Tell HN: Google bans my game for referencing Covid-19, which I designed in 2017
I designed a game about the Pandemic in January 2017, i was slowly developing it being inspired by Reigns and Plague Inc.
After the COVID happened i continued my work on the game and released the game on 5th of April 2020 after successfull appeal to pre-release ban. I even successfully ran Google and Facebook ads for the game Pre-Register period.
Then after a week the game was banned. I appealed again couple of times but without a success. Now Google Play don't even reply to my emails. Finally i decided to release the game on Steam, it will be available on 20th May. I put almost a 6 months of work on this game and i felt that i lost all this time because of this unfair ban, but i'm glad i can release the game on Steam without any problem or censorship attempts.
Also i want to emphasize that the game does not contain any COVID-19 references, nor any medical advices nor any propaganda. I designed it to be an universal pandemic/virus game. There are no words like corona, covid, or anything similar.
Screenshots with proofs that i'm saying the truth: https://drive.google.com/folderview?id=1RGfllIgAS5hJ2cHhWsmhaotb8H0FgrHy
Source Code from 2018 https://bitbucket.org/PassengerMan/samples/src/master/Cpp/PANGameplayTypes.h
28 comments
[ 0.21 ms ] story [ 67.1 ms ] threadIf you really want to release this right now on a different platform, maybe follow the example of Plague Inc's developer: https://www.ndemiccreations.com/en/news/175-plague-inc-gives...
This stuff helps people cope with stress.
You can check out the game here: https://store.steampowered.com/app/1305370/Pandemia_Virus_Ou...
Does steam allows different screenshot / videos for different languages?
Developed across the last 3 years? This seems like an inapt description of what OP described here.
Tone deaf would be a Columbine FPS (which the shooters I think made themselves).
"We don't allow apps that lack reasonable sensitivity towards or capitalize on a natural disaster, atrocity, conflict, death, or other tragic event."
Seems like a clear violation even if it is a stupid rule.
If you target android platform, you can at least distribute the APK for people to install;
If you target iPhone, I suppose your target audience may not jailbreak the phone just to play the game, so the proprietary app store becomes the only practical option;
If you target the web platform, boom, you can distribute the game to almost all of your target audience.
What is the best place to release premium android game? Google Play - biggest userbase, integrated payment, integrated with your google account.
And personally, I never permit the games I play to access my Google account. I even disabled Google Game on my device and blacklist the domains in nextdns.io
I see people downloading games on their phones without thinking but don't know anyone who paid for a web-only game.
If you enter a one-sided business agreement that gives you no leverage over your opposite you should know what to expect and not be surprised when it happens. Not reading the fine print before you sign is your risk to take.
If you want control, don't give it away.