Ask HN: How do I learn drawing?

216 points by f311a ↗ HN
I have been bad at drawing my whole life, but I think drawing can improve my career as an engineer. I want to be able to illustrate my ideas when writing blog posts and documentation.

Where do I start? I have an IPad and Apple Pencil for digital drawing. I tried to learn how to draw by watching videos on Youtube and by practising a lot on my own, but I feel like I'm missing fundamentals.

I want to learn both raster and vector graphics. As it turned out, drawing complex real life objects using vector graphics is not easier.

126 comments

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Check out the books 'The back of the napkin' and 'unfolding the napkin' by Dan Roam.
Quite a few answers took the “how to draw” question literally, but this is an incredible series of book when it comes to distilling and communicating information and concepts. It’s a book that goes far beyond drawing, and improves thinking and explaining things.
One fun (free!) resource is DrawABox. Despite the humble name, you'll learn a lot more :)

Well structured, exercise-based, it takes you all the way from the absolute fundamentals.

https://drawabox.com/lessons

I second DrawABox. Excellent resource to learn.
yup. Highly recommend it. It's really a good resource to learn the basics and more.
Drawabox is excellent. What a delightful approach from first principles. I logged in to write it but I'm 2 hours late. It comes with a subreddit too learntodraw.reddit.com
if you want to make diagrams in a digital format, I'd suggest using something like graphviz rather than drawing

but, if you want to be able to draw as a skill, and be able to use that in both paper/canvas/board and digital media like a tablet

then draw every day, and if it's a diagram, ask someone if what you wanted to convey is understood or not, or if it's a picture (like a portrait or a landscape) draw it several times (can be once a day) until you (and optionally someone else) consider it "good enough" (as in, to improve upon it further, you'd really be gettin on the plateau on the curve of diminishing returns)

I think there was a Show HN where a guy learned to make realistic self-portraits in about a month or so, though maybe the skills needed to do that are not the same as the ones for making diagrams, it might interest you, depending on what you want

if that does interest you, google

site:news.ycombinator.com "How I learned to draw realistic portraits in 30 days"

I don't have problems with diagrams.

I want to learn a few styles of drawing. One of them is cartoonish like style. I see such a style pretty often when reading articles from HN.

I realize COVID is still a thing, but consider finding a local art class. I did this a few years back and it significantly improved my drawing ability, I got direct feedback from an instructor, and the cost wasn't too high.

Many universities and community colleges have adult education programs that offer multi-week courses like this for not too much money, or you can find a local artist community.

Read "Drawing with the right side of the brain". It teaches you how to see, which is the step before learning how to draw.
Second this - it's an incredible resource and I have seen many people go through this book go from zero to competent. My old private art instructor 100% openly admitted to her classes being heavily influenced by the book to the point she considered it "required reading". Betty Edwards' methodology works!

Once I got to college I took two drawing courses at two separate institutions. They both ended up being a total "class-version" rip-off of the book. We progressed through the exercises in the exact same order. It makes me incredibly unhappy that my college professors didn't credit Betty Edwards like my private art instructor did.

I'm not an artist by any stretch, so take my suggestion with a grain of salt. I'm also a Linux guy so Apple-y tools are not even options for me.

Inkscape has been huge for me. It's a wonderful tool and there are great tutorials out there. My GIMP skills actually improved just by learning Inkscape, but most importantly I can create basic art for my apps by myself now.

I also got a Wacom tablet that works with Linux and I use it with Krita. Since it can emulate a mouse there are tons of other applications I can use it with, even Miro.

Designing and drawing simple logos and icons has been most rewarding for me. I'll never be able to produce amazing art since I lack the skills and talent for it, but I can handle logos pretty well now!

When I was a kid I watched Secret City on PBS and it turns out the guy is still around teaching drawing: https://www.youtube.com/user/MarkKistler/videos and someone has posted the episodes from the PBS show https://www.youtube.com/channel/UCw8rIExNvhgV4vUDTbMdUXg/vid...
Oh man, this is the best news I've heard all week. I loved Secret City. Thanks for this.
omg, I have been trying to remember what this was for decades.
I had the exact same problem as you two years ago. I as very bad at design and drawing. So I decided that I would try to fix that. So I bought a book [1]. Basically you start with easy shapes, like an Apple, and you learn steps by steps more difficult things, like shades, ... The book works for 30 days.

At the end of the 30 days it was clear I progressed a lot. But it was also clear that I hated doing the challenge. So I gave up with drawing, but still recommend the book

[1] https://www.amazon.fr/You-Can-Draw-30-Days/dp/0738212415

Reading about drawing doesn't make you good at drawing.

Pick up a pen and draw. After a couple thousand hours, you'll be pretty good at it.

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"The New Drawing on the Right Side of the Brain: A Course in Enhancing Creativity and Artistic Confidence" by Betty Edwars.

She taught drawing classes and discovered that one reason why people is bad at drawing is that they symbolize what they see before drawing it. For example, when we see a face, we tend to focus about the eyes and mouth and ignore other features like the front. That contributes to a distorted representation that is reflected in the drawing.

She devised a series of exercises to avoid that problem. For example, try to draw a picture upside down, or try to draw an object shape using negative space (you focus on the shapes outside the object).

PS: I found that book in The Last Psychiatrist blog: https://thelastpsychiatrist.com/2011/10/how_to_draw_not_abou...

I recommend it too. Nice book.
I'd actually like to pose a similar question: is there a "Bob Ross"-like series for drawing with a tablet? My wife and I have had some fun in quarantine following a few Bob Ross videos using our iPads but the sort of techniques you can get with a physical brush aren't really available in Photoshop / Affinity Designer (or if they are, we don't understand them yet).
I think if you want this from an engineering perspective then Mark Kistler's You Can Draw in 30 Days is a good bet. It's not about how to see (unlike Drawing With the Right Side of the Brain) but if you want to draw certain types of things from your imagination, then it might do what you need and doesn't need too much equipment etc.

Ultimately if you want to be good at drawing, I suspect you have to be prepared to invest a fair amount of time - if you enjoy it won't feel like that, but if you don't then there are probably diminishing returns.

By doing 10,000 bad drawings, Chuck Jones once wrote.
I had the same issue two years ago after buying an iPad, and went through multiple tutorials (DrawABox, Udemy), some books. I wasn’t able to stick to any of them, until I stumbled upon some videos on YouTube by Alphonso Dunn. For some reason his way of teaching worked for me, so I bought his book [1] and I’m finally seeing progress.

[1] https://www.alphonsodunn.com/book

If you really want to gain knowledge and confidence in the fundamentals, spend some time watching (in real time, NOT sped up) an excellent artist. Good art is often very slow. I saw a huge improvement in my own (self-taught, hobby-level) art when I began to get comfortable spending 10 hours on a drawing instead of one. I enjoy drawing portraits and can recommend this guy's Patreon: https://www.patreon.com/stephenbaumanartwork
For some really great insights into drawing for business (esp. whiteboarding) see: The Back of the Napkin by Dan Roam.

There are other related books by the same author too. I especially enjoyed: Draw to Win

Background: I've studied graphic design, illustration and fine art before becoming a software dev.

The only right answer, unless you enjoy drawing for its own sake and don't mind learning for at least 6 months before you're any good, is to hire someone from fiverr or some other similar service.

Creative work has plummeted in price and gone up 10x in quality over the past 15 years. You can find someone to do illustrations for you for as low as 10-20$/piece. That's insane value. Good illustrators are like good pianists - it requires daily practice. Spend a little cash and focus on what you're already good at :)

I want to express my ideas through sketches. I don't need very realistic art.

People on Fiverr won't be able to express my ideas. I need to sketch them first.

Also, drawing is a good way to understand my own ideas better. Same for writing.

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Although I consider myself a hack, my family and friends think I have some God Given drawing talent. Not true I tell them, anyone can draw well. You just need this book and practice.

Drawing on the Right Side of the Brain: The Definitive, 4th Edition

https://read.amazon.com/kp/embed?asin=B005GSYXU4&preview=new...

This is probably the best book I have come across and it took me from stick figures to what my family considers awesome in about a year.

Could you post the name of the book, please?

I can't open that link.

Sorry about that...

Drawing on the Right Side of the Brain: The Definitive, 4th Edition

can you share some of your drawings so I can manage my expectations?...!
I was positive I could not draw objects from life. But some of the tricks in that book showed that even I really could (in the right frame of mind) trace/render/copy/draw from life. Now I just needed practice.

Get this book, go through it, then look into drawabox if you are looking to draw from life.

For constructivist illustrations or styles like manga, I'm still learning.

Yes I read it many years ago probably soon after it was first published and had the same experience. I don't draw on a regular basis but I still do from time to time and I still am reaping the benefits of going through the book over 30 years later. Highly recommend.
I checked this out of the library in college and it was life changing. It's a whole new way to see.
This book is incredible. I went from “can’t draw a straight line” to realism in a week. Happy to upload some proofs, haha.
Yes the most important principle being Draw what you see, not what you know. For example, don't draw an eye as an ellipse containing a circle, but look at the actual combination of of light and dark shapes, and draw those instead.

[Edit]. Also, drawing people is a really good test. If you draw a house or a tree, say, you can get the shapes / proportions wrong but the thing might still look plausible. Draw a head out of proportion, though, and it will immediately look wrong.

Non correct. Understanding of the form is a must. Drawing what you know is the basic principle. If you draw what you see without understanding of perspective, basic forms etc you will end with optically build representation of reality. In case of the eye you must know how anatomically is constructed and draw by combining your knowledge with what you see.
That book is amazing. I got it also when it first came out years ago. Although I unfortunately did not finish it, I remember two exercises that left me marked:

First is the exercise of drawing the "column / two-faces" drawing. You can REALLY feel your two brain sides fighting while drawing that.

The second is the "upside down" drawing. After I finished that I was amazed that I actually had drawn that (I cannot draw a cup or a house or whatever).

The premise is that a lot of people who have the "left" side of the brain developed draw the "concepts" of what they see and they don't really draw what they see. So if someone tells me to "draw that house", I will be drawing "a roof", "a door" , "the walls" etc. Instead someone using the "right" side of the brain will actually see the house and draw what they see.

Pretty clever.

As an alternate "analytical/drafting" approach, I found "Drawing in the Digital Age," by Wei Xu to be pretty interesting. He uses triangles to divide up space and to build up basic shapes, and focuses on position, orientation, and proportion/scale. These seem like things that beginners can understand.

For constructing energetic characters, I like the Marvel/stick figure approach of "How to Draw Comics the Marvel Way," by Stan Lee and John Buscema (also John Romita's book "Draw the Marvel Comics Super Heroes", which is sadly out of print but not hard to track down.)

Note that these books concentrate mainly on line drawing. Shading (or inking and coloring on the comic side) is of primary importance for turning line art into three dimensional art, and I don't have a great reference off the top of my head.

I think drawing programs with perspective grids can help as well. And lots of people use 3D software as a composition aid or to actually draw on top of. Some consider it "cheating" but remember that the old masters used optical devices like the camera obscura and wire grids (known in antiquity) as well as Renaissance optics like lenses and mirrors. I believe David Hockney tried to replicate some of these techniques with much success.

I went from absolutely no ability, to limited ability thanks to this book. It must be knocking on 25 years since I read it though and I've never forgotten the things it taught me. I don't think I can say that about many books.
I went through the book once 10 years ago. It is definitely recommended to anyone considering drawing seriously.

It is easy to lose focus when drawing. Hang in there. Look more closely. Focus on the details. Try to copy as much details as you can.

The quote "Good artist copy great artist steal" is true in the sense that the more we focus our attention on the details of the drawing the closer we get to copy/literally steal the feel of object we're drawing.

It sounds like you want access to Technical Drawing skills.

there is a core skill of spatial relations modeling required for drawing in general and this needs to be developed.

blueprints or architectural plans attempt to convey; where and how objects exist in space relative to reference. such as with a frontside rightside top drawing or a cavalier [2.5 dimension] orthographic drawing.

visual artist like sketch artists are attempting to create extradimensional information to evoke 3D associations with a 2D object, so abstracting spatial relations across different dimensions along with the physical technique and media is required.

Always keep pen and paper on you, so that if you're ever in a boring meeting, you can start drawing portraits or sketches of the room. Don't worry about mistakes or trying to get everything right. Don't use an eraser. Embrace your mistakes and individual perspective. Enjoying drawing is the most important part.
The same way as learning anything - doing
After watching many youtube videos, the one that actually helped me was this: https://www.youtube.com/watch?v=k0ufz75UvHs&t=1185s

Tldw: Do an extreme version of agile for getting better. E.g, do 1 minute sketches of a cup 12 times, trying different variations, and understand WHY some variations worked and some didn't. After experimenting, see how other people did it. And do it again.

I used to hate drawing, but after trying this approach for months I think I love it. I do not regret the time I spent learning to draw, and after putting in the hours it changed the way I see the world.

In what ways did your world view change?
Not the OP, but the OP may have literally meant changing the way they SEE the world, not changing their world view. When I learned to draw, I started noticing shading and depth everywhere, as that tends to be one of the first big things you struggle with.
This is one of the few occasions where a common idiomatic metaphor - "the way I see the world" - is actually meant to be taken literally.

It didn't change their worldview; it changed the way they see the world.

Seconded. As developers, we're familiar with a "feedback loop" e.g. with Test Driven Development. Write a Test (high-level description of feature), write Code that makes the Test work, repeat. Same thing with drawing: do a bunch of them, compare them to what you were expecting, repeat.

Also: don't take it seriously. At all :) Just do a bunch of drawing and it's all good :)

my IG https://www.instagram.com/johnlmitchell/

Stop believing you're bad at drawing. Seriously... writing is much more demanding than drawing. If you can write you can exert so much more control over the pen than is needed for drawing. You need some time. Take your time to observe and take your time to make the drawing. Attention to details is paramount. Drawing quickly won't give nice results.