RVScript: Fast RISC-V-based scripting back end for game engines (github.com) 3 points by ingve 4y ago ↗ HN
[–] znwu 4y ago ↗ This sounds suspiciously like using risc-v for web-assembly businesses.Any advantage for this method vs non-JIT wasm? (perfromance or platform compatibility?)
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[ 3.4 ms ] story [ 15.2 ms ] threadAny advantage for this method vs non-JIT wasm? (perfromance or platform compatibility?)