editors.
I was really surprised when I went and wanted to build a GUI app to find that everyone had abandoned the WYSIWG model completely. You can't just drag your controls over, set their properties, then build the code to drive everything. You have to manually wrestle with containers and whatnot even for desktop things. I could potentially see it as an acceptable tradeoff for wide device compatibility (things with substantially different screen dimensions, etc)... but I still have yet to figure out why the layout systems of the past couldn't simply be made a little bit smart to deduce the constraints necessary to result in the same development experience as before.
I've come to believe that some number of developers actually like it the hard way. It's the only explanation that makes sense. We have gone so far backward in GUI development tools.
WPF still works nicely for prototyping in a visual editor. Declarative is much more robust than the old imperative awt/swing/winforms.
And what I don't understand is how the same people managed to get it completely wrong with WPF 10y later, with an extremely convoluted syntax, no autocomplete, poor tooling, etc
The milenials never learned it because Web is so cool!

MS tools are still here for those of us doing native Windows development.

Also the Apple and Google GUI tooling for their mobile OSes are quite good.

It's a pity that (classic) VB's excellent Form Designer is tied to such an ugly language.
VB6's form designer (and UI framework that underlies it) has one crucial problem: it has basically zero understanding of flexible layouts. As a result, things break as soon as you try to make an easily resizable window, or font size or family changes (even if it's something as simple as accommodating high DPI), or you localize the dialog and some strings become longer.

This lack of support for anything other than hardcoded absolute layout is exactly what made it so simple and easy to use. It's the equivalent of doing document layout by padding with spaces - it works for simple cases, and it's very easy to teach people, but it's a mess for anything even remotely complicated.

> it has basically zero understanding of flexible layouts.

That's largely a non-issue to me. If I need anything fancy, I'll draw it myself. The simple stuff ought to be simple.

> As a result, things break as soon as you try to make an easily resizable window

Au contraire! It is much easier to make a resizable window when you are in full control of how nested widgets are resized along with it. That being said, some automation is fine (e.g., how MFC resizes views in response to their parent frame being resized) as long as simplicity isn't lost in the process (I'm looking at you, CSS).

CSS is incredibly simple if all you care about is absolute positioning.

It's just that nobody wants to make a Win32 style app with absolute positioning on the Web. That's because responsive apps are superior to nonresizable, manually positioned UIs.

Are they? Most 'web apps' I use have a preferable browser size; if you use them at a smaller size they still work (they are responsive) but are just unusable for anything sane. So superior... I made those layouts with Delphi too early 90s and the same consistent behavior was true then as it is now; 99% (to not get 'source?' questions; I have been writing consumer software for almost 30 years and in my experience + the experience of peers I talk to) of consumer users of software click on maximize the first instance they open anything; browser or non browser. So sure, I use tiling window managers and like different windows, but most people don't, hence the success of tablets; they are simple because 1 app, maximized at a time. And those apps sure are responsive but they don't need to be; they look the same on all tablets for the resolution they were designed to be used at. Just simply scaling them would've worked fine for most people and usecases. You would have to write things twice; one for small screens (phones) and one for big screens (desktops) but that's not really that uncommon now either.
Delphi was better in that regard, because you could anchor sides and corners of widgets to their containers. In many cases, it was sufficient to allow for a resizable layout.

But it doesn't solve the problem with high DPI, changing fonts, and localized strings being sometimes significantly longer, requiring widgets to be resized to accommodate them.

Agreed. And yes, that needs some attention, but most people doing responsive web do not account for most of that either. What does changing fonts mean? You design something for a font and then change it afterwards or?

When I click on some languages (I am not native English and my native language, Dutch, is not very high on the list of priorities for most companies) in some of the biggest companies in the world, you notice it just wasn't designed for that. From just making it wrap and enlarge to break the design to simple sticking outside the box.

For some localizations (Chinese for one) you will have to redesign anyway because 'our' (not sure how to describe) designs simply do not work/sell over there.

Most global companies have a local presence doing their local sites; I know some, even inside the EU, very big companies that have a site per country and have the html/css look 'the same-ish' for the user but completely different when you check the source to accomodate for local taste / language.

I like the dream of this working, as I am a programmer, but I don't see it in real life and I find html/css just painful to work with; not difficult but painful compared to most desktop GUI tech. Flexbox etc is changing that a bit but still it looks like people are shoehorning everything in this html5 stuff just because they desperately not want to use/learn other things instead of using the best tool for the job.

Disclaimer: I am old and have seen this before. I do create webapps and use React (new license makes it workable outside hobby projects), but I will gripe about it like the author of the blog post.

I used to write Petzold-style Win32 apps. I've also written native Cocoa apps as recently as last month, and I've used Qt and GTK+. Having experience with all of these, my preference is still for Web apps, because of the ease of portability and the fact that TypeScript beats C++ for ergonomics, safety, and ecosystem (just having a package manager is huge, even if NPM leaves something to be desired).

I find it fun to write Cocoa apps too, and I do on occasion for throwaway stuff that only I am going to use. But too many people (including me, at home!) simply don't use Macs. When I have to write a portable app, the choices basically come down to GTK+ (doesn't look native anywhere but GNOME on Linux), Qt (requires C++ plus moc and doesn't always look native either, for example on GNOME), or writing everything from scratch for every platform. While the last choice may be the "right" one from a purist's point of view, the extreme amount of work necessary to make duplicate Windows/Mac/Linux (often plus Android and iOS) versions makes it all but out of reach for anyone but big companies.

When I started coding for Win16, my first option was Turbo Pascal with OWL, eventually I started to use Turbo C++ with OWL.

With the switch to Win32, the tools became VB, Delphi, Smalltalk and Visual C++ with MFC.

Like every Windows developer I also own the Petzold book, bought for Window 3.0 development, and other good one from Sybex, probalby the one book that ever explained how to properly use STRICT and Message Crackers introduced with WIndows 3.1 SDK.

However I might have written about five applications in pure Win32 API instead of using one of the former language/frameworks, as requirement for university projects.

In general, I think many developers only have the bare bones native experience without making use of proper RAD tooling, or the UNIX way, which has always been pretty bad in tooling for native GUIs versus Mac and Windows or even OS/2.

> And yes, that needs some attention, but most people doing responsive web do not account for most of that either. What does changing fonts mean? You design something for a font and then change it afterwards or?

Think about user changing the default UI font. OS X and Windows both make it difficult to impossible, and for this exact reason. On Linux, though, it's common and expected (which is probably why all UI frameworks that target it do have some decent dynamic layout support).

But aside from font family, there's also the issue of font size. That one can be cranked up on high-DPI displays, or for accessibility purposes.

> I find html/css just painful to work with

Don't get me wrong, I'm certainly not praising HTML5 and CSS here. They're vastly overcomplicated for what they do, for app development. And layouts are a long solved problem in desktop UI frameworks - Qt, Tk, Swing, WPF are just a few examples. WPF in particular is a good example of an XML-based markup language specifically for UI, and it's light years ahead of HTML5 in terms of how easy it is to achieve common things, and how flexible things are overall.

If even half the time and energy invested into building "web apps" (including all the Electron-based stuff) went into an existing UI framework - let's say Qt and QML - we'd all be much better off; developers with far more convenient tools, and users with apps that look and feel native, work fast, and with smaller download sizes (because you aren't effectively shipping the whole damn browser with them).

> WPF in particular is a good example of an XML-based markup language specifically for UI, and it's light years ahead of HTML5 in terms of how easy it is to achieve common things, and how flexible things are overall.

This is why I had big hopes in XHTML and the XML components, but then we got HTML5 instead, yet another pile of hacks.

When the VB/MFC layout was replaced it was with WPF. WPF is declarative, flexible, handles high resolutions well etc.

It's what I imagine a reasonable HTML/CSS would look like.

>That's largely a non-issue to me. If I need anything fancy, I'll draw it myself. The simple stuff ought to be simple.

Exactly. At least 90% of the functionality of my forms-based applications use nothing more than the standard UI components Tk provided in the early '90s. Why the web of 2017 still cannot grasp this is unfathomable. To be perfectly honest, I've never seen any toolkit match the productivity of Tcl's Tk of more than two decades ago, and it's even better today:

http://www.tkdocs.com/tutorial/

Again, "anything fancy" here includes something as simple as a localized dialog. In most commercial apps, this means pretty much everything would require "drawing it yourself".

At which point you can basically throw the designer away, since you'll be writing code to manage layout for all widgets anyway.

> Again, "anything fancy" here includes something as simple as a localized dialog. In most commercial apps, this means pretty much everything would require "drawing it yourself".

My day job is to implement a commercial ERP system that has never been and probably will never be localized.

All software I use on a daily basis is English-only, even when localized versions to my native language exist, because:

(0) The translations are absolutely horrible. Who in their right mind would think that they are actually “helpful”?

(1) Even if the translations weren't horrible, the extra complexity simply isn't worth it. (Admittedly, my tolerance for system complexity is rather low compared to most other users.)

So, from my point of view, when you talk about localization, you might as well introduce yourself as a visitor from a parallel universe (where localization is presumably useful).

GUI toolkits moved on since the 1990's.

Go download NetBeans and create a Swing UI in Matisse. You'll find these issues aren't an issue. You can drag/drop and end up with a flexible, responsive layout that can handle things like strings changing length due to localisation. You can do the same with Scene Builder for JavaFX, although it's not as slick as Matisse. Or even Glade, if you're more a UNIX person. The latter two tools require you to understand box packing but allow for a relatively responsive layout.

The thing they don't do is let you totally change the layout depending on window size. But that's a fairly easy trick to pull off by just swapping out between different UI designs at runtime. There are widgets that can do this for you.

I know that full well. But one thing that you might note about these tools that you've listed, is that they're nowhere near as simple as the VB6 form designer, that was exalted in the comment that started this whole thread. They're more complicated, because they have to deal with dynamic layouts, and you are exposed to this overhead even in visual mode.
I guess technically you don't have to use dynamic layouts. All toolkits and designers I've seen do allow absolute positioning. It's just discouraged.

But yes, these days, people do expect windows to be always resizable and that does add some complexity.

Even Windows Forms has a layout manager with data binding, but devs have to explicit take advantage of it, there is no need for "drawing it yourself".
WinForms layout managers are a pain to work with in the designer, though. It wasn't written with them in mind - they only showed up in .NET 2.0 - and it shows. Dragging and dropping things doesn't often do what you want them to do, and sometimes things just disappear, and you have to dig them out from the control tree.

Data binding is better in that regard, but once you start doing complicated nested data bindings, it's rather tedious to do it in the designer (because you can't just bind to "A.B.C" - you have to set up a hierarchy of data sources).

Worse yet, you start hitting obscure bugs in the frameworks. Here's an example that I ran into in a real-world production WinForms app ages ago (side note: I wasn't an MSFT employee back then, so this was an external bug report): https://connect.microsoft.com/VisualStudio/feedback/details/...

Having said all that, the aforementioned app was written entirely in WinForms, using designer for all dialogs (of which it had several dozen - we used embedded controls heavily as well), with dynamic layouts and data binding throughout. And it did ship successfully. So it wasn't all that bad. Still, not the kind of experience I'd want to repeat, when I can have WPF and hand-written XAML.

I don't think anyone is advocating vb6 forms for today's tasks, it is a 30y old technology that hasn't been updated in 20y. But its simplicity and effectiveness was remarkable and should be considered a benchmark when designing new UI tools and technologies.
The big problem is they are trying to solve different problems.

Microsoft stuff was going for fixed screen size/resolution, fixed layout, and using a quite limited set of controls.

Web browsers try to be accommodating by default - any screen size (including mobile), zoom built in, and significantly more powerful control primitives that allow enormous flexibility in the way to design things.

If you're building forms applications that only need to work on a PC, the old way was certainly easier, and in fact, Microsoft has WebForms (regular ASP.NET - not MVC or API) that is pretty similar (and doesn't horribly break down so long as you color within the lines, so to speak).

Try to imagine your vb6 app being able to scale down to window the size of a phone screen, and how the WYSIWYG editor for that works even work - I imagine it would be fair to describe it as "hot garbage" also.

Super easy, VB.NET with WPF or UWP layouts.
WPF is much closer to web development than the drag and drop WYSIWYG UI development (VB6 / WinForms) the OP was taking about. I've never done UWP but it sounds nearly the same as WPF.
WPF/UWP have exactly the same drag and drop WYSIWYG support as Windows Forms, specially when using Blend, actual components and an healthy market of companies selling them.
Very few web apps actually use the same HTML for desktop and mobile. It's more common for WordPress templates and other document-like things, but the UI constraints on a phone are so different that it's better to create a dedicated UI for them. So I'm not sure judging VB6 by that metric is valuable.
It's not just mobile though - it's different dpi (4k screens are getting more popular), window sizes and zoom levels. Mobile is probably not a target for the forms apps the OP is talking about, but tablets may be, and different generations of various laptops and PCs are.

Web works across everything with little to no extra effort, whereas native app built with WYSIWYG UI builder is going to be constrained to certain hardware and take extra effort for handling display variations.

HiDPI was pioneered by Apple whose UI toolkits aren't particularly responsive at all.

You can certainly handle different window sizes with traditional UI layout managers. The only thing they don't do much of is totally changing the entire UI layout based on window size, and that's only because it's so rare to have a single app that's actually identical between tiny and huge screens.

The DOM is a tree UI data structure like any other UI system. CSS is certainly...unique, sure.
I've found that , once you build up the right set of components for yourself, you can easily get nice layouts that work on a variety of screens without much work. There sometimes ends up with edge cases, but overall it works well so long as you design things with the tooling on mind.

Meanwhile I've struggled to get things looking well with GTK+ or Tcl/tk. Especially when the UI I'm trying to make is dynamic. The tooling has never seemed very condusive to "fit content"-style UIs

> Especially when the UI I'm trying to make is dynamic.

That's where I still run into problems with CSS too. However, at some point, and not because I started using flexbox / grid, CSS did click for me and now it's mostly second nature to get the layout that I'm going for.

My feeling on this whole topic is that while as a web developer I have often thought "there must be a simpler way", every time I actually start to imagine what that would look like I end up re-imagining something similar to the web stack as it is now. There is a lot of inherent complexity to GUI-based networked client-server applications that need to be responsive, continuously integrated, database-backed, real-time, etc.

As the other commenter said, flexbox and gridbox help alleviate many issues that used to be commonly raised a few years back.

Check out Yoga [0]. It's a small layout engine based on flexbox and the CSS box moel. It doesn't cover all use-cases, but it's pretty powerful for its size. I

It's important to remember that CSS and the DOM was initially created and developed with certain kinds of documents in mind. Both are certainly quirky and missing a lot of features, but I wouldn't say they're as bad as many people make it out to be. Based on my experience with native desktop toolkits, they're all quirky in one way or another. One of the biggest issues with modern CSS is that it doesn't have sensible defaults for web apps.

Could you provide an example of your preferred approach to handling layout and styles, and talk a bit about what why you consider it superior?

What key features do you consider missing from CSS and the web?

[0] https://facebook.github.io/yoga/

What bothers me is that I can't make rules with the same expressive power as a regex.

Also css lacks properties for controlling wrapping limits and non-linear image scaling. And for some reason I always have to optimize on either width or height, I can't control both perfectly.

I don't understand the first point, could you clarify? Do you mean you wish to define your own CSS properties? You may find it exciting to learn that there's ongoing work to enable this functionality and more through Houdini [0]. You can check out a few examples at this houdini-samples [1] repo.

I'm unclear on what you mean by wrapping limits and non-linear image scaling. Could you provide an example of what you'd like to achieve?

As for having to optimize for width or height. Have you looked into display: grid? I believe it may help enable the kind of layout you're interesting in achieving.

[0] https://drafts.css-houdini.org

[1] https://github.com/GoogleChromeLabs/houdini-samples

That sounds awesome except for that fact that my customers refuse to use modern browsers that support modern CSS features. GRRR.
For those customers, I gave them an ‘application’ version that was just nw.js (basically chrome). Worked reasonably well for the customers that had somewhat recent OS on their desktops or terminal server.
Your customers sound like the smartest and most sensible people I've heard about in a while. The current way the Web is changing makes it almost impossible for in-house use in a large corporate environment. But at the same time, it's almost impossible to avoid it entirely; so instead do the smart thing and put a hard stop on it and refuse to hit the moving target.
I don't disagree. I feel like I'm caught in the middle. I personally prefer the old internet where websites could have simple design and typography and still be perceived to have value.
"Most web apps are built in languages that don't have buffer overrun problems."

You misunderstood the author's point. Things like SQL injection are really equivalent to buffer overflow attacks -- data creeping into the code because of poor bounds checking.

But SQL injection isn't a thing unique to the web right? Like, SQL injection is totally a thing with c/c++ as well. Maybe focus on one problem at a time.
SQL injection is to do with SQL, a text based protocol for expressing commands to a server. Like all text based protocols trying to combine it with user-provided data immediately takes you into a world of peculiar escaping rules, magic quotes and constant security failures.

The fix for SQL injection is to work with binary APIs and protocols more. Parameterised queries are the smallest step to that world, where the user-supplied data rides alongside the query itself in separated length-checked buffers (well, assuming you're not writing buggy C - let's presume modern bounds checking languages here). They aren't combined back into text, instead the database engine itself knows how to combine them when it converts the SQL to its own internal binary in-memory representation, as IR objects.

Another fix is to move entirely to the world of type safe, bounds checked APIs via an ORM. But then you pay the cost of the impedance mismatch between the object and relational realms, which isn't great. I will provide a solution for this in part II.

> Most web apps are built in languages that don't have buffer overrun problems.

The author is using "buffer" in a different sense than you are. You're thinking of a malloc'd buffer. The author is using "buffer" more abstractly, to refer to a data segment, such as a JSON or HTML string, or a string of encoded form data. His point is that that latter type of "buffer" has no declared length, and needs to be parsed in order to determine where it ends, and that as a result it is subject to problems that one can term "buffer overrun" by analogy with the traditional C scenario in which one obtains a pointer to some memory that you should not have access to.

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As an iOS developer, I would say state of web development is not true for iOS. Sure it is slowly evolved to the current state but the framework much more thought out than their web counter part.
"As an iOS developer" is another way of saying "I can't see past the walls of Apple's walled garden".

Seriously, the reactive frameworks (any really: React/VueJS/Preact/...) used in tandem with a separate state container (Redux, Vuex...) is a much better "thought out" approach to application programming than anything in the Cocoa/Swift world.

> >*Every negative thing said about the web is true of every other platform, so far. It just seems to ignore how bad software has always been (on average). "Web development is slowly reinventing the 1990's." The 90s were slowly reinventing UNIX and stuff invented at Bell Labs. "Web apps are impossible to secure." Programs in the 90s were written in C and C++. C is impossible to secure. C++ is impossible to secure.

I don't see how this is an argument in favor of the web. If anything, it re-enforces the accusation TFA made against it even more.

If "The 90s were slowly reinventing UNIX" then why would be recreating the 90s today a good thing?

If the 90s "slowly reinvented UNIX", then the correct thing to do would be for the web today to either be a fully modern 2017-worthy technology, or at least take its starting point from where the 90s ENDED, not re-invent the 90s.

"If the 90s "slowly reinvented UNIX", then the correct thing to do would be for the web today to either be a fully modern 2017-worthy technology, or at least take its starting point from where the 90s ENDED, not re-invent the 90s."

Since when has an inexperienced mob of people ever done the correct thing on the first try?

And, yet, the mob has continued the very fine legacy of those 90s (and 80s and 70s) software developers in pushing software into more places it's never been before. Somehow, it's working, despite the relative ignorance and stupidity of the average developer (myself included) in their understanding of history.

I think I'm being misinterpreted as saying the web is great because it has no flaws. Which is not my intention. The web has many ugly flaws. The web is great because of what it does despite those flaws. And, also, a lot of those flaws come down to inexperience, which we can't cure with technology. It seems likely it can only be cured by making the same dumb mistakes a few times until it becomes collective wisdom that it was a dumb mistake...the kind that gets beaten out of programmers very early during their learning process.

I guess I'm just more optimistic about the web-as-platform than most. I see all its flaws, I just don't think they should result in a death sentence.

But, if you show me something better, I'll gladly participate.

Better for what? The web is getting worse and worse for the users. Before this JavaScript craze it was predictable, bookmarkable, usable and reasonably performant.

Now it's slow, burns your battery, it's full of ads/tracking and anti-patterns like infinite scroll or SPAs and view source is useless.

For me, a site like HN or amazon (with some reservations) is the pinnacle of what the web is able to offer.

>Since when has an inexperienced mob of people ever done the correct thing on the first try?

Only web standards are not created by an "inexperienced mob of people" but by large multinationals, multiple CS PhDs, and seasoned developers.

And if we consider every generation of new developers an "inexperienced mob of people", then we have absolutely no claim to ever being called an industry and engineers.

>And, yet, the mob has continued the very fine legacy of those 90s (and 80s and 70s) software developers in pushing software into more places it's never been before. Somehow, it's working

Working in what? Mobile apps, counting in the millions, have actually "pushed software into more places it's never been before", and most of those are usually native, or done with non-web technologies (of course web stacks encroach there too). For most people, those mobile apps on their smartphones is how they interact most of the time with the internet, not www, even if they have a laptop at home or at work. For younger people even more so.

>But, if you show me something better, I'll gladly participate.

Better things come from people feeling the need to create them. They don't appear on their own, and people migrate to them. Else people can be stuck with the same BS for decades, centuries or millennia (consider dynasties ruling for centuries before the people of some country attempt to bring them down in favor of democracy).

Every generation of programmers _does_ learn from previous work, and every new platform starts from scratch learning the lessons, and incrementally evolves. A Hello World GUI on Windows 95 will require calling into a complex and undecipherable Win32 API; a Hello World on the web needs one simple line. Platforms do get frozen over time (like the Linux kernel), and people use it to build useful things with low effort. The Linux kernel is a result of incremental evolution: Linus proudly says that it's not designed.

There are severe shortcomings in all platforms that have aged. Why does power management in Linux suck so hard? Why can't we have networked filesystems by default (NFS is quite bad btw)? Until somewhat recently (~7 years), audio on Linux was a disaster: "Linux was never designed to do low-latency audio, or even handle multiple audio streams (anyone remember upmixing in PulseAudio?)". What the hell are UNIX sockets? Is there no modern way for desktop applications to talk to each other? (DBus was recently merged into the kernel). Why doesn't it have a native display engine? (X11?)

Today, it's more fashionable to criticize the web, since majority of the industry programmers endure it. Sure, there are some "simple" things that are just "not possible" with the web (everyone's pet peeve: centering). Yes, you lose functionality of a desktop application, but that's the whole point of a new platform: make what people really need easy, at the cost of other functionality. For an example, see how Emacs has been turned into a web app, in the form of Atom? You don't have to write hundreds of lines of arcane elisp, but you also don't get many features. Atom is a distillation of editor features that people really want.

I don't understand the criticism of transpiling everything to Js; you do, after all, compile all desktop applications to x86 assembly anyway. x86 assembly is another awful standard: it has evolved into ugliness (ARM offers some hope). Every platform was designed to start out with, and evolved into ugliness as it aged. We already have a rethink of part of the system: wasm looks quite promising, and you'll soon be able to write your Idris to run in a web browser.

Instead of doing

    console.alert("Hello World")
We would do (VB)

    MsgBox("Hello World")
Or maybe (Delphi)

    MessageBox("Hello World");
Only hard core C devs bothered to use Win32 directly.
Look, if we start comparing today's way of writing end-user applications to Delphi we're just going to sit here crying all the time. It was a beauty and a blessing, and I've never seen any way to develop GUI applications surpass the Delphi Visual Component Library.

Once upon a time, this was a solved problem.

>Every negative thing said about the web is true of every other platform, so far.

What are you basing this on? You can't put Ada, Erlang, Haskell, FORTRAN, etc in the same bucket as C or C++.

"Buffers that don't specify their length"

Instead of thinking of it as buffers, you just have to encode/decode for the proper environment. Such repetitive stuff is easily implemented in stack layers.

Yeah, to me it sounds like a case of "grass is greener" syndrome.
This might be the biggest dichotomy I've yet seen on HN. An opinion piece voted all the way to the top of the front page (with a clickbaity title, might I add), yet the top comment soundly debunks the article's arguments.

Yeah, this is why everybody clicks on the comments link first.

The article itself is click bait since the real meat is to be expected in the follow-up article.
Mike Hearn (the author of the original article) is a bright dude, who is well-known in several tech circles, which may explain the high ranking for the post here on HN.

I'm not intending to dismiss him outright; he may have an interesting follow-up. I guess I'm just much more optimistic about the web than he seems to be, and more critical of everything that's come before than he seems to be. I think Mike is about the same age as me, and probably has a similarly long history in tech, so I can't really pull the "hard-earned wisdom and experience" card in this conversation. I think I just disagree with him on this, and that's not a big deal.

One of us might be right. (But, I think betting against the web is crazy.)

To somewhat counter all the negative comments here - I read this article and agree pretty much 100% with every sentence in it. There are probably more people who agree with the post - hence the upvotes.
Yes, I agreed with the entire article as well. I didn't see anything controversial or exaggerated about it.

Edit: Ok, maybe I could have predicted that lines like "HTML 5 is a plague on our industry" would ruffle some feathers. I guess I like a little snark in my criticism.

This kind of well thought out constructive criticism leads to interesting discussion and eventually improvements, even if I don't necessarily agree with it - hence the upvotes. Dissent should be welcomed, especially when it's in a well-meaning tone.
We can assume that many HN readers are closely related to Web programming. Either they do it themselves or their wage gets paid because their employers' business depends on Web apps.

If the article is right that it is close to impossible to hire a Web developer that understands all Web security issues and knows to mitigate them, it does not come as a surprise that there is fierce criticism to the article. It basically says you are doing a hopeless job and your employers' business model is flawed.

I'm not a Web developer, but I find the article very convincing. From what I follow headlines Web programming changes very quickly and the frameworks change all the time. Meaning that smart people are not happy with what is available, writing new stuff. Yet I don't think security has been the primary driver for any new framework. They are still parsing text. So let's see whether the author has any fundamentally different approach in his next post (if anybody remembers to read it)

Disclaimer: I work in embedded and our company advertises to be very secure. I know that our security sucks.

The author definitely has valid arguments about web's security but I think the rest of his arguments are all lazy, anecdotal and not accurate. Comparing Google Docs to an old version of Office for example. They are incomparable firstly because they are running on completely different platforms. Office would take a long time to install while Google Docs are available almost instantly, they can be updated almost instantly and secondly include many more benefits that come with being part of the web.

I have myself developed GUI application using author's beloved C++ and Qt and I can admit its a far better designed and convenient experience compared to the web, but it's hardly possible to achieve the same amount of flexibility in UI/UX design that is available on the Web. I think the fact that things are changing so fast, standards are badly designed (at least initially) and there are so many inconsistencies are all only because web is a fast moving platform that requires the consensus of many players to happen and move forward. Also the amount of commercial interest and developers working on the web is incomparable to other platforms, hence the fast moving nature.

The author definitely has valid arguments about web's security but I think the rest of his arguments are all lazy, anecdotal and not accurate. Comparing Google Docs to an old version of Office for example. They are incomparable firstly because they are running on completely different platforms. Office would take a long time to install while Google Docs are available almost instantly, they can be updated almost instantly and secondly include many more benefits that come with being part of the web.

But even Google knew not to depend on the universality of web apps on mobile - they have native apps for both Android and iOS. Aren’t we already at a tipping point where most web access is done on mobile devices?

> flexibility in UI/UX design that is available on the Web

If you take advantage of that flexibility to create a UX that's very different from the standard widgets, it's likely to be inaccessible to blind users with screen readers. Check out this rant on HN from a blind friend of mine (a few paragraphs in for the part that's most relevant to this thread):

https://news.ycombinator.com/item?id=14580342

As far as I know, the most accessible cross-platform UI toolkit for the desktop is SWT. It uses native widgets for most things, and actually gasp implements the host platforms' accessibility APIs for the custom widgets. But, I can hear it now, somebody will say they hate SWT-based applications because they wreak of Windows 95. Oh well, fashion trumps all, I guess.

Being the top comment means only it has more recent upvotes than other top-level comments, not that it has some special meaning that should be taken to have more meaning than the article. Back when they were still displaying points, you could see that the time of the upvote mattered almost as much as the actual upvote itself - meaning the comment with the most upvotes was not always the top comment.
Maybe this reflects insecurity (in the psychological sense) from the community of people who love the web? That in itself is interesting.

Fwiw, long live the web. It's imperfect, but it's open. I'll take chaotic freedom to tight control any day.

> I'll take chaotic freedom to tight control

FWIW, I'd take tight control if it was in pursuit of humanitarian values, such as accessibility for people with disabilities, rather than a company's bottom line. The chaotic freedom of the Web isn't very good for accessibility. Yes, yes, accessibility is possible, but in practice, very often it doesn't happen. See this rant on HN from a blind friend of mine (yes, the same one I posted elsewhere on the thread, but it drives the point of this comment home):

https://news.ycombinator.com/item?id=14580342

You are missing one of the main points of the author.

It is possible, in theory, to write a secure C/C++ application, however it is not even possible in theory(!) to write a secure web application.

All the more reason to switch to Urbit. Have you accepted Curtis Yarvin into your heart as your personal BDFL yet?
As soon as it does something useful, sure. As a power user I could not be any less interested in whatever I've been able to understand Urbit does.
Sorry, forgot the '/s'. :)
What about the fact that the Web platform isn't owned by any one company, but is supported (to varying degrees) by every major native platform? A shiny new app platform won't have that. That's important.
In theory indeed. In practice there's 3 vendors and the standard defining organisation represents commercial interests in the platform, not you.
On balance, and having read the whole article now, I think you're right. I shouldn't have reacted before reading the whole thing and really considering it.
3 vendors is still better than one.
Name one other platform/deploy target that is as centralised on the vendor side, even though everyone calls it "open"
When you've got things like new multi threaded renderers, all browsers now 64bit, web assembly, service workers, faster processors etc. It seems that in actuality app development with web technologies is finally practical.

But, why are these things framed as an either or? Surely the best thing is always to use the best technology for the job and in many cases the speed and security trade off is worth it in order to utilise existing assets and expertise from a businesses web application.

I sympathize with the sentiment, but the web app only sucks if you're using the stuff that sucks.

Like any technology with decades of evolution it has a thick sediment of peat. Half of Javascript, half of Windows, even half of *nix is garbage you should never use, but it's all there because old things would stop working without it.

It's just that the web has a very low barrier to entry and very high reach, so the compost doesn't get thrown out as quickly as it should. So people still pack jQuery when they need to select elements, or pull a left pad from npm without realizing it's in the language core. Or pack Reactiflux when they want to do a form.

In an age where you can literally compile existing, GPU-heavy C++ code to WebAssembly and run it in the browser with no fuss, you can't complain the web doesn't let you do things right, or at least the way you want. It's just admittedly easy to hop on the wrong library bandwagon and complain when things go wrong. But it's not a problem with the web.

Having written things targeting WASM, when you can provide me an environment like Visual Studio that has breakpoints(including data) and a debugging I can step then we can talk.

Until then WASM is cool, but not nearly as productive for C++ as the native platforms.

We could've had that years ago if Mozilla had not (as all the browser vendors do depressingly often[1]) decided to torpedo NaCl for nonsensical reasons that boil down to "NIH," in favor of creating a far-inferior, crippled spec practically designed to be aimlessly bikeshedded for years.

[1] Mozilla usually pulls such NIH moves to sabotage the introduction or use of languages (even DSLs) other than JS on the web. See also: WebSQL, Dart, HTML5 vs plugins, HTML5 vs XHTML2. Whether you agreed with their position on those disputes or not, you have to admit there's a pattern.

Again, not picking on Mozilla, everyone's an offender: Microsoft generally slows things down so their browsers don't get too outdated, Apple pursues vendettas against competitors and is myopically focused on moving mobile forward while neglecting desktop, Google's constantly attempting to muscle through user/privacy-hostile misfeatures and highly-specialized features that improve their own web apps more than the web as a whole.

Erm, "Mozilla usually pulls such NIH moves to sabotage the introduction or use of languages (even DSLs) other than JS on the web." maybe it is also because their ressources are limited and implementing a new language like dart is somewhat expensive. And NaCL even more I think.

But I actually have some anger as well on them for enforcing indexedDB and killing everything else. So now we have to use f indexedDB for storing things locally. You apparently would have prefered WebSQL, I would have liked FileAPI.

Still, I don't believe it is out of evil attempt, just limited ressources mixed with stubbornness.

Again, if it were a one-time thing it'd be different, but it's a pattern with Mozilla.

> maybe it is also because their ressources are limited and implementing a new language like dart is somewhat expensive. And NaCL even more I think.

If I recall correctly, Google offered to donate their engineers' time to implement Dart and/or NaCl in Firefox and Mozilla still refused.

Also, WebAssembly is enormously more complex to implement than NaCl.

And, both of these events occurred while Mozilla was napalming skyscraperfuls of $100 bills with their Firefox OS nonsense.

BTW, of the things I mentioned the only ones I'm really "angry" at Mozilla for are WebSQL and NaCl, the others I can see both sides.

"Google offered to donate their engineers' time to implement Dart and/or NaCl in Firefox and Mozilla still refused."

I did not know that - that is really a bad move.

"while Mozilla was napalming skyscraperfuls of $100 bills with their Firefox OS nonsense."

Well, I do not believe Firefox OS was nonsense. It was maybe just too ambitious and too many mistakes were made, like focus on low end. But allmost all of the development for Firefox OS directly helped also the Web in general, because most work, was work on WebStandards anyway. Just the ones for calling and sms you cannot really use, but all the other things like battery were beneficial.

IndexedDB is seriously one of the web's biggest mistakes.

WebSQL was awesome, and most people already know how to work with a relational database and SQL.

A virtual file system API would be great. It's definitely one of the core features still missing from the ecosystem.

"A virtual file system API would be great. It's definitely one of the core features still missing from the ecosystem"

yes. combined with an easy ability to make real files out of them.

XHTML2 was dead on arrival. Mozilla didn't do anything to sabotage it; it sabotaged itself by completely dropping backwards compat in such a horrible way that you could only implement XHTML2 or something that would render existing websites, but not both, unless you jumped through some pretty ridiculous hoops. It turned out, no one wanted to jump.

Plugins were killed by most browser vendors more or less at once, and Mozilla wasn't even the first one.

Dart was opposed by every browser vendor who wasn't Google, though the reasons may have differed. Same thing for NaCl.

WebSQL is the one thing that I am aware of that Mozilla in fact opposed when others were broadly in favor, but the reason was not NIH. It would have been pretty simple to implement WebSQL in Gecko. The opposition came down to two things, I believe. The first was a simple observation: the W3C process at the time required two interoperable independent implementations, and there weren't any for WebSQL; the only implementation that the spec allowed, if you were going to achieve interoperability, was a particular version of sqlite. There were various ways to solve this problem, including abstracting away the database more (i.e. developing an actual Web SQL with well-defined semantics that were not tied to a particular implementation), but none of the WebSQL proponents were willing to go ahead and put in the time to do that, as far as I can tell. The second issue was the fact that WebSQL had synchronous database queries going on. The storage API really should be async, if it's going to be accessed from the "main thread" (the one the Window object lives in). I do think we could have done better than IndexedDB, though. It, like many other recent web specs, feels way over-engineered to me.

[Disclaimer: I work for Mozilla, and did back when most of the things you mention were being discussed, but was not actively involved in the WebSQL/IndexedDB discussions.]

> Dart was opposed by every browser vendor who wasn't Google, though the reasons may have differed. Same thing for NaCl.

Heck, Dart was opposed by the Chrome team: there's a reason why it never made it into Blink. NaCl is slightly different insofar as the Chrome team didn't actively fight it.

>>>the W3C process at the time required two interoperable independent implementations, and there weren't any for WebSQL

This is a convincing argument that's a stupid rule, not a convincing argument against WebSQL. Standardization processes are and ought to be a means, not an end in themselves.

If standards body rules are blocking progress on new features which are eagerly anticipated by developers and significantly improve the experience for users, that means the rules are broken. Standards bodies work for the community, not the other way around.

Also, this particular bit of standards-lawyering was a blatantly-hypocritical dodge. Virtually every web technology was first implemented in one browser before it was in others.

This is an all-purpose, substance-free objection that could've been, and can be in the future, made against any significant web technology, including those promoted by Mozilla.

Also, every browser, including Firefox, implements IndexedDB with ... sqlite.

One of Mozilla's actual arguments was "we surveyed front-end webdevs, and they said 'ZOMG, SQL isn't webscale!! XD'" Apparently browser development is to proceed on the Idiocracy principle.

But leaving that aside, Apple and Google did their own surveys and found that developers (who had actually used or knew of WebSQL) were overwhelmingly positive. Whereas impressions of IndexedDB are overwhelmingly negative, especially vis-a-vis WebSQL.

To this day, 7 years after its deprecation, and still never having been implemented in a Microsoft or Mozilla browser, developers have voted with their feet for WebSQL; it remains far more frequently used than IndexedDB.

Even as a cross-browser solution, the default remains LocalStorage while IndexedDB languishes in much-deserved obscurity.

>>>the only implementation that the spec allowed, if you were going to achieve interoperability, was a particular version of sqlite.

Good thing then that sqlite is one of the most mature and stablest programs in existence. sqlite's query API has broken backwards compatibility less in 17 years than most any web API does in 5. It wouldn't even be particularly burdensome to track sqlite in near-real-time.

Implausible worst-case scenario, you have to fork sqlite at a specific version. sqlite currently has 3 part-time maintainers.[1] The costs associated with maintaining a fork would be a pittance for an organization Mozilla's size.

Also, sqlite is free software, unencumbered by patents — there's absolutely nothing preventing anyone from making their own independent reimplementation of sqlite, it's just that there's no reason to because the original implementation is comprehensively battle-tested and of excellent quality by any metric.

sqlite is so good that, forget about sqlite's dialect, nobody feels the need to develop a competitor in its niche of embedded RDBMS, period. This is an excellent reason for using sqlite, not against.

>>>There were various ways to solve this problem, including abstracting away the database more (i.e. developing an actual Web SQL with well-defined semantics that were not tied to a particular implementation), but none of the WebSQL proponents were willing to go ahead and put in the time to do that, as far as I can tell.

I'd have preferred an ActiveRecord-style API, which in addition to being more ergonomic also would've been independent of a specific backend, but you can't let the perfect be the enemy of the good. Or abandon both perfect and good in favor of unusable garbage.

>>>The second issue was the fact that WebSQL had synchronous database queries going on. The storage API really should be async, if it's going to be accessed from the "main thread" (the one the Window object lives in).

This is incorrect, WebSQL's API is entirely async. But even if it weren't it wouldn't matter because it's blazing f...

There's a good reason for the two-implementations rule: it's to make sure the standard is sufficiently clear to be actually implementable.

> Also, every browser, including Firefox, implements IndexedDB with ... sqlite.

But abstracted away. And, importantly, not tied to a particular version. So if there's a security bug in sqlite (yes, I know, rare), you can just fix it without changing the web-exposed behavior in any way, for example.

I understand that you like sqlite. But it's not clear that having a web standard that says "yeah, just ship sqlite" is the right thing. For one thing, that requires you to ship code in a particular language (C). That's usually something standards try to avoid.

XHTML was not "dead on arrival"; that is some seriously fabricated FUD. XHTML came at a time when it was entirely positioned to take over as the proper way of doing things. It had its own mime type to differentiate itself from HTML, in order to allow older content to continue to be served as soup during a deprecation phase. The demand for this strictly validatable syntax was incredible; it was absolutely in a place where it should (not could) have become the new standard.

It wasn't us web developers who rejected the call to action. We were begging the other vendors to add support for the XHTML mime type. I spent two years of my career preparing for the transition that never came. We were at the point where we served a different mime type depending on the requesting user agent, having refactored everything to return perfectly compliant XHTML responses. That is how seriously the industry anticipated the changeover.

It was the browser vendors who turned a blind eye. The childish browser wars, throughout which each company refused to cooperate with the competition out of self-interest to hoard the market, mutilated the web. Had the vendors all agreed to support XHTML within a span of 6 months, today we would have 100% well-formed XHTML. Instead, browsers still parse meaning out of LITERAL GARBAGE. HTML soup is so pathetic that there are no words to describe it.

Please show me a programming or scripting language that allows you to write code with syntax errors, whereby the compiler or interpreter never throws an error, instead taking a best guess stab at what you meant to code. It doesn't exist, because... SURPRISE - the level of absurdity required to permit such a thing is unfathomable. And yet that is exactly what we have with html5.

Aside: what the actual fuck is up with CDATA elements still being required to be CDATA. The fact you have to write <script src="/main.js"></script> instead of <script src="/main.js"/> is the only thing someone needs to know in order to understand the disgusting origins of the "modern" web.

> The fact you have to write <script src="/main.js"></script> instead of <script src="/main.js"/>

You don't. <script /> is valid, but in XHTML. If you don't get the mimetype right, and the browser isn't parsing you as XHTML, it won't work.[1] In HTML5, self-closing tags are only valid in particular contexts, and this isn't one of them.[2] (Really, for the HTML tags, you can pretend that self-closing doesn't exist in HTML5, so no <script />. Since script sometimes has content, it needs a closer, so </script>. I do find it as annoying as I suspect you do, however.)

[1]: https://stackoverflow.com/a/70288/101999

[2]: https://stackoverflow.com/a/3558200/101999

The point I was making is that nobody uses XHTML thanks to the browser vendors' refusal to accommodate it early on when the demand was rampant. By the time the comparison was html5 vs. XHTML2 instead of HTML 4 vs XHTML1, it was too late as we had been trained to ignore the XHTML variant due to the vendors' absolute refusal to even make XHTML1 work. If you know of a single major site (not somebody's little side project) that uses the XHTML mime type, please share so I can be amazed.

The fact that the html5 spec does not permit self-closing CDATA elements is precisely the kind of legacy trash we'll be dealing with for yet another 10-30 years. (I understand that html5 didn't change the parsing rules from HTML 4 in order to be backwards-compatible, but it's still infuriating).

> By the time the comparison was html5 vs. XHTML2 instead of HTML 4 vs XHTML1

The relevant comparison is html5 in its HTML serialization vs html5 in its XML serialization. The latter works in every single browser, and has since IE9 shipped in 2011. No one uses it.

> If you know of a single major site (not somebody's little side project) that uses the XHTML mime type

There aren't any, because I suspect people building such sites all discovered the same thing: ensuring well-formedness is _hard_ in practice, and if it's required for the page to be shown at all, then your page will fail to be shown every so often. And no one wants to deal with that.

Back when some people were in fact trying to use XHTML on the web, every so often you'd run into this on some site that sent XHTML based on "Accept" headers. You'd load the site in Mozilla (suite, then Firefox when it came into being) and get an XML parsing error.

There were two common sources of this problem. First, someone editing a template and forgetting to modify closing tags to match opening ones. This can be solved with server-side enforcement of template well-formedness, of course. But it means you can't have your start and end tags in different parts of the template or different templates, which people wanted to do.

Second, insertion of content you don't control, whether it's user-contributed, or coming from some other team (e.g. content-production team on a news site feeding their bits into the CMS templates), or coming via a content provider like the AP or whatnot. You can mitigate this by using a fully DOM-based workflow, serializing before you put on the wire, instead of pasting together strings. But now you have the problem of producing a DOM from whatever non-well-formed garbage you were handed. Yes, you can just reject non-well-formed input, but if you have no leverage over the producer of that input, that just means you can't do your job. OK, so maybe you have a more liberal parser on the input end and then ensure everything internally operates on trees, not text.

But the upshot in the end is that you end up with a lot more effort and the benefits are not entirely obvious (at least not entirely obvious to your management; there are certainly obvious anti-XSS benefits to having good control of what tokens end up in your output and where escaping happens, etc). So the path of least resistance is to just not go there in terms of the XHTML serialization of HTML.

> The fact that the html5 spec does not permit self-closing CDATA elements

I'm not sure why "CDATA element" is important here. You'd want self-closing <style> and <script> but not self-closing anything else? The idea doesn't even make sense for <style>, so presumably you just want self-closing <script>?

> The point I was making is that nobody uses XHTML

I don't disagree here.

> The fact that the html5 spec does not permit self-closing CDATA elements

The HTML spec does permit self-closing <script>: in the XHTML syntax.

The HTML5 specification defines two "concrete syntaxes" for HTML: HTML, and XHTML. The latter supports self-closing <script> tags perfectly fine.

The former (the HTML syntax), only allows self-closing tags in two contexts: void tags (of which <script> is not), and foreign tags (e.g., SVG, and XML-like stuff). Now, perhaps you can argue that they should just have allowed it on all elements, such as <script>; frankly, I feel like the reason the standard permits it on void elements at all is just to handle the legions of webdevs out there who think they're writing XHTML but only ever use the syntax for <br/> and are incorrectly serving the resulting soup with text/html.

But, if you're writing the HTML syntax, just write the HTML syntax. Some elements require the end tag, some don't. Typically, it is simple enough to tell, simply by asking "could this element have content?" (if yes: end tag, else: no end tag) If you want more consistent parsing rules, that's what the XHTML syntax is for. (Though I agree, it doesn't seem to see much real-world use.)

(Frankly, I greatly prefer the gentle fallback of the HTML syntax compared to the hard error of the XHTML syntax, which is considerably user unfriendly.)

> XHTML was not "dead on arrival"; that is some seriously fabricated FUD

Are you talking about XHTML in general, or XHTML 2 specifically? They're not the same thing. I was talking about XHTML 2 specifically.

> It had its own mime type to differentiate itself from HTML

XHTML 2 did not have its own MIME type to differentiate itself from XHTML 1. This was precisely the problem, because it used the same MIME type, same namespace, and same localnames to mean different things from XHTML 1.

> today we would have 100% well-formed XHTML.

We can have a long discussion about XHTML 1 and whether it would have seen better uptake with better support. I will only note that all browsers support XHTML 1, with the XML serialization, and have for years. And similar for HTML5 with its XML serialization. Yet neither one has any uptake...

I should also note that your "browser vendors" lumping-in is a bit weird. The only browser vendor that did not support XHTML was IE (admittedly a large fraction of the market, which made deploying XHTML hard). But you make it sound like there was some conspiracy of browser vendors to ignore XHTML, when in reality all of them except Microsoft implemented it fairly quickly.

The web is way worse and less coherent than something like Cocoa, even though Cocoa is older. That’s because the former was designed for text documents.
Slight bit of pedantry: only the AppKit (1989) component of Cocoa predates the web (1990) while Foundation and Core Data (both 1994) came later. Of course, many nowadays-integral features of the web also came after its initial release, such as CGI and the <form> and <img> tags (all 1993), cookies and HTTPS (both 1994), Javascript (1995), HTTP headers, methods other than GET, non-ASCII text encodings and CSS (all 1996), AJAX (1999), and the <video> tag (2007).

Anyhow, I'm in full agreement. The web honestly isn't even that good a design for [hyper]text documents; HyperCard (as one example among many) was a great deal better, and better for graphical and multimedia content, and for applications too. Of course HyperCard wasn't cross-platform or served over a network, but it easily could've been adapted to be.

> but the web app only sucks if you're using the stuff that sucks.

Please show me anything that doesn't suck on the web. And yes, I've been doing web development for close to 17 years now.

There's almost nothing that doesn't suck on the web. The languages, the tooling, the platform - you name it. It is good for one thing, and one thing only: displaying single-page interlinked documents with little to no embedded media. Any and all other attempts to make it do anything else end up bloated incomplete internally inconsistent overlapping monstrosities.

I have been using elm for some time now, and it's the first time I feel I am using a non broken tool.
Agreed, I learned Elm a year ago and haven’t looked back. Love being able to dismiss all other frontend web talk without a second thought.
But you can't. The moment you need to do a layout, you're back into html + css and it's inabilty to cater to anything beyond single-page documents (not apps) ;)
Actually server side rendering is comming, it's working in a hacky way, but it's promising.
It's probably not realistic, but I would love to see the web be completely thrown out and replaced with something reasonable.

I write a decent amount of native code. I write Rust, C, and x64 assembly. I think I'm pretty good at this stuff. But the web is too much for me. Any time I think I'd like to do something with the web and sit down to learn, it's completely overwhelming. I've never been able to put together a coherent mental model of the architecture of a web application or figure out what the best practices are for web development. The amount of complexity you have to wade through to get anything done is just silly.

There's the idea floating around that web developers are less competent than programmers on other platforms. I'm only half serious when I say this, but I sometimes wonder if, to the extent that this is true, it's because web developers have so much incidental complexity to deal with that there's just not much brainspace left over for classical CS or software development concepts.

That's cause the web is full of hype. Try Python Flask. A three line Python function and you are going. No magic. Just request and response. It is easy. Bang out a model class and read the SQLAlchemy tutorial. The web and RDBMS with just enough magic. Screw HTML front ends. Write the ugliest HTML you want. Never spend time in HTML. Make your app / idea work. Get your data right. Front ends and modern front end tech stacks are an unholy time suck that offer little for hobby or small apps.
> Write the ugliest HTML you want. Never spend time in HTML. Make your app / idea work.

Huh? That HTML is what your users will spend 90% of their time interacting with. They won't care one bit what RDBMS you're using.

Front end development is deeply frustrating but it's also incredibly important.

Yeah but users don't read the HTML, the browser does, and it doesn't care that you're using ten <br> tags for vertical spacing instead of an elegant CSS styling property.

Edit : just want to make it clear that I'm trying to paraphrase here, I don't know if I agree (although I do want to point out that HN is built in this philosophy)

I’d argue that in this era of mobile devices, hard-set line breaks like <br/> are a bad idea even in the immediate term. Regrettably, the front end isn't simple any more, and while the tooling doesn't help I think it's simply not an easy problem to fix any more.
yeah I was just giving an example of quick-and-dirty HTML that I thought was being advocated.
You're absolutely right, but the comment above seemed to be explicitly making a point about getting acquainted with HTML GUI layouts.
Maybe what parent meant to suggest is to wait with "proper frontend" and keep ugly quick&dirty minimal HTML until the whole software/app/system/server/set-of-services/whatever is "done", and just works. Because once you distract yourself with making it pretty, it's a rabbit-hole of ever-new, ever-different, ever-more-promising paradigms to switch to and fro. But not sure if that was his idea here..
Yes. Write simple but correct HTML. Don't make it look nice. Make the UX good. Don't spend time with crazy JS frameworks. Simple forms. Use properties for screen readers and usability if you must. When you are learning avoid getting sucked into JS and CSS holes.
When you are learning spending time on the front end is a terrible time investment. Your first web apps are for yourself usually. This is exactly why the grandparent gets frustrated. Make an ugly app that works first.
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> Write the ugliest HTML you want

Writing correct HTML helps people using screen readers because they can navigate a page using the descriptive HTML elements. In fact, writing correct HTML is probably the simplest and easiest thing to do when it comes to creating a web page. It's CSS that's needlessly complicated and unpredictable.

If you want to write web apps, save the HTML for last. When you are writing apps for yourself you write just what you need. That is what I am saying. Functional HTML first. It's not hard to write plain looking but very good UX. I think we are agreeing. I meant write stuff that works but is not fancy and avoid the big JS frameworks.
Yes, I agree. Sometimes (maybe often?) plain HTML and CSS with a little bit of Javascript (and server-side logic) works perfectly fine for many "web apps". It can even be faster (and simpler) than downloading all the app logic and a fat Javascript library to the client.
That's why It's a good thing to develop mobile-first, you tend to keep things more minimal.
What did you try to do to learn web development? I'm sure there was something you could do to change your approach, if you're really capable of learning how to build complicated, networked GUI applications in Rust and C, you must be able to grok the basics of web architecture.

Honestly these comments that we should throw away the web are just as ignorant as people who think we should just throw away all of our C code.

I consider myself pretty good, too, but had to take a community college class to force myself to spend the time to learn website dev. It's an abortion. HTML/DOM/CSS + JavaScript? Back End / Front End? You simply must use a framework to do anything real. In class, we developed without frameworks, to see how the guts work. Like real guts, Web guts are ugly (although perhaps utilitarian) and not especially streamlined for their job; but given they evolved from simpler times, maybe pasting over the cruft with more cruft is our only salvation today.

I normally do embedded, and, to me, the Web Browser is just an app. Anybody could write an app that accepts text as input and output formatted text, graphics, pictures. It certainly could be optimized for within-the-app apps. I'm not sure why this hasn't been yet done. JSLinux is a proof-of-concept: https://bellard.org/jslinux/

"Any time I think I'd like to do something with the web and sit down to learn, it's completely overwhelming. I've never been able to put together a coherent mental model of the architecture of a web application or figure out what the best practices are for web development."

If it makes you feel any better, that's because there isn't a coherent mental model. If you've ever heard of the ORM/Relational impedance mismatch, it's got nothing on the set of impedance mismatches between the way servers like to work, the HTTP protocol (and its still very page-based orientation in a world of streams), the browser's DOM model, and how Javascript works, especially if you want to get excellent performance out of it.

It is my opinion that this is why you see so much churn in the web world; the continuous iterations on client-side frameworks, server-side frameworks, this Javascript DOM library, that Javascript DOM library, now an integrated framework, now recommending assembling your own from bits and pieces... it's all a reflection of the fact that none of these pieces particularly work all that well together in the way we'd really like them to. There's a ton of possibilities, all of them frankly pretty bad in most ways but good for this one use case, but a different use case for each tech, and that's a recipe for a lot of churn.

My recommendation to anyone getting into this world is A: learn the basics of HTTP B: learn the basics of HTML C: clock some time with Javascript's basic DOM interface and maybe jQuery and then D: relax about the whole thing, unless you really think you're going to build an app that scales up to the tens of thousands of simultaneous users. The truth is that when it comes down to it there are still plenty of applications you can successfully build and deploy using completely 2005 technologies... and the dirty secret truth is that you may well beat someone to market who is over-invested in staying Up To Date and constantly throwing away all their skills.

(You will not beat to market someone who is judiciously staying up to date, and carefully picking and choosing what modern tech to learn and deploy. But you still probably won't be that far behind them, either. And that is not the person who is actually freaking everyone out about the web; it's the guy vigorously selling Vue.js or whatever modern thing as the hot new thing and that all previous JS libraries are now trash that should be used by nobody, when six months ago they were saying the same thing about something else.)

A lot of the churn is because the web is so young as an application platform. It’s been less than 20years since GMail which was probably the first thing that even approximated an application on the web. Chrome was released in 2008 less than 10years ago, and it was the first time the web had a runtime engine which was perform at enough to even build an app.
There where webapps being built before gmail. We did Ajax-like things in 1999-2000. But gmail was possibly the first slick implementation.
I remember how impressed I was when Google Maps was released. Instead of having to click on arrows to reload the page with a new map, you could just drag and it would automatically load new map tiles!

Google Earth (the native application) is really old and abandoned by now, but its still better than the new "web" version that only works in Chrome.

How did gmail back then differ from hotmail or Yahoo mail? I was using both in the late '90s/early '00s.
Gmail was first massively used single page web application. Somewhat ironically it was built on top of technology meant for Outlook Web Access (ie. XMLHttpRequest as ActiveX component in IE and as an DOM extension in Gecko). AJAX is name that was conceived to describe that approach to webapps, with the somewhat funny fact, that google at the time described it as javascript (from time to time with the addendum: "done right")
Funny thing about AJAX is that this acronym means nothing. Asynchronous JavaScript? Well, JavaScript was always asynchronous. And XML? What does it have with XML?
XMLHttpRequest originally was intended for posting and getting XML which was automatically parsed and exposed on the response object.

Now of course we are using more JSON and XMLHttpRequest is being replaced by Fetch API.

AJAX means Asynchronous Javascript and XML.

20 years is forever. Nothing should be this bad after 20 years.
Everybody here is too young to remember the era of the Microsoft monopoly and how much it sucked. The Web app era is much nicer. Besides Web Apps aren't bad compared to the 90s win32 api which was closed source and riddled with bugs and undocumented behavior.
There were plenty of webapps before Gmail. There was even plenty of other webmail services before Gmail and Gmail wasn't much different from the status quo. I've been using webmail since 1997 and even my University had a web interface (SquirrelMail) for those who preferred using the web interface (almost everyone). This was pre Gmail.
> Gmail wasn't much different from the status quo

GMail was different because it offered an outlandish 1GB of mail space, when everywhere else you got 1-10MB mailboxes. Since it was launched on April 1st, most people did not believe it at first. And (at the time) huge space allowed users to keep and search all old email, instead of deleting old emails being a weekly chore.

I meant from a UI/UX prospective.
Really? My recollection is that Gmail was substantially different in the extent to which it was an in-browser Javascript app built around server-side data requests. That's in contrast to something where applications were a series of mostly-static pages.

At the time this change was known as AJAX, and GMail is listed as a pioneer: https://en.wikipedia.org/wiki/Ajax_(programming)

Squirrelmail, by contrast, rendered a new page for most user actions. Especially the viewing of messages.

My recollection was that Outlook's Web Access was the first. IIRC, it used what would become XMLHttpRequest when it was still internal to Microsoft, so it's the first of what we might consider to be modern web application. GP's 1997 seems right on, though, since that was the first release.

https://en.wikipedia.org/wiki/Outlook_on_the_web#History_2

Microsoft invented AJAX specifically for Outlook Web Access so yes that is in fact the first "modern" web application.

As I recall there was a fight about getting it in and the creators called it XMLHttpRequest because XML was the hotness at the time and that got it past the project managers and PHBs.

GP cites Squirrelmail, which definitely was not AJAXy. And still isn't, I'm pretty sure.
What I mean was:

-Webmail was already established as a "thing" when Gmail came out, even in Universities.

-Gmail wasn't particularly special from a UI perspective and was comparable to other offerings at the time.

-There was plenty of other web apps already that weren't Google products. In fact, I, personally, was writing one at the time GMail came in out.

Sure webmail had been out for a decade before GMail. But I believe the point was that Gmail was special in that it was a pioneering user of AJAX-style interactivity.

Pre-AJAX, web-based services were just a series of forms, and the interactivity patterns harkened back to "smart terminal" [1] form-based use for mainframes in the 1970s. I believe the user you were responding to uses "application" to mean something approximating the desktop application experience of the 80s or the current mobile app experience.

So the distinction they're drawing is about the kind of interactivity. Squirrelmail, et al, were a series of forms and pages. GMail didn't do a new page or frame load every time you looked at a new message. UI rendering and interactivity became client-only activities, with the server providing an API.

[1] now known as block-oriented terminal: https://en.wikipedia.org/wiki/Block-oriented_terminal

>If you've ever heard of the ORM/Relational impedance mismatch, it's got nothing on the set of impedance mismatches between the way servers like to work, the HTTP protocol (and its still very page-based orientation in a world of streams), the browser's DOM model, and how Javascript works, especially if you want to get excellent performance out of it.

Mapping objects to tables is a solved problem. The only noteworthy challenge is subtyping but it has easy solutions. I'm surprised how well it works even if you have an old crusty database with an archaic table structure. Compared to serialising objects to JSON or other formats that have no concept of identity it's downright trivial. However mapping objects to tables is the primary thing an ORM really does. Usually it implements lazyness for correctness so that your code while inefficient still works as intended.

What an ORM however does not do is write queries for you. Databases are remote devices, you can't just treat remote objects as if they were local (like CORBA did) if you care about performance.

Remember: You still have to write your queries but usually the ORM still helps you writing queries by providing a query builder or has it's own query language. The point of the ORM is that you don't have to manually marshall rows into objects, it's not a tool to avoid queries. It's right there in the name: Object Relational Mapping. It does not say AutomaticQueryGenerator or something related to queries.

Why LINQ is systematically ignored outside of Microsoftland? It's actually a type-safe expressive and secure AutomaticQueryGenerator
> Mapping objects to tables is a solved problem.

Sure, but that's just the standard solution that hides the mismatch. The mismatch is still there. Which is why when performance becomes an issue, there's a whole bag of tricks for tuning the ORM or just sidestepping it and writing a sane query. It's also part of why the SQL database went from the only thing people could conceive of using to one tool among many for data persistence.

As 1970s paradigms go, SQL has had a good run. But the main problem it solves, easily finding and changing your data somewhere on a small number of spinning metal disks, is just not the central problem of computing that it was for a few decades.

The thing is, though, the web is reasonable - for its intended purpose, which is displaying and interlinking documents. And despite the complaints, faults and shortcomings, it's even remarkably not as bad as it could be at being an application platform.

Throwing that out because it's less than optimal at a use case it was never intended to serve would be monumentally short-sighted. Just build something else and leave the web be.

I think what he meant was "throw out the web as a platform for applications", not as a platform for document distributions.
If so I'm in full agreement.

It's truly mind-blowing how much energy has been wasted on trying to shoehorn the web into an app delivery platform over the last decade. To what end? To make the browser a general purpose platform? We have that already, it's called an "operating system".

Edit: that said, I disagree with many points and the general negativity in TFA

It's a great example of worse is better in action: a technically inferior platform winning out because it's better at one or two things that enable virality, which is the only thing that matters when all the money is looking for high growth.

In this case, it's that webapps require zero effort and time from the user to get started with, and allow developers to get the closest to the "write once, run anywhere" dream than anything else (if you're doing a decent responsive design, you can even get a good experience on both desktops and phones with much less effort and no gatekeeping), so the development effort is a lot lower.

These two attributes make it really hard for a native app to compete on growth terms with a webapp, since it has a higher hurdle for users, higher initial development costs to target the same amount of users, and higher iteration costs to ship (and get users to install) a new version. It doesn't matter that it's hilariously inefficient; as long as it's just below the threshold where the user tears their hair out, they're not going to jump ship.

True, but I think the push for web apps is mostly about lock-in and ad-financed web services.
How do web-apps help lock-in? Because you can force users to update?
Because your data is being held hostage by the service provider. No more grandmas showing photo albums to their grandchildren when Facebook is long gone 30 years from now :'(
Well, you can easily do this with a native app that relies on content from your servers (e.g. dropbox).
But with dropbox and/or alternatives you can always access raw files via the/a file browser. With Fb, OTOH, there was a story some time ago where you only could download photos in downscaled resolutions, or where downloading native resolution files was hidden in obscure option menus.
Are you comfortable running arbitrary binaries built by arbitrary people? If not, then I fail to see how an operating system is a sensible general purpose computing platform.

It worked OK when we just wanted to run software written by a handful of trusted parties... Microsoft, Adobe, id Software. But as soon as there were 1000s of companies writing software that we wanted to try, running binaries ceased to be a good idea. I don't really trust any binary software on my machine that isn't written by Apple. But I will open basically anything in a web browser because I don't have to trust it.

Even now, with all the sandboxing, Microsoft and Apple still have to manually review software in their stores. And truthfully, app stores are basically a naive Web of Trust system. It's not safe at all. Applications constantly open up holes and then say "oops! Security bug!" and what... you're owned now? But Apple doesn't believe it was a maliciously placed hole, so it's all good? Hell of a security model!

Web apps are hardly a solution to this problem, those being always connected. If regular apps need permissions (for eg. opening photos on your device) then so do web apps. Are you comfortable with web sites sending your location home, or recording audio/video? If anything, web apps are too sandboxed to do anything useful.
"But I will open basically anything in a web browser because I don't have to trust it."

That's incredibly funny. I guess sooner or later you'll learn why it's a losing strategy.

The web is probably the largest malware infection vector nowadays.

It's the largest malware vector because it's the largest software vector. It still remains true that running a random website is a million miles away from running a random exe.
Instead of making fun of me, could you point me at a place to learn? What in-browser malware am I not aware of?
The web isn't a solution to this problem. Drive by attacks are real and easy to place via malicious ads.

The only real "fix" to this situation would be to make software vendors actually liable for the correct functionality of their product. Imagine no more warranty disclaimers or other bullshit in the licenses for "final" products (compiled binaries, executable JS in websites...). All other engineering professions are legally held to their respective standards. It's time we start raising that bar for software as well.

I'd like to see some software company execs soil their pants because they know that their products are lousy crap.

I still haven't found a reliable way to save webpages. Firefox and wget won't download stylesheets or script tags generated by javascript. The only working approach is to print webpages as PDFs. It's a pretty terrible platform for documents.
That's a good point. How do you create a "local working archive" of a website? It's a really good idea. Want to get started on working on some project like this?
Scrapbook extension for Firefox (one of the winners from either the first or second extension context IIRC) used to do this in a fantastic way.

You could download

- a page on it's own

- a page an all pages recursively for up to 3 levels

- optionally filtered by domain or path inside domain

- optionally including javascript (IIRC)

Sadly this is now broken in the new extension model and fixing it doesn't seem to be a priority.

Firefox is still my favourite browser by far but my enthusiasm isn't as strong as it used to be.

On the bright side even if it doesn't seem to be a priority work seems to progress on bringing the new extension APIs to a point where several of the old extensions can be recreated.

I'm trying to just build interlinked documents. My bane is variable window/screen sizes and images. Styling is too simplistic for my scaling demands.
I think total need for developers in the world increased so rapidly that we couldn't find people with enough experience and teaching abilities to educate new developers properly. If what Robert C. Martin claims is true, number of developers in the world doubles every 5 years.

So, I really think there is a competency issue here. However, I don't believe that it is restricted to the web; it is true for every platform. It is just that learning web technologies seems to be a better choice if you are new to programming as one can use those skills for almost every platform. (yeah you can use almost every language to develop for multiple platforms, but come on even Microsoft is using web tech for vscode)

Any chance most of the software you're writing is headless?

My experience has been the opposite. I first learned C in college, and loved making command line interfaces but never understood how to make GUI applications. When I was introduced to browser hosted front-ends, laying out interfaces for GUI apps seemed a lot simpler and made a lot more sense. Python was the first language where I was able to figure out how to write a GUI for an application running fully contained on a device. It might just be me, but it doesn't seem like a lot of programming language training paths emphasize the human user interface (command line, GUI, or otherwise). The web platform definitely does.

So weird. I also learned C in college, but Python I love and use exclusively from the command line; I'd choose to write GUI code in almost anything else.

But your central argument is right, that UI stuff is ignored in non-web languages at the expense of "core" concepts, and that in turn probably does lead to insecurity.

The reality is, it's historically been hard enough to find decent coders without worrying about myriad security concerns too.

> Any time I think I'd like to do something with the web and sit down to learn, it's completely overwhelming.

For what its worth, any time I go to sit down and learn iOS development I find it completely overwhelming.

Just because you're a fancy smart assembly developer doesn't mean you'll immediately be able to master everything you encounter.

Probably you spent several years at low level programming and you're fluid and productive in that world. In the other hand, I spent my last 10 years dealing with websites and I feel fluent and productive with the web, while I feel frustrated and overwhelmed by low level programming. The web is 20 years of quirks. Low level stuff is 40 years of quirks. If you want send me a message and maybe I can help you with learning web and you can help me with low level stuff :)
For me (not your parent commenter) the problem is not that I can't understand things or need help to grasp something new. I have 2 decades of desktop, low-level, server, business programming in bunch of languages and frameworks behind; didn't touch games and 3d though. The problem is that every time I start to read yet another html/css/js tutorial or advanced guide, I get almost physically sick of it. It is like learning [al]chemistry before analytical method appeared. You're presented to the fragmented facts, none of them covering the entire picture, none of them having any design thoughts. For first few times I thought that it is just a bad tutorial, but with time I realized that it's the nature of web. You can't do a right guess there. You can't metaprogram it, because there is no common basis between all the "technologies". You can add new unnecessary flavor though. Millions of failed frameworks represent the supporting evidence for that. It is so detached from programmers reality that even gives "powerful" names to reinvented things: services, routing, reactivity to name a few. Which are simply modules, callbacks and two-point bindings, the insignificant nomenclature under programmer's feet. Most web devs don't even know what real reactivity is and that is was a regular thing to have circular, heavy-threaded formula references as evaluation model in '84 supercalс working on 96Kb RAM. Do you know why it isn't widely used in today's programming? Because you normally have only one place to set your data and only one way to propagate it. You DO NOT need reactivity in a sane design. You have to be aware of your data flow and be able to analyze it. Native programming overwhelms you because it is saturated with disciplines you was never convinced to follow (or allowed to break for local benefit), not because it is twice as old. Just pick few classic programming books to introduce.

Web is long done, you'll never see it being any better than now, or yesterday, or a year ago. The article may be ranty, but it is right that web still reinvents the '90s having 100x processing power at hands. It simply goes nowhere. I don't hope, I know it will be dead some day, because that bubble becomes too heavy to not pop itself.

I don't really understand.

You say that the web needs to be completely thrown out, yet you decided that your foray into web development should be to build a thick Javascript web application? Not some simple Flask endpoint?

Because I assume you could figure out a basic request/response server, and your issue is that you dove into something like Webpack + React + Flux + Qux + Fux + Foo.

> Not some simple Flask endpoint?

I don't even know what a "Flask endpoint" is. Actually I barely know what Webpack and React are either.

Flask is a Python framework for web servers. It's like 5 minutes to a HelloWorld webpage
The time to create a "hello world" page isn't really the best selling point when it can be done in ~15 seconds depending on your internet speed.

    yum install -y httpd && echo 'Hello, World.' >/var/www/html/index.html && systemctl start httpd
Or assuming that you want something in python

    echo 'Hello, World.' > index.html && python -m http.server
That's meant that way. What better way to get rid of annoying independent programmers like you (and me) than by setting things up in such a way that you need a large company to make any headway at all? That's just another form of lock-in and a way to deepen the moat for upstarts who are historically the most dangerous types for established players.
I felt the same way yesterday about writing a little app to position X windows in preconfiged positions.... in Crystal using C bindings. I would have to learn C, make, xlib, and a while bunch of other things just for a simple, non-buggy executable. I just gave up and decide to keep using Crystal and make external POSIX (ie shelling out) calls to the compiled wmctrl executable.
I don't think that the web is complex, at least not in a sense I'm understanding "complexity" word. Web is a huge pile of semi-specified standards. There are bunch of written standards, like XML, HTML, DOM, JavaScript, CSS (each with multiple versions). There is a lot of tribal knowledge, that you'll get only with experience, like things that doesn't work with IE 6 (luckily IE 6 is not very relevant today). There is some security-related stuff, things that you should remember if you don't want to make a vulnerable website. But it's not a complexity, it's just a lot of things.

Now there's a bad tools. JavaScript is a bad language and its ecosystem is mostly terrible. If you want to create react app with hot reload using es6 and other things that modern developer expects to have, you'll end up with tons of configuration glues, some experimental hacks and many tools hacked together. Or you can download "starter" template, where those hacks are already glued for you. Good luck to add or change or fix something there. In contrast I can write very simple maven config and it'll support almost everything I would ever need without any configuration. It's difficult to navigate among those tools, but this difficulty will be solved with better tools and better documentation. I'm eager to wait until I can throw webpack and just write ES7 with imports and browser will understand it. I shouldn't need build tools for web.

That is complexity. It's layers upon layers upon layers of dynamic runtime interactions. Try working on maintaining/extending a web application that's been developed over the course of many years, during that course of time using all of those technologies in many different versions, with the many different styles of architecture and best practices that were 'the right way' to do it at the various points in time when those parts of the system were added. You'll find all kinds of complexity in there, even without looking at the server-side.

Then you mention the modern ecosystem of javascript tools with all of its glued-together hacks, dependency nightmares, grey boxes of 3rd party code that you can look at but don't have the time to understand fully (all of which use different styles/techniques). That is complexity.

The alternative as described by the article is traditional development where you have a language+IDE+GUI design tool that compiles applications into a single file that, if it compiles, just works (except for any bugs). People who haven't developed in Delphi or similar environment have no idea how much less complexity there could be.

It doesn't have to be complicated. A single page app implemented with React, calling some REST Api to retrieve and store its data, is basically all you need.
And you don't even need React for that.
My two cents as somebody who's made the shift from C++ & Java to web dev over the past year or so:

The complexity really depends on where you start. Part of what muddies this with web dev is how many resources there are. If you look up "what front end developers need to know in 20XX", you get a dizzying amount of results. Learn React, Redux, SASS/LESS, Angular, Express, Webpack, Docker, etc. There are lists upon lists and tutorials on tutorials.

A while back, before Google made it a standard feature, I did a project that took a Google maps route and found gas stations along said route, giving you back a list of stations with prices, etc. You could select a station, and it would update your route automatically. The whole thing was vanilla JS and Node (ok, I used jQuery for AJAX requests). No frameworks, no build tools, just plain old Javascript.

As I got deeper into Node, though, I found myself taking advantage of frameworks and packages naturally because they solved a problem I'd previously encountered. React makes things like dynamic lists of gas stations much easier to organize and keep consistent. Preprocessors take a lot of tedium and guesswork out of CSS. All of these things are an important part of being a "Front End Developer" because they make development easier to maintain, structure, and build upon. They don't change the fundamentals of what you're doing.

This isn't really any different from being a native developer. A few years back when I was trying to make a super basic C++ GUI application. I kept bouncing between GDI+ to GDI to Direct2D to Direct3D to SDL to OpenGL, etc. I was too focused on trying to find the appropriate tool that would conform to my expectations of how the app "should" be developed, and I gave up. I didn't have a good sense for what problems those things solved, so of course I had no idea why I would use one over the other or which stack was best for my use case. A little while ago I took a stab at graphics programming at a much lower level, spent some time with DirectX and OpenGL, and I would approach my C++ app idea much differently now because of that knowledge.

I think anybody who gets into web dev by trying to learn frameworks is going to have a daunting time. Try making your app with vanilla HTML, JS, CSS, and a simple Node server (don't even bother with express, just use Request and localhost). Look at what was tedious or difficult about it, then go find a framework that fixes that thing. All these tools build on each other incrementally like that. Don't start with React, make it all in HTML, then make the incremental transition to Handlebars, then make the transition to React (for example). The vanilla stuff won't make you a front end developer, just like how me writing something in OpenGL doesn't make me a "graphics programmer", but it will give you the foundation required.

You need to learn CSS just the way you would approach a learning another programming language. From scratch - without assumptions and short cut solutions you get from Googling. Understanding stuff like block, inline block and positioning and go from there. Take a month's equivalent out and spending time learning it.

Javascript too can be an extremely confusing language for those who come from typed systems.

Then comes the DOM.

Then there is the communication system - AJAX, websockets etc.

Finally there is understanding the browser dev tools. As the tooling has accumulated understanding how to use it and internalize everything will take atleast 2 - 3 days.

If you don't take time to learn these 4 systems independently, when they're all mashed up as in a web application, you will struggle .

the biggest security blunder of the web platform is allowing third party domains to inject code into https pages, which completely violates the trust that https is meant to establish.

and it's here to stay, folks! because the entire trillion-dollar ad industry is built upon it, vacuuming up data about users across the internet.

a huge amount of security and privacy issues would vanish overnight simply by requiring same origin.

the fact that my banking backend has third-party metrics scripts injected [without uMatrix/uBlock Origin] is unforgivable.

and of course half the web is broken without allowing 2 or 3 CDNs or cloudflare to track me everywhere i go.

I agree and disagree. From the perspective of anyone making a web site it's very easy to secure yourself against JS running on a third party domain: don't load any.

That sites do load these scripts says a lot more about their priorities and the state of online advertising than it does about browsers themselves.

i dont expect site authors to give 2 shits about security when the alternative is ad revenue. that's assuming they even understand the security/privacy implications of spending 5 seconds to add that one-liner social sharing widget.

75% of web devs wont bother to consider it and the other 24% wont care.

it's the job of browser vendors to provide saftey for the masses. of course the giant conflic of interest here is that most browser vendors get a cut of the ad revenue.

there's a massive need for a payment platform that allows for browsing ad-free but still paying directly for content as-you-go. i think Brave is trying to do this.

cryptocurrency may provide the privacy protections for this type of arrangement.

"We show how third-party web trackers can deanonymize users of cryptocurrencies. We present two distinct but complementary attacks."

- "When the cookie meets the blockchain: Privacy risks of web payments via cryptocurrencies", https://arxiv.org/abs/1708.04748

But the problem is that the server is deciding for the user. If they want to show me sketchy ad content, they can go fetch it and send it to me as part of my request to them. Don't tell me to go get it myself.

If an ad server is malicious, let it be the web server that has to deal with them, not me.

So suppose they go and fetch these malicious ads and forward them to you. Now you get that malware directly from the first party. The malware has all the same-origin access as the first-party application, and you can't trivially block it with things like uMatrix.

That's what I call server deciding for the user. And now you're in real trouble with security.

Yes, but then the malware can also compromise the server, since it now has js access to all the users and can Masquerade as them when they see the ad - even as admins. Keys to the kingdom. This is a feature, not a bug - it means the user and the server are now in the same boat, and the server will have some friggin diligence about whose code they run.

Also, means the server has to pay for the damned bandwidth.

That's not how it works, the server wouldn't execute JS that is meant for a browser client, it would just serve it like any other static file.

What you're suggesting will actually hamper security, because scripts served from your domain have less limitations(see https://en.wikipedia.org/wiki/Same-origin_policy , https://en.wikipedia.org/wiki/Content_Security_Policy and other mechanisms)

the implication of same-origin would affect all requests made from the client. you can serve malicious js from the server all day long but it would be restricted to only talking back to that same server.
> From the perspective of anyone making a web site it's very easy to secure yourself against JS running on a third party domain: don't load any.

No that's only half the solution, the other (much harder) half is to ensure you have no XSS. The GP's point was if they hadn't allowed cross-origin scripting it would have had big security benefits.

Set the Content-Security-Policy in the HTTP response.
Absolutely, let the server go to the advertiser and fetch the ad content to push, don't make the client do it. I'd go far as to say that any content coming from a 3rd party - even images - has caused more trouble than it's worth.
Magic Sorcerer Hat Mode: Part 2 is going to detail something like Plan 9, where you don't have to worry about where the disk is, or the information feed comes from; where authorization and authentication are baked into services - not tacked on later; where UI forms are composable, etc etc.

My surmise is that all of these things can be accomplished now with careful choices of how you do things.

And if you aren't Microsoft or Google, maybe you don't need to make Word or Excel on the web?

There's one big problem with killing the web: Apple's App Store. You can make all the new platforms you want, but they will never be allowed to replace the App Store for distribution.

The web is the only platform that can do distribution outside of the App Store on iOS and Apple will never allow a second one. That means your platform can't have hyperlinks between apps, can't have a no-install experience, can't do just-in-time code delivery. Without those features you can't replace the web.

One problem I've had when developing for iOS is that universal links don't "trigger" after a redirect, which is very relevant for sending emails though something like MailChimp with click-tracking.
The irony of complaining that native, here portrayed as an alternative to a hopelessly multi-party web platform, won’t let you interject arbitrary parties between a link and its destination…
Basically a case of "I want it to behave exactly like the web, but don't call it that."
You misunderstand. If the app isn't installed those hyperlinks fall back to the web and not any other platform. You think it's ok to make a new platform where you're required to install every app ahead of time, or clicking any hyperlink just takes you to the web instead? You can't possibly replace the web that way.

There's no way to add a new hyperlinked platform to iOS that's not the web.

You can essentially build hyperlinks between apps by opening URLs with their scheme. The target app doesn't even have to be yours.
But the links don't work unless the app is installed. Maybe they fall back to the web if you're lucky. Completely impossible to replace the web with a platform that requires you to install every app ahead of time before links will work.
Also, web is the only widely used and non-corporate/centralized way of obtaining software on mobile. I realize that I'm not a part of big demographic, but on CopperheadOS, opting out of Google Play, I can get software 1. as APK's (only if devs make them accessible, and they come without auto-updates anyway) 2. by F-Droid (which contains only strict FOSS) 3. as web apps. Web sucks in many ways, but at least it makes more or less really _owning_ a _useful_ (flexible) smartphone a possibility.
Said the author who wrote the post inside a rich text edition app, a web app, which happen to be this thing called Medium. Oh the irony!
Please read Medium's own posts on how they implemented this capability and the pain they went through implementing it.
Kill the browser as an app platform and go back to installation/dll hell? No thanks :)
Statically-linked binaries would get around that. Not as space-efficient, but modern computers can afford to waste some storage.

This is basically already happening with Electron apps.

I disagree.

- Web apps remove the need for installing an application. This alone has multiple positive implications, such as lowering the entry barrier for usage.

- Most of the time you can use them from any operating system.

- Security-wise, locally installed apps are not more secure. A locally running app if anything gives a larger attack surface to the end user.

- The level of security major browsers have is not within an average business budget.

Finally, the most important point:

Security is a 2 way street. Just like you can attack software installed in your computer, the software itself can as well be malicious and attack you. Web browsers provide guarantees on what a web application can do and what they cannot. Without these guarantees, it would be much harder to trust an application. Mobile operating systems try to solve this problem with permissions, and it has been rather effective, but not all people pay attention to them. With desktop apps you are largely on your own.

Seriously? the web app is the most ubiquitous and flexible app on the planet; adapt or die.
No kidding. I'm at the point of almost exclusively developing webapps. Universal, instant, and powerful. It's the perfect platform.
It's really not. HTML and CSS are far from ideal for making applications. JS has gotten better, but it still lacking in some ways. And there is no IDE for the web, whereas Smalltalk had one in the 70s, and numerous ones have existed for other platforms since then.
You have to wonder why it is, then, that the web has gotten so big and all of those other "platforms" are marked with tombstones.
Obviously for other reasons, like the fact that everyone has a browser for free on their device, and everyone knows how to use Google. There are very strong network effects in favor of the web.

It is a great platform in some ways. But it's not ideal for creating applications.

Try VSCode it's one of the best IDE, it has code completion, built in documentation and even code autocomplete for JavaScript.

https://imgur.com/a/26oFa

It's an IDE for a programming language, which is only part of the picture. Compare it to what the Flash IDE or Visual Basic offered developers. Or Smalltalk in terms of a fully customizable, live environment.

Maybe something that's a cross between Developer Tools, Flash Designer and the Smalltalk environment.

Anyway, VS Code isn't the development environment for the web. It's just one of many options for writing Javascript.

What would a dream tool for web development would look like to you?

Edit: VSCode is not for one language, it supports dozens and dozens of technologies... wait for it... for the web.

Yeah, I've tried it. I've also used Adobe tools and Visual Basic before, and some web layout/theme builders. So it's the IDE plus the visual building environment, with tools for animation and what not.

I also use Jupyter Notebooks, and having a rich REPL is great for prototyping and exploration.

So maybe something like the Smalltalk environment, where the environment is a fully customizeable web browser, and the language is your choice, which would get compiled to WASM or JS.

To clarify, it's the IDE plus the live environment plus the layout and design tools.
IntelliJ has multiple IDEs for web development, or programming text editors like VS Code and Sublime.

Even Chrome allows for a very fluid editing and debugging experience. Half the time I write my code directly in the browser.

I had in mind IDE with visual layout in a live environment such as Chrome's dev tools.
The live environment is the page. You can tweak any CSS value and have it update live, or save to a file. You can run breakpoints to examine code execution, examine call stacks and use the console for input and output.

It's really no different from developing in IntelliJ or similar. The only difference is you don't need to hit "compile" first.

Some would rather just complain.
Excellent article. It's time to scream aloud that the emperor has no clothes. This farce has gone too far:

Most of the facilites for implementing a web app started as a quick and dirty hack, creating abuse of HTTP Forms, DOM manipulation, etc. Aided by Javascript, itself a hack (the creator was under heavy time pressure to deliver a language.)

We've built a whole empire using these flawed pieces.

I'm bookmarking this article.

What is your definition of flawed, then? It is the most widely used distribution network of applications.

Personally, I would argue the exact opposite. The web in its current state is a brilliant piece of technology that is vastly undervalued.

> First, use an XSRF token as discussed earlier to make sure that JSON results containing confidential data are only returned to your own pages.

Is this necessary for GET requests that return JSON? You need to include a XSRF token in the request headers?

Ideally browsers should block cross-domain requests by default (so no XSRF is possible), but sadly this would break compatibility with older sites. Maybe we should make new HTTP methods (like SAFEPOST) with builtin XSRF protection and switch new apps to them?
>> We desperately need a way of conveniently distributing sandboxed, secure, auto-updating apps to desktops and laptops.

What's the proposal?

* App stores controlled by juggernaut companies, doing the app-screening?

* Signing web apps bu an authority?

* Writing in "safe" languages in java/rust/..?

* Java applets?

* Adobe Flash? Silverlight?

* Uglified, minimized encrypted JS code?

* or Win95 style self-extracting installers for downloaded apps, installed by users with no package management?

* Debian style package managers?

Screening apps by a large company is not bad. Users don't want to guess whether the app contains malware or not. They would prefer someone do it for them.
Webassembly?

Probably Webassembly.

The article doesn't make sense without an alternative. What open standard is being proposed to replace the open WWW?

Mobile apps and app stores are not a replacement for the open Web, and it can't reasonably be argued that locked-down mobile devices loaded with craplets and no root access are better than the WWW.

I agree, this article doesn't make any sense without proposing an alternative. Sure, I think most people would agree that the web is still a bit rough for (large) apps. (compared to desktop apps) But nothing that can't be fixed, right?

I can't imaging that native phone apps will still be popular in 10 years. I think that they will be replaced by the web in a similar fashion as web-apps have replaced desktop apps.

There are still popular desktop apps. Native Office is still used widely despite Google Docs and web versions of Office. Adobe applications are still widely used. Most programmers use desktop editors and IDEs. I use a lot of the Mac applications.
> It’s time to kill the web ... I’m going to review the deep, unfixable problems the web platform has: I want to convince you that nuking it from orbit is the only way to go

gee, those statements are bold. Not only JS or even the front-end stack, the author wants to kill the whole web and make a new one.

I can say it is not a first time I've seen an engineer seeing something imperfect and suggesting that everybody should immediately abandon it to make something better from the scratch.

Like many of you, I am looking forward to see the second part for a web alternative. What I am interested in is how the author wants to make his proposal as beginner-friendly as the web already is.