I like that it makes you estimate half a second rather than a while integer.
One way I manage to consistently get a close score was to count numbers as quickly as I could and see how many I would need to count to get to 5.5s and got mighty close a few times.
Does everyone else picture a watch or clock hand ticking in their head, counting 1 by 1? I got 5.45ish pretty consistently. Reading other scores here, it's pretty amazing we're as good at this as humans.
As a child I was taught to count out 1 one thousand, 2 one thousand, 3 one thousand... I used a clock to set my cadence the same day that I received this instruction, and I've recalibrated a couple of times since. 5.25 first try. 5.44 second try.
I got 5.5 seconds on my sixth try in 55thegame.com
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Came here expecting to see more wins... I'm surprised! Oddly, I'm not seeing three digits of precision in my browser though, so maybe something isn't quite right over here.
I wonder if it's universal to feel time moves faster because your perception of a unit gets slower, and when it runs slower than observable time you wonder where time went.
In school we did this at relaxation in gym class, lay down and count to 60 and sit up, and I did it at 59.
Now when trying to play this game I noticed that 5 seconds in my head is consistently 5.8s (+/- 20ms). I just need to flip the switch at what I think is 4.74s.
That's some great game design. Of course in hindsight it's "doh, anyone could do this", but no one did. Simple rules, easily understandable goal, minimal interaction. Now, fast, mobile 0.99$ release and rake in those dollars.
> Now, fast, mobile 0.99$ release and rake in those dollars.
Obviously, a free, ad-laden mobile games with cooldown lock in-between the button press is the way to go. Skip the cooldown by buying some credits / coins / gems. Also, sell some button skins for more profits.
setDisplayMessage() {
switch(true) {
case(this.difference <=1000):
return 'Looks like you basically have no idea how long 5.5 seconds is.';
case(this.difference <=2000):
return 'I mean, you can do better. :D';
case(this.difference <=3000):
return 'You are getting the hang of it. Sort of.';
case(this.difference <=4000):
return 'As they say, it could have been worse.';
case(this.difference <=5000):
return 'Super close!';
case(this.difference <=5250):
return 'DOH! You almost had it.';
case(this.difference <=5375):
return 'Great score!!!';
case(this.difference <=5499):
return 'NICE!!!';
case(this.difference <=5500):
return 'YOU DID IT YOU DID IT YOU DID IT YOU DID IT I CAN\'T BELIEVE IT!!!!!';
default:
return 'Aaand just like that, you went over.';
}
setDisplayMessage() {
if (this.difference <= 1000) return 'Looks like you basically have no idea how long 5.5 seconds is.';
if (this.difference <= 2000) return 'I mean, you can do better. :D';
if (this.difference <= 3000) return 'You are getting the hang of it. Sort of.';
if (this.difference <= 4000) return 'As they say, it could have been worse.';
if (this.difference <= 5000) return 'Super close!';
if (this.difference <= 5250) return 'DOH! You almost had it.';
if (this.difference <= 5375) return 'Great score!!!';
if (this.difference <= 5499) return 'NICE!!!';
if (this.difference <= 5500) return 'YOU DID IT YOU DID IT YOU DID IT YOU DID IT I CAN\'T BELIEVE IT!!!!!';
return 'Aaand just like that, you went over.';
}
60 comments
[ 2.3 ms ] story [ 117 ms ] threadI got 5.593 seconds on my first try in 55thegame.com
1. https://en.wikipedia.org/wiki/The_Price_Is_Right_(American_g...
One way I manage to consistently get a close score was to count numbers as quickly as I could and see how many I would need to count to get to 5.5s and got mighty close a few times.
> You got 5.523 seconds. Aaand just like that, you went over.
I think that is good enough.
=> tweak the 5500 to your fitting
on an another second try:
>You got 5.482 seconds. NICE!!!
I got 5.5 seconds on my sixth try in 55thegame.com
---------
Came here expecting to see more wins... I'm surprised! Oddly, I'm not seeing three digits of precision in my browser though, so maybe something isn't quite right over here.
In school we did this at relaxation in gym class, lay down and count to 60 and sit up, and I did it at 59.
Now when trying to play this game I noticed that 5 seconds in my head is consistently 5.8s (+/- 20ms). I just need to flip the switch at what I think is 4.74s.
5⃣.5⃣1⃣2⃣
I got 5.512 seconds on my twelfth try in 55thegame.com
I got 5.447 seconds on my first try in 55thegame.com
And I’m going to quit while I’m ahead!
Obviously, a free, ad-laden mobile games with cooldown lock in-between the button press is the way to go. Skip the cooldown by buying some credits / coins / gems. Also, sell some button skins for more profits.
I feel like you won, anyway. ;)