Godot Engine Was Approved for an Epic MegaGrant (gamingonlinux.com) 31 points by winterismute 6y ago ↗ HN
[–] flyingfences 6y ago ↗ It'll be interesting to how this affects the direction of development given Epic's attitude toward Linux gaming... [–] pjmlp 6y ago ↗ I bet it is more like "enemy of my enemies, are my friends" kind of support. [–] runevault 6y ago ↗ Yeah this feels like a shot at Unity since godot's target is more overlapping with Unity than Unreal.
[–] pjmlp 6y ago ↗ I bet it is more like "enemy of my enemies, are my friends" kind of support. [–] runevault 6y ago ↗ Yeah this feels like a shot at Unity since godot's target is more overlapping with Unity than Unreal.
[–] runevault 6y ago ↗ Yeah this feels like a shot at Unity since godot's target is more overlapping with Unity than Unreal.
[–] curioussavage 6y ago ↗ Whatever their reasons this is great for Godot. It's already pretty nice to use.
[–] TeaDude 6y ago ↗ This is pretty cool.I'm not sure what the reasons for funding this are since it's a direct competitor to an Epic product but I'm not gonna complain as long as there's no strings attached. Haha, maybe It's Tim apologizing for never opening up Unreal 1.
5 comments
[ 3.0 ms ] story [ 26.1 ms ] threadI'm not sure what the reasons for funding this are since it's a direct competitor to an Epic product but I'm not gonna complain as long as there's no strings attached. Haha, maybe It's Tim apologizing for never opening up Unreal 1.