Well the thing that got me into Blender in the first place was seeing really cool 3D animations that were built from scratch by a single individual, and a hobbyist at that.
Have you used Photoshop? There's a thousand options within the dropdown menus, no one uses all of them (AFAIK), you learn how to do the thing you want to do and then you're familiar with that subset of tools.
So Blender has a thousand tools for animation - but I didn't even want to do that, I just got good at using the geometry manipulation tools and exported my STL, so I wasn't familiar at all with all the different timeline and video export tools. Until I googled "open source video editor", that is.
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[ 3.2 ms ] story [ 14.0 ms ] threadHave you used Photoshop? There's a thousand options within the dropdown menus, no one uses all of them (AFAIK), you learn how to do the thing you want to do and then you're familiar with that subset of tools.
So Blender has a thousand tools for animation - but I didn't even want to do that, I just got good at using the geometry manipulation tools and exported my STL, so I wasn't familiar at all with all the different timeline and video export tools. Until I googled "open source video editor", that is.