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Now will Nvidia have the courage to re-release it as the 4070?
They wouldn't make it that obvious. They'd weaken specs a little, like 5% less Cuda cores or something.
Aren't the chips already made, so they have to do something with them?
Yes, they will presumably release it as a 4070 or 4070 Ti.
This is why biological tech is superior: You can just eat failed products.
Unless those failed products turn into something toxic
They still get recycled. and everything gets eaten by SOMETHING.
Sure, it'll just renumber it, sell it at the same price and gamers will move their screaming to a new issue.
Despite Nvidia's past actions, I think this was the right move.
Wow. So there is a limit to how much abuse the market will accept.
Every single reviewer has shit on this thing... Nvidia might be semi-scared.
Why do you say that? They just pulled a cheaper sku leaving the more expensive one, no?
The "4080 12GB" name was misleading almost to the point of fraud because it led customers to think it would have the same performance as a 4080. I don't object to the product itself, just the name. Removing it from the market is the right move. Maybe they'll relaunch it with a non-misleading name.
Every hardware reviewer complained a about calling something xx80 while the card performs as a xx70 is a scamy move.
In the past, NVIDIA launched the "3080" and the "3080 (12GB)" where the memory capacity and bus width was the major differentiator. (it also had like 3% more cores or something).

The RTX "4080 12GB" and "4080 16GB" were much further apart in cores (IIRC a 30% difference) and so naming them in the same category in a way that suggests the RAM is the primary difference, was widely seen as disingenuous.

Yes technically any consumer could lookup the specs, but that doesn't still make it a dirty and dishonest move.

What a strange post - the name is not right, so it's unlaunched. No indication of a new name? Am I supposed to conclude that the whole product is canceled for now? If that's the case it seems unlikely that the naming error is the whole reason.
Cards are already made, they will be launched in the future for sure as RTX 4070Ti.
Do we know that for sure? It's possible that the fake 4080 was for yield reasons but the yields are higher than anticipated. May as well sell the same chips for more money and "unlaunch" the shitty product.
Yes, back in August warehouses already has stocks of RTX 40xx cards.

This "reverse" has nothing to do with yields, nVidia (rightfully) realized it's better to avoid a shitstorm because this 4080 12GB version is ~30% slower than the "real" 4080.

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ABIs will have already made tons of cards, boxed up and ready to ship out, just contractually unable to sell them on-masse quite yet. And now they really can't sell them until they've reprogrammed and reboxed them to show up as (almost certainly) 4070 instead of 4080 because that's essentially what they are. The 4070 wasn't missing from the lineup: the GPU chip on the 4080 12gb model is literally a completely different chip from the one on the 4080 16gb.

(Think of it like Intel calling the 14th gen i5 "an i9". Or heck, Exor deciding to label a Fiat sports car "a Ferrari 812 V4" while keeping the real thing "a Ferrari 812 GTS").

And of course, that's an gigantic dick move because it costs NVidia nothing to announce this, but probably means no one will even be able to make a profit on the 4080 12GB cards they already made (which a cynic might say was precisely NVIDIA's goal here, as plausibly deniable punishment dished out to the remaining ABIs for daring to let one of their own disobey the corporate overlord).

If EVGA hadn't already broken their partnership, this definitely would have make them do so. "Thank you for jumping through our hoops, after paying for the entire course yourself, now make a new course because you displeased your master" is not a great way to treat your partners.

Nvidias arrogance is going to do them in.
That's pretty unlikely, given their thirty year history of "this kind of thing".
Intel all but rebadged dual-core i3's as i5's and i7's in mobile for years.
But crucially, mobile is an OEM market, not a consumer market.
Curious about the downvote. The EOM market is a very different beast, in that OEM market doesn't suffer from the "reviewer peer pressure". If a million youtube reviewers go "this 4080 is a 4070, wtf??" including people like "Steve from Gamer's Nexus", Jason Langevin, and Linus Sebastian, you change your tune (even if you don't admit that's why) because consumers pay attention to this people. But in the OEM market, that pressure literally doesn't exist. Intel can call things whatever they like on the OEM side, but unless that affects the enthusiast OEM market (which is, let's be real: extremely small) no one is ever going to call it out, let alone care.
If true, it reminds me of the reputation that Jack Tramiel, founder of Commodore computers, had in the 80s of screwing over his suppliers to the point they would no longer do business with him.
Yes, this is bizarre and cryptic. I kept rereading it a few times because I thought I for sure missed them telling me what gets renamed to what now.
It seems pretty clear. As the title says, this is about unlaunching something, not about renaming it or launching it.

Just forget the formerly named "12 GB 4080", it doesn't exist for now.

Don't the cards physically already exist though?
In a month or two they'll probably sell them as 4070 or maybe 4070 Ti cards
Could this have to do with the demand they see for the 4090? It was launched just 2 days ago.
It's hard to trace logic through that. Demand for the $1600 RTX 4090 is from "money be damned, give me frames" consumers, mixed with "can use for ML" professionals, and as such, are not quite the same market segment as the $900 crowd (remembering that the xx80 cards used to be $700 and much closer to the top of the lineup in overall performance.)
It's a different die than the 4090 (and the 4080 16gb for that matter), they already had a lot of them made, but may redirect future production to more 4090 and 4080 12gb while having the mfgs rebadge the 4080 12gb to say 4070 and just sit on them until reboxing/rebadging.
The demand was probably also not right, as it was just not a very appealing offer.

They will probably see what AMD does and then rebrand them maybe with some under or over volting tweaks.

It seems like the Nvidia marketing team should have thought of this before launching the product.
Now now, you can't expect them to think of everything now can you? /s
"The risk I took was calculated, but man, am I bad at math."
I didn't expect to see this much of a mea culpa after the 1060 3GB and 6GB being the same situation.
Same -- I can appreciate there maybe confusion but this was done by nVidia before. There is a precedent -- though I guess with marketing the customer is always ultimately right.
They're really doing their best to jerk around their AIB partners as much as possible, aren't they.
From the reviews it already seems there's not much point to AIB cards anymore, EVGA got out at the right time.
> From the reviews it already seems there's not much point to AIB cards anymore

There is, because in certain parts of the world NVidia refuses to sell their founders editions, so AIB cards' all you can get.

You make the assumption this unlaunch was Nvidia's idea rather than the AIBs approaching Nvidia and informing them the mislabeled GPUs won't sell well.
Weird post seemingly written by an intern during lunch. The pictures of "lines" scream desperate, "see! people want our cards!". I think nvidia is in deep trouble.
The GPU cost too damn high.
Look at what the predecessors cost. I chose the higher 3080 12GB for comparison.

  1080  $700   2016
  2080  $800   2018
  3080  $800   2020
  4080  $1200  2022
I'm sure there's some justification about why it's 50% increase in price, but if it's a necessary increase then even releasing just seems tone deaf given the state of the world right now.

10 series - https://www.nvidia.com/en-us/geforce/news/geforce-gtx-1080/

20 series - https://nvidianews.nvidia.com/news/10-years-in-the-making-nv...

30 series - https://nvidianews.nvidia.com/news/nvidia-delivers-greatest-... and https://en.wikipedia.org/wiki/GeForce_30_series

40 series - https://www.nvidia.com/en-us/geforce/graphics-cards/40-serie...

Clearly, they're making up for the money left on the table for not increasing the price from 2080->3080.
2080 is when they introduced RT and the card performed in raster gfx about the same as the 1080. And support for RT was coming in the future so it kind of makes sense it was priced the same.
Now put the performance numbers next to them.
That's what stuck out to me as well. This legitimately reads like it's by someone who's never written marketing copy. And what the heck is with the last picture of the box buckled into a desk chair?
It's a car seat, not a desk chair.
Oh, but what an amazing desk chair could be! Heated seat! Motorized recline, height, position adjustments! Seatbelts for those intense coding sessions (or, more realistically, desk chair races). Hell, managers will love them too as they already have the butt-in-seat sensors to know if their underlings are "working"
A funny point is that the line depicted in the second picture down (Micro Center - Burlington) is not exactly unique to an NVIDIA launch. Micro Center often has long lines for a variety of manufactures new parts. That place is basically the biggest outlet in the area for the DIY crowd.
I think I recognized the other line as Micro Center in Tustin CA
Agreed. This post is really weird, especially coming from a multi-billion company. Perhaps I'm too used to corpo-speak, but this coming from the opposite end does feel kinda fishy.
What is going on over there? First the confusing move to release two 4080s, now a confusing press release about unreleasing one of them, that itself reads like somebody released it prematurely?
I kept looking for the other half of the post!

Did the poster have a gun to his head or something?

“Okay, okay, I’ve unlaunched the 12gb put the gun down, Linus.”

Perhaps they are too focused on the technology side of things, as opposed to business. Kind of refreshing, actually.
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Is this post AI generated? The images are particularly weird
They look like phone images to me. At least phone images from 2015 non-iphones.
The name is bad, so we're unlaunching it? Is something else going on?
My reading is that they're implying it'll be launched but under a different name.
These big companies really need to get naming input from someone other than marketing teams. The second the 4080 and 4080 (not a typo) got announced, Nvidia was shredded by the media. It was immediately and obviously clear to basically everyone that this was a bad naming system and only a bunch of navel gazers could have thought it was "good".

I get that Engineers tend to be more practical in their names, and don't have the finesse that marketing is looking for. But at least some sanity checks would be good....

Yeah, even if they had a good reason not to call one the 4070, the whole thing could still have been avoided by just calling them the 4085 and 4080. And the marketing people could probably have come up with something even cooler sounding, if somebody would have just stopped them from going with 4080 12GB and 4080 16GB.
The funny thing is Nvidia already has 2 sub-part-numbers for better-than-the-xxx0-cards, without creating another line of xxx5 products. The 16GB could have been branded 4080 Ti or 4080 Super with the 12GB being the 'base' 4080.
That was my thought... they should have just called it a "Super" still leaving room for a Ti model later. Or bring back GS designation after... 4080 and 4080 GS. They had lots of options to add distinction.
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There was a golden age in the '00s when it was possible to get the gist of what Nvidia and ATI card names meant without consulting a very dense table. It was nice.
It was amazing actually. Intel's marketing was so spectacular. Blue man group. Bunny suit commercials. Pentium, what a name. Intel Inside, those two words start an uninitiated jingle in my head.

This is not looking through it with rose tinted glasses and nostalgia. It was objectively better, fun, straightforward and iconic. Not a single person knows what Intel's (or AMD, nVidia, Apple, etc.)'s advertisements after 2000's. Do you remember the last Apple ad? No. It is all generic, designer bullshit.

All of it has gone to toilet. Marketing people have lost it across the board.

Oh please, AMD CPUs had lower clocks so to compete with Intel's (making up numbers to illustrate the point) 2.3Ghz where theirs was 2.1Ghz, they would call it Athlon 2300 or something to the effect. They may have had a point that their 2.1Ghz was as good as Intel's 2.3Ghz chip, but it's not been straightforward, probably, since a 286. (Edit, I meant to reply to the parent comment)
See Mac vs PC ads. Still memorable and impactful.
To be honest without looking it up, all I remember is stoner Steve. Dude, you’re getting a dell vs the Jeff goldblum mac ad that showcased pc cabling vs simple Mac. Still smile when I think of stoner Steve.
I agree. I think a deeper problem is it takes a Ph.D in Intel / AMD branding to understand what to buy. An 80486 was faster than an 80386, and 33MHz was slower than 66MHz. It was simple.

Intel's i7 line-up goes from 2 to 16 cores, 1-4GHz, spanning 13 generations. Toss in i3/i5/i7/i9, and lines like Atom and Xeon.

Each time I need to upgrade my computer, I groan. It's not just less fun, it's positively miserable.

Most people I know either buy the cheapest possible computer, or an Apple. I don't know why Intel thinks anyone will spend extra if they have no idea what they're buying. Most non-Apple users I know have phones with faster processor, higher-resolution displays, and for higher prices than their laptops.

Agree on the misery. I was speccing out a build and inadvertently picked a 2019 processor because it was extremely unclear.

(I'm now actually looking at an AMD 7700 rig, because intel won't do ECC on "desktop" CPUs, except for a rare chipset that I can't find a mobo for sale at the moment...)

AMD + ECC is nice. That's how I'm set up. Also, RAID. I've been very happy with general system stability.
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It's the Packard-Bell marketing strategy. Confuse the marketplace with a profusion of similar models so that comparison shopping can't be easily applied by casual buyers.
That strategy works well in a lot of places, but it's not what's going on here. This is just plain old incompetence and mismanagement. It's a mess, rather than a strategy.

For Intel, it just results in most buyers buying the cheapest possible system since there is no way to tell what's what. Intel would make a lot more selling $400 CPUs than $50 CPUs, but to do that, people would need to see the value.

The 13 generations is particularly bad, if you're just trying to comment to someone looking for a used system, when half the time they just list "Core i7" which is meaningless without at least a model generation.
> Do you remember the last Apple ad?

Yes, and dear God am I sick of it. AFAICT, they've bought all advertising space on the web, mobile, and TV for me, at the moment. (It's the one of the iPhone auto-dialing 911 in a wreck.)

I'm (still) not buying an iPhone.

The last Apple ad I remember was that song 1234 by Feist.

Which was… 2007.

Are you maybe thinking of CPUs back when they were marketed by clock speed? Because GPU naming has always been a mess. In the mid 2000s for example you had the Nvidia Geforce 7 series with product names such as: 7800 GS, 7800 GT, 7800 GTX, 7900 GS, 7900 GT, 7900 GTX, 7900 GTO, 7900 GX2. They've been moderately consistent with "bigger numbers in the name = higher end card" but beyond that you can't tell anything meaningful without comparing the cards in a table.
At least they didn't reuse the names... unlike e.g. the three variants of the "GT730" they released.
These big companies really need to get naming input from someone other than marketing teams

It's not the marketing teams to blame.

Marketing teams name things iPod, or MacBook, or PlayDate.

I don't know who names things at Intel, or Nvidia, or Sony, but it's not the marketing team. At least not a good one.

Marketing teams name things 360, One, One S, One X, Series S and Series X. I think that's the right order, I'm not sure.
When the Xbox One was announced, people complained that it was confusing, but really it had been long enough since the original Xbox that the name was just silly, not confusing.

The One/Series S/X crap is genuinely baffling, totally incomprehensible unless you've really been keeping up with every Xbox release. You can go on Wikipedia and figure it out in a few minutes, but...you should not have to do that.

Don’t forget the OG offender in this category, the PSOne / PSX
In Sony's defense, everything else with the PlayStation was actually pretty straightforward. PS1, PS2, PS3, PS4, and PS5.

"PSOne" was a weird way to brand a slim console, but it's still obvious that it's a PS1. And while Sony did originally use PSX to refer to the PS1, that was an internal codename, i.e. "different from the Nintendo PlayStation[0]". The gaming press ran with it because people in that era insisted on awkward three-letter acronyms for all games consoles. Reusing it for a weird PS2 DVR combo unit is still way better than Microsoft launching two different consoles with the same name.

[0] The cancelled SNES variant with the also-cancelled Super CD add-on built-in, both built by Sony.

The order is 360, One, Series.

The letter is just tier.

It's remarkable how thoroughly they managed to outdo the confusing nature of "One". Who would look at "Xbox Series" and think that's the name of a specific generation? It's an artistic masterpiece.

Clearly some departments of Sony have engineers naming things. No marketing team would put out a product names the "Sony WH-1000XM4" not to be confused with the "Sony WF-1000XM4".

Overall Nvidia generally has a very good naming system. They are easy to understand if you look at them for more than a minute. Nvidia is 4090? 40 = Generation. 90 = Model. Higher model # is better. They've stuck with the general concept for the better part of 20 years.

Intel's naming is decent. Their cutsey names like Sandy Bridge, meh. No one can never remember those. But the Core numbering system is solid. i3 is lowest. i9 is highest. The processor numbers after that can be a little hard and do require a bit of a decorder matrix to understand. But as long as it's a system, with rules, that they follow, and can be explained fairly easily - I'm ok with it. Heck they have a page that gives you the magic decoder ring: https://www.intel.com/content/www/us/en/processors/processor...

I'll be honestly concerned for Sony if they stop naming their products from random bash line noise.

It's now as much part of their brand as all other things are.

Except Nvidia uses the same branding for it's mobile and desktop chips, and in the past have rebadged different architectures under multiple gen numbers. (GT 510/520/605/610/710 all the GF119 chip)

It's all pretty bad.

Acer's monitor naming looks like a cat walked on someone's keyboard - KVbmiipruzx
The best named monitor recently is probably the Waysus 22.
KV looks like a Sony prefix for CRT TVs (the "k" presumably stands for "kinescope", which is the name for a CRT in a number of non-English languages.)

But I think the long and mysterious-at-first-glance model numbering is usually a good thing since it encodes a lot of useful information.

Sony’s naming problem is not because of engineers; It’s clearly the marketing team, and the goal is most certainly to make this incomparable, across continents, across years, or between the one that was given to the reviewers/journals/comparators and the ones that the customers can actually purchase.

Sony’s problem is that they try to sell bad products for the price of expensive ones, and the best way to do that is to have incomprehensible names.

The MDR-7506 has just as obscure a name as anything they're selling; it's not clear to me that the naming is so much a strategy as a lack thereof...
I think the goal is more so that big chains can sell model numbers that nobody else sells, making it risk-free for them to promise “we’ll match any cheaper price”.
For what it's worth, I bought a high end TV recently, the Sony Bravia A90J. I've left out some of the full product name, but this info is all you need if you care to look up that TV.

When I was looking in physical stores, at physical devices, I noticed that there were important differences between the [A-Z][8-9]0[A-Z]s, when I would research the model numbers online. 80 vs 90 indicated jumps in overall quality, depending on the other letters in the model name, which usually meant that the product was created specifically for the store (like Best Buy vs Costco vs buying direct), and would have other minor differences from the 'true' version.

A regular person would have probably just looked at the TVs in-store and decided based on whatever looked best, but I happened to have some specific features I wanted, and the weird-ass model names helped.

The A90J is the top model right? Was looking at those myself recently. Amazon warehouse occasionally has a cheap deal on one but I am always scared those probably have dead pixels.

I really wanted a Panasonic Plasma but it looks like the sole importer may not be getting them anymore or might be getting less. But from what I understand the A90J and the top end Panasonics are the best in that they have a much better heatsink

A90J is, by the research I did and the word of the person who sold it to me (a family friend, has owned a TV business for 25 years, and gave me his at-cost price), the best. I absolutely love it. And yes, the panel + heatsink are top notch. Some other models/brands use the same panel, but lack the stronger heatsinks, and aren't able to utilize it as best as possible.

It runs Android TV, which may or may not be a dealbreaker for you, but I enjoy it enough. I just wanted to be free of a vendor-specific TV os, in order to give myself more flexibility when I try to set up a pi-hole in the future. There's also a hardware switch to disable the TV's microphone.

Also, the sound comes out from the panel itself, and is (to me) great. It calibrates itself using the microphone within the remote, by having you hold it a certain way when performing setup.

Finally, there's an incredibly posh and satisfying 'click' noise when you turn it off. I don't know why, but this makes me like the TV more.

TV naming is especially crazy. They have variants for everything from geopraphical location to specific sales events.

My TV lacks the ability to transmit audio via Bluetooth (no, I can't enable it, I think it actually lacks the module). Nobody could have told me that before I bought it, the marketing material and manuals all claim that it has it. There is precisely NO documentation for my specific model.

I'm starting to think that they're actively counting on people not completely testing their devices after getting them.

I bought a TV from Fry's. There's no mention in the English manual, but according to the internet, this model has a DVR built-in, but it only activates if you tell it you're in Brazil when you first set it up.
I think you need to at least also consider the generation along with the bucket for Intel CPUs. For most users a 12th gen i3 is better than a ninth gen anything, yet plenty of retailers kept old laptop skus around long enough you would see both side by side at a retailer
No I cannot agree that Nvidia naming system is any good.

First, one could think that larger number means larger performance but this is not always the case. Second, one might think that "Ti" or "super" GPU is better than a regular one in every aspect but this is not the case also.

The same is about Intel. The best naming scheme is where numbers reflect performance or core count or cache size so that they can easily be compared by a consumer.

What is an iPod without context? Some sort of protective case with an RFID tag maybe?

PlayDate - is that a video conferencing product?

These are not good product names

Context is required for basically all product names, unless they've managed to make themselves generic. Ex https://www.businessinsider.com/google-taser-xerox-brand-nam... . Even then, if they are "generic" they still often require context of a specific country or language.

If I ask you about a Mustang, what do you think about first? Are you into cars and it's a Ford Mustang? Are you into Horses? Are you into Planes? Or maybe you're into ships? Heck, there is an entire list of options: https://en.wikipedia.org/wiki/Mustang_(disambiguation)

A good name is memorable, not necessarily descriptive. Most product and company names today are made up anyways. Or they are named after something else in a completely arbitrary fashion.

The problem comes when a company establishes a name for one thing, then uses it for another. The iPhone is a good name in concept. Pro/Max/Ultra/Mini not withstanding. But what if tomorrow Apple said there was an iPhone Super Ultra Max that was 10" and couldn't make calls. People would argue that was an iPad and that this new Super Ultra Max was a stupid name.

It is weird because Nvidia clearly has an instinct to give their cards car names (with the GTX, GT, RTX, etc etc stuff). They should just get rid of the numbers for the most part.

4090 -> 2022 Nvidia Optium

4080 -> 2022 Nvidia Melium

4070 -> 2022 Nvidia Bonum

4060 -> 2022 Nvidia Benem

(I barand-name-ified the latin words for best/better/good/okay).

Without the numbers, you have no idea which one’s better at a glance (which is why they’re retracting the “other” 4080).

And “Bonum”… are you sure?

The problem with the numbers is that we expect them to have some meaning. There's no inherent ordering between maxima/altima/sentra but if you are shopping for Nissan cars you figure it out. If you are spending a couple thousand dollars on something you shouldn't pick at a glance, you should look at the specs.

Bonum -- apparently that's the latin word for good? I dunno I just dropped words into google translate and then hacked off letters at random to fit the pattern. I'm sure they can come up with better fake words.

But that's not the point. It's not meant to be intelligible. The point is marketing, aka to misinform consumers. It's working as expected and it happens in every field.

Choosing obscure names that make it extremely hard to compare characteristics within products by a company, much less to compare to outside competitors, is not a bug --- it's a feature.

Try buying a bike and figuring out how to compare it to other bikes by the same manufacturer from this year or last, or try to figure out what features it carries. You're left doing what you always do: staring at 7 tabs with spec sheets and slowly trying to absorb the features of the various "poorly" named offerings

It's anti consumer and I'm surprised there's not more outrage, given that a market purportedly should consist of rational consumers making informed decisions.

>given that a market purportedly should consist of rational consumers making informed decisions.

And that misconception of humans by economists has had massive repercussions.

No human is rational.

We are emotion machines riding hormone waves. Fatigue, hunger, anger, arousal all affect our choices and can be gamed.

To their credit, they did roll it back
I'm still mad about CUDA cores. I thought I was going to be able to write some epic 1000x level parallelism running individually on all cores.

It turns out, a CUDA core is not actually a "core."

Why do they call it that then? I never really looked into it that much and just took as a measure of a certain type of compute capability ( FP16 or FP64 right? )
The SIMT architecture makes it look to the programmer like each FPU is a separate core, but all the cores in an SM have to run in lockstep to get good performance.
They use that metric because it makes their marketing specs look nicer.

Ultimately it's a count of the number of SIMD lanes.

I get that Engineers tend to be more practical in their names, and don't have the finesse that marketing is looking for.

I thought they could've just used the codenames, or whatever is actually written on the GPU IC itself...

https://en.wikipedia.org/wiki/List_of_Nvidia_graphics_proces...

...but then you realise they called the "12GB 4080" an AD104-400, and the "16GB 4080" an AD103-300, while the 4090 got named the AD102-300.

I'd be shocked if the original names were engineering decisions. Seems blatently obvious that marketing just re-badged the 4070 at the last minute and it backfired.
They have done it multiple times before.
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For those not in the know the "4080 12GB" as compared to the 4080 16GB was not just the same card with a little less RAM, as you might assume from the name. It also had ~20% fewer GPU cores and was significantly slower for that reason.
Did they just think it was too good to be a 70 level card? It’s not like they had a 4070 and a 4070Ti and a Super 4070 already and had to figure out another way to market it.

I just don’t see the logic in the naming in any way shape or form.

Their price point was too high to be considered a 4070. If they launched it as a 4070, it would be naked price gouging.
> it would be naked price gouging

As opposed to the rest of the 40 series cards?

If you divide the cost of the card by the pixel fill rate, the 4090 is a bargain.
It is a new series. It is supposed to be cheaper relative to the performance than the ancestor series, not priced as a higher tier.
This is a fundamental shift from years past where perf per dollar scaled up every generation. Now they are trying to scale performance while also scaling up price. Only time will tell if the demand is inelastic or not.
The RTX 3090 had an MSRP of $1499, so this is only a 6.7% increase. If there was a fundamental shift, it was when that card launched.
Meh, only if you accept that the 4090 is really a Titan or a Quadro under another name. And to be fair, I think that it probably is. But that doesn’t match with the consumer designation that we see in these things and so bargain or not, this is a professional card being marketed to consumers.

If you’re looking for a pro card and have the cooling and power to support it (not to mention, the workflow needs that could benefit), that’s great. If you’re a gamer or enthusiast, the price is still high enough (not to mention the other changes you might need to make to your rig to support the card) that the actual delta between the potential and what you’ll actually do with the card means you should probably just stick with either a 3090 that is now half the price, or hold out for the other 4000 series cards if you must get a next-gen card.

This is incorrect. If you want to play e.g. Cyberpunk at 4k maxed out with decent framerates the 4090 is the only card that gets you there. Especially once you start looking at meaningful numbers like 1% lows, even the 3090 is struggling to break the low 30s.

It doesn’t apply to every game or every resolution, but there are actual game scenarios where a 4090 makes sense. Price and heat and power and space not withstanding, it’s a meaningful upgrade.

Dangit, I do want to play Cyberpunk maxed in 4k. Sorry kids, I guess you'll have to take a gap year before you can go to college, daddy's gonna upgrade.
I will add that, IMO, if it's possible for any gpu to play a just-released game at maximum settings at a high resolution at 60+ fps, the developers haven't set the maximum quality settings high enough. Leave some headroom for future GPUs, or allow players who e.g. prefer a ludicrously high draw distance at any cost to make that choice and dial down the resolution to compensate.

Most games don't meet this bar, and I think gamers who expect to be able to set every slider to the max and go to town—yes, even on a $2K GPU—are mostly responsible.

I disagree that developers should spend valuable engineering time on producing games that can’t be run. Spend that time making other games instead, or squashing bugs (looking at you, cyberpunk!) and maybe keep a backlog of future features to patch in when the hardware gets there.
I agree! When it comes to graphics, just make them look great with current (and not uncommon) hardware. When most gamers have upgraded hardware capable of substantial differences games can keep selling remasters if people care.

I'm fine with nearly all gamers getting a better experience even if that means the tiny fraction of gamers who can and are willing to spend insane amounts of money on the best of all possible video cards are not able to take full advantage of their crazy hardware in most games.

It’s actually cheaper to build a game with higher graphics settings and then let people tweak the settings vs trying to optimize a game for hardware you can’t actually test with in development. On top of this you can release some awesome screenshots from settings that aren’t actually playable at release.

This is especially beneficial when deadlines slip and suddenly consumers have a lot better hardware than you where expecting.

As an actual gamedev - no real extra engineering time is spent on this - during development all textures and assets are usually produced in 8K or higher anyway, it's only during the data packaging step that everything gets downscaled to whatever was selected by tech art. There's a reason why my workstation has 256GB of ram - just loading up the main world of the game easily takes 100-150GB because everything is in such extreme quality. Same applies to visual effects - usually in development you will run all effects at full resolution to test how it all works.

Releasing an "extreme" preset that no consumer PC can really run yet is just a matter of leaving those higher-quality assets in + enabling those full resolution options for VFX. Allowing users to use ray tracing at full resolution(something which will kill any GPU on the market) requires just adding an extra config option - there's very little engineering time required. QC will need to do a full pass of these options, but in the grand scheme of things tested that's not a huge deal.

Will that substantially increase size of game on disk?
I mean, it can - but that's also a solved problem. Look at far Cry 6 - you want HD textures that require at least 12GB of vram? No problem, it's just an optional download.
There is a limited set of knobs a developer can add without increasing their development costs. If you ship a set of "ultra mega extreme" textures that will only be usable with future hardware you are still bloating the download by many gigabytes, probably dozens or even hundreds. If your dev team says they can make even better shadows but not on today's hardware then is it really worth the development effort to create them now? You can multiply particle effects to crazy amounts but that ends up looking silly.
To be clear, I'm just asking for extreme draw distances, higher resolution shadows, and full quality textures. If that would require significant engineering, I stand corrected! I can certainly see how install size would be a concern with textures.

I find it difficult to return to games such as Assassin's Creed II because of their muddy textures and low draw distances. These issues feel like something that could have been avoided with just a tad more forward thinking!

There are also games like Quantum Break which (at least at launch, not sure if it was ever fixed) included mandatory upsampling which the user couldn't disable. The reason given was that the game wasn't designed to be playable at native resolution, and no current hardware would be able to run it that way.

Yes.

Extreme draw distances: large open-world games or those with very long, content-intensive environments need to resort to tricks to unload parts of the world that are not visible or quickly accessible. Extreme draw distance can mean keeping orderS of maginitude more objects resident, which could mean a lot more materials loaded, more draw calls, more VRAM usage, or more swap.

Higher resolution shadows: Hard shadows tend to look bad, soft shadows tend to perform bad, and worse with more lights. It takes a lot of deep GPU knowledge to do these in a visually convincing and high quality manner. The difference between "good enough" and "perfect" will easily cost you double digit fps at a minimum.

Full quality textures: As with the draw distance caveat, implementing LODs is rather work-intensive. Some people will tell you that you can automate it, and they're half-right. If you are looking for top-notch game quality, that absolutely does not cut it, but if you're not trying to go the extra mile it can be serviceable.

Games are super inconsistent in how far they push technology vs push the art, but there is rarely a "turn the dial to 11" knob ready to turn. The production requirements and technical limitations mix in unpredictable ways.

Other times, games push ridiculously far in certain directions that later become mainstream, and execute well enough that, after they are copied into other mainstream games, they feel deficient - not in spite of their success, but as a direct result of it!!

> Extreme draw distance can mean keeping orderS of maginitude more objects resident, which could mean a lot more materials loaded, more draw calls, more VRAM usage, or more swap.

The point is that all of this merely requires more resources at runtime, not any additional work on behalf of the developer. So, by allowing limits higher than is practical on hardware at the time of release, the game can scale somewhat better on future hardware. What's the downside?

High-res textures are a different thing, since they actually have to be painted. Or upscaled, I suppose, but that's still code somebody has to write.

> High-res textures are a different thing, since they actually have to be painted.

Ah, I want to clarify again—I was imagining the developers already had higher quality original textures, which they had downscaled for release. The textures in Assassin's Creed II, for instance, have the look of images that were saved down to a lower resolution from larger originals. But I could be wrong, or even if I'm not, it might be less common nowadays.

As you say, the goal is to include things that only require computational resources at runtime (even an order of magnitude more).

College isn't that cheap unfortunately.
Look, if you want to pay $1600 to play one game at 4K on max settings, be my guest. I'm fine with it in 1440p or in 4K at not max settings, but you do you.
PC vs console has never been a value debate; if one wishes to merely play games at acceptable-for-most quality, console beats the pants off PC all day every day. PC gaming was historically and still is in some cases about living on the edge of available consumer tech; a Vive Pro 2 is 2448 × 2448 @ 120hz /per eye/, PSVR is 960 x 1,080 90-120hz, but for getting into VR it's like a quarter (or less) of the cost of a top-tier VR headset and the PC that can run it. Is that PC experience 4x more valuable than the PSVR experience? Probably not for the vast majority of people, but they still sell enough Ferraris to make it a viable business when a Toyota Camry will do the same job of transportation.
I wasn’t alluding to PC vs console here — I was literally talking about me, someone with a 3080, who has been playing Cyberpunk on it for 18 months — happily, I might add. I understand that there is a strain of enthusiasts who want to push everything to the extreme, and I understand the appeal to that audience. I’m frequently part of that audience (my desire for a white graphics card outweighed me caring if I was playing CP2077 at above 1440p or not, depending on what frame rates I want) - though I have an XSX and a PS5 as well - but $1600 for one game, right now, isn’t something that compels me. Especially since I’d need to re-evaluate my PSU situation, which might impact my case, which might impact cooling and so forth. Talking to my other enthusiast friends, I know I’m not alone.
This calculation is actually more complicated and doesn't trivially resolve to a singular number. Comparing the two devices across the board only works if its a dedicated computer used exclusively for gaming.

Many buying a Gaming PC will be buying a device that will do double duty and the price differential is best described by the GPU required for work vs play and if we want to truly compare it to console quality we ought to be comparing it to a budget GPU similar in performance to a PS5. For example a $370 nvidia gtx 3060 vs a $500 console.

From time to time I am reminded of the corners cut on game consoles. My Xbox One S plays DVDs but it doesn’t play CDs. It doesn’t play HEVC. I really wish I could have just one box next to the TV that satisfies all media needs.
The 4090 can’t actually play Cyberpunk in 4k at max setting and RT without stuttering. People are seeing 22-30FPS walking around.

There is a lot of confusion because some people assume turning on DLSS increases settings but it actually lowers quality. Sure DLSS is good enough that most don’t notice, but you can say that about lowering most settings slightly to improve performance.

Not really. Like yes, enabling DLSS lowers the real rendering resolution, but it looks better than native in pretty much all cases, minus some motion artifacts. You'd be silly not to use DLSS in a game that supports it. On a 4k screen anyway, it's not quite as great at lower target resolutions.
It looks strictly worse at an equal resolution in side by side comparisons, the only advantage is improved frame rates on the same hardware.

Which just means better hardware beats DLSS at the same settings.

It tends to be indistinguishable or strictly better in side by sides. Is the last time you checked it out back at initial release perhaps?
Recently, unless they changed something in the last week DLSS 2 is IMO not worth it to play in 4k vs 1440.

DLSS 3 still only looks fine on cherry picked screens: “It looks like DLSS 3's weakness lies in hidden geometry, where information is missing between two frames due to geometry overlapping another set of geometry while in motion. This can cause DLSS 3 to "shutter" and output ugly artifacts as it tries to fill in the void of missing detail.” https://www.tomshardware.com/news/dlss-3-early-review-rtx-40...

3070 had .29 GP/s/$ at base clock.

4090 has .28 GP/s/$ at base clock.

Considering this is coming out two years later, I'm not so inclined to call it a bargain.

Especially considering the whole 30 series had inflated MSRPs due the ridiculous demand gpu mining created which lead to GPU shortages for regular consumers.
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I think you're setting yourself for another massive disappointment if you think nVidia will sell those at any kind of lower price in the future.

Because that's the issue isn't it? Everyone wanting for nVidia to just sell those chips for less?

They'll slap 4070Ti or something on it and sell it to you for the same price.

You might have missed it with how long the inflated market lasted, but in the last few months with the ethereum PoS transition and the threat of recession keeping gamers at bay they literally haven't been able to sell the 30-series cards for quite a bit under MSRP in what was a very sudden reversal from being above MSRP. Maybe a new series stole the demand but part of the reason they're holding out on lower tier SKUs is the 30-series is not going away fast enough, so there's a good chance that we're back in the 10-series vs 20-series day where there's so much used stock of the old series and a perception that nvidia is gouging to the extent that it hamepers sales of the new ones.

30 series launch MSRPs looked very good until it became clear you couldn't get them for that price, partly because they were having to partially roll back the 20 series price increases, so it wouldn't be impossible to see a repeat.

For the 30 series it was the 3080 in particular which looked fantastic - it had 95% the performance of the 3090 for half the price ($750 vs $1500) and it was a large improvement on the previous generation.

This time around the 4090 is an excellent card, the 4080 16GB is a lot slower and the 4080 12GB a lot slower than the 16GB.

They've also jacked the prices: the 4080 should be $750 and the 4090 should be $1500. Arguably lower again given the coming recession and the market being flooded with the previous generation.

It will be interesting to see what AMD do as they could make life very difficult for nVidia.

> This time around the 4090 is an excellent card, the 4080 16GB is a lot slower and the 4080 12GB a lot slower than the 16GB.

And "by a lot slower" you mean "they're all faster than previous generation flagship 3090".

You can get an RTX 3090 (MSRP $1499) for about $900-950 now. (In other words, the prices on these cards really should come down a bit.)

So while the graphics card formerly known as RTX 4080 12GB might perform about the same as the RTX 3090, it's no better value.

The issue isn't the pricing, even though that's an issue.

The issue is what looks like an intentional attempt to confuse consumers by selling two products with roughly the same name, but one of them has 25% greater performance. Some consumers may think "I'm coming from a 6GB card, 12GB is plenty, I don't need to pay more for the 16GB one, I'll get almost the same performance" without knowing the technical details.

Ideally they'll still read/watch reviews and get the best product for their budget, but that doesn't excuse misleading names.

This was me. I was too busy to read/watch anything, 12gb seemed right in the middle of the range, and I blindly pulled the trigger. Later found out I wasn’t quite buying what I thought I was. It’s shitty naming and I’m glad they’re fixing it.
> This was me. I was too busy to read/watch anything, 12gb seemed right in the middle of the range, and I blindly pulled the trigger. Later found out I wasn’t quite buying what I thought I was. It’s shitty naming and I’m glad they’re fixing it.

Are you talking about last gen? AFAIK you can’t actually buy the 4080 12gb yet, right?

There have been some pre-orders available for the RTX 4080, though none seem open currently.
> So while the graphics card formerly known as RTX 4080 12GB might perform about the same as the RTX 3090, it's no better value.

So you'd get the same price, just newer chip, newer encoder and DLSS3 support and all that at lower MSRP than what 3090 cost when it was new and launched?

That sounds like same value to me... or even a slightly better deal.

DLSS3 looks pretty bad so far so that’s definitely not worth it.
It is a great deal for 3 years ago, but tech is supposed to get cheaper as time progresses. No one says that a 42" 1080p LCD HDTV for $300 is a great deal because they were $800 8 years ago. It is a decent price but for $800 you can 60" 4K display with HDR.

(prices made up, I have no idea how much TVs cost right now)

If you only compare those two cards it might be a better deal, but there's a spectrum of cards, including soon to be released next generation from competitors.

At any rate, $900 is too much! Of course different buyers have different budgets and tolerance for rapidly increased pricing. Two years ago I increased my $220 budget for GPUs to $300. Maybe next year I'll go as high as $350.

If paying for this performance is too much, what's stopping you from buying the cheaper cards with 350$ budget?

There will be cards in that budget, they just won't be faster than the 1500$ card from last year.

What is your point exactly?

I said the main issue was naming of products designed to confuse consumers, not my anecdotal preference for price point?

But additionally, we'll see if the market at large bears such price inflation.

But now they have this bin of chips designated as the low tier 4080 that they previously said was worth, what 1000 dollars? Do they call it a 4070 and just instantly sell it for 600 dollars? Really showsbus that the value behind their cards are whatever Jensen and friends want it to be, actual costs be damned.
That's true of pretty much everything though.

The monetary value of a thing is definitionally how much money you can sell it for.

But i thought it was inflation that drove the price of everything up the last two years?
Yes, good, you're getting there. Now... put them together...

Inflation is driven by consumers having more money. This means that more can be charged for the same products and the consumers will begrudgingly pay. This means more will be charged.

This is why giving ~50% of US net-taxpayers free cash caused inflation to spike.

Right, that's all the cause of 60% "inflation," I suppose.
they got greedy and every reviewer in existence called them out on it. The price is too high for a 4070 so they called it another 4080 no matter how different it was from the other 4080.
They should have just called it a 4075
It probably will be. A 4075, 4080-lite, 4070 super or similar. I don't think their pride and target retail price could stomach calling it the 4070 it clearly is.
What the heck was the price?

I paid $1,600 for an evans and Sutherland card with 32 MEGABYTES to run Softimage on NT 4 because I couldn’t afford an SGI in 1997

$900. But there was a time when the best GeForce you could get was less than that by a pretty wide margin.
in 2018 the 2080 launched at $800 and was seen as extremely overpriced, such that the entire generation of cards sold poorly. There's no reason to cherry pick data points unrelated to current date because you can remember chiselling out your circuits out of stone tablets in 1997. it just isn't relevant.
>>because you can remember chiselling out your circuits out of stone tablets in 1997.

I just want you to know I love this comment

I think what they saw is: we're going to release 4080 and not 4080 under 4080 name, that would allow us to claim that 4080 stayed the same MSRP.

Except anyone with a brain saw through it and enough content generated, that trick simply wouldn't work anymore.

They thought they could fool people and that the graphics card demand of the last two years would let them coast on this. They were wrong.
Some reddit post looked at the % differences in core count and clock speed relative to each generation. It most closely fit in the spot a 4060Ti would fit in based its specs relative to the actual 4080.
The 4080 12GB's performance is about the same as where a new 60 series card sits compared to the previous gen 80 series card (60 series tend to be within +-10% of the previous gen 80 series, 4080 12GB is at most a 60ti based on this)

The 4080 16GB is around where a 70 series card tends to sit.

[0] https://www.overclock3d.net/news/gpu_displays/nvidia_release... Ignore the dlss2 vs dlss3 numbers, just look at the base numbers since dlss3 numbers are interpolated framerates

Yes, a youtuber who goes by ‘I’m a mac’ made a great (at least I thought) series of videos breaking down how this generations of die sizes compare to previous generations: (The first where he starts comparing generations with graphs) https://youtu.be/9_bqwEy5AQ4

Though I have to wonder, do we want bigger 40 gen dies? The 4090 already guzzles at 400w at full tilt, and gets ar least 200+ fps at pretty much all games except maybe cyberpunk, and can complete video editing workloads at twice the speed of the 3090.

Do we need an even bigger lovelace chip?

Considering the 4090 gets 95% of the performance in games if you set a 60% powertarget [0](~90% in synthetics), I feel like they just juiced the power draw like crazy to be able to say they had the fastest gpu this generation (same with AMD's Ryzen 7000 CPUs, where you can drop from ~240w to 140w for 95% of the multicore/100% of the single core performance).

Also I was playing the Darktide beta, and at 4k I want about double the framerate I currently get on a 6800xt (FSR 1.0 and DLSS (according to friends and comments on reddit+discord) both look bad in it). We're moving past crossgen games at this point too (and UE5 seems very heavy), so for eg. 100+ fps or 4k something in range of ~50% faster than a 3090 would be nice.

[0] https://youtu.be/60yFji_GKak?t=876

The power draw of the 4090 is less than the 3090Ti and AMD 6950XT…
My guess is that AI workloads are going to be a significant factor of demand for high-end cards. It used to be gaming and mining and now we have AI art generation that requires high-end cards to be productive.

Now mere mortals can play around with Stable Diffusion and other art-generation technologies, this is going to increase demand for these types of cards.

Folk are already using lower end cards with Stable Diffusion, even the 4GB models.

My 3080 is well capable of generating 512&768 images with a high step count in under a minute, and 500 odd steps (just for fun) in around 2 minutes (or even less with different samplers)

The interesting bit is when we get more VRAM (24-32GB) and can actually train the models with off the shelf hardware without breaking the bank.

And soon, it won't just be the people who are "playing around" with AI models on their home machine. It will be games and commercial products using ML at the client level that will have system requirements around GPUs with a lot of memory for the better results. A lot of this can be done at the cloud level, but if you're clocking heavy hours on cloud GPU, that subscription model is going to be very expensive and will introduce latency if a lot of data needs to be exchanged. Since you can't (by the license agreement on NVidia's drivers) just throw a bunch of consumer-grade hardware in a datacenter to do ML loads like you can for mining, the price shoots up if you want to do the heavy lifting on a central server.
Less memory bandwidth too IIRC.
And slower bus speed for the memory
Good on Nvidia for owning up to and quickly fixing the marketing mistake
Watching that stock price circle like a turd in the bowl.
I think it's just as likely that somebody hacked the NVIDIA blog and made this post, as it is that the blog post is authentic.
NVIDIA wanted to sell the "12gb 4080" cough 4070 for "X080" prices. People yelled bullshit. End of story.
A perfect time to re-release it as the 4070, but retain the 900 dollar price tag.
I was expecting the article to announce it was being renamed to a 4070 or something. Now I'm just confused. It's just going away? Did they already manufacture these?
Good, the whole thing was just stupid. It was a completely different tier of product.
It's not just that the 12 GB 4080 was a confusing name - it wasn't the same class of card, at all.

In previous generations when they've had differing memory sizes for the same card, that was the ONLY change. So, it was useful for something like CUDA, but usually not for gaming. A specific audience.

For the 4080, the 12GB version has the following changes:

* 12GB VRAM vs. 16GB VRAM (the obvious one from the name)

* 7,680 CUDA cores vs. 9,728 CUDA cores for the 16 GB.

* 192-bit memory bus vs. 256-bit memory bus (understandable, since this scales with memory size... but also probably means the memory itself is slower).

This isn't just a different amount of memory, it is fundamentally a different product and should be marketed as such. Instead it's Nvidia being greedy.

That's not quite true. They've pulled this stunt a few times. Most recently with the 6GB and 3GB versions of the 1060. That was arguably even worse because they did it after the launch.
The 1060 didn't really have significant differences in performance, as far as I can tell. Still bad to do it, but GPU benchmarks appear to put performance hit at ~3% less for the 3GB version.

Looks like there's also a 5GB version which has slower clocks... which is about 10% worse... but I assume that's mainly due to clock rate, not the memory or the actual silicon.

Those all have the same amount of CUDA cores and processing pipeline, though. Unlike this '4080 12GB'.

See: https://www.videocardbenchmark.net/compare/GeForce-GTX-1060-...

Another GTX 970-esque abomination sounds like.
What?
The GTX970 is a fun bit of hardware. It's marketed as a 4GB RAM card.

In practice, it's 3.5GB of normal GDDR4, and 512 MB of horribly slow, would have been considered bad in 2000 RAM. So, people who bought it thinking they're getting a less powerful GTX980 get more inferior product than they bought. The last 512Mb is truly worthless, only good for storing a desktop framebuffer. Anything that needs to write into it quickly (like, say, literally any game) will just slow down to a crawl.

> The last 512Mb is truly worthless, only good for storing a desktop framebuffer.

Not even good for that, even just reading the slow VRAM slows down the entire GPU, so you never want to use the last 512MiB.

I owned the 970 for 7+ years and I remember all about that bruahaha.

I also remember that the card was incredibly reliable and hasn't shown those promised performance dropoffs of "useless last 512MB" of VRAM and still performs well even for some 1440p workloads to this day.

It's been one of the best hardware purchases I've made over the years, which is why I'm also very sceptical of this screaming about the 12GB 4080 model. None of us who bought the GTX970 got "more inferior product" that what we thought - we got exactly what we've seen in benchmarks.

And I bet it would be the same with buyers of those 4080s - they'd get a cheaper, slightly slower model and it would perform just like the reviews and benchmarks promised. The whole drama is just about the... number on the box?

I am still owning a GTX970, one of the fans has failed (but then that's just aging), and the last 512MB is awful. Main memory operates at 192Gbps,last block at 28Gbps. It is easily felt, and most GTX970 owners explicitly tried to not use that memory, especially on games that swap assets often (open world games are deadly)

The last 512MB bit was mentioned nowhere in benchmarks or marketing material, until people realised something was wrong and nvidia said "teehee woopsies"

I'd love to hear any kind of citation about this "avoiding of last 512MB", because after the initial screaming, the issue kinda disappeared and pretty much every open-world game I threw at it ran just fine on High @ 1080p (or even 1440p in many cases).

Sure, the numbers in benchmarks do drop off, but what was the actual effect when you ran an actual game on it? I never had to "avoid" anything and haven't really seen any notes about doing that outside the benchmark readers.

The 970 was one of the greatest gaming cards of all time.
Not true at all - it seemed like a great deal at the time but aged very poorly. You could run a 980 today and still be doing great. Everyone I know with a 970 is struggling

At the time you would have been much better off going for a 780 as they had some bargains - especially on the more rare 780 with lots of ram

I still have a 970 and it's doing fine. 60 FPS 4K Rocket League. I dunno what games and settings you guys are using but I'm sure it could handle something more demanding if I just turn the settings down.

I will never upgrade!

I was running a heavily overclocked 970 until about 7 months ago when I upgraded to an ultrawide monitor. Before that, it was more than happy playing the games I played at 2560p at only a few fps slower than my partner’s 980. For the price it cost me, it was an excellent card, and i paid more than triple adjusted for inflation for the 3070 that replaced it.
I seriously enjoyed mine and didn't understand what the fuzz was about. Sure - it might have had less memory than people expected - but in the end the game performance for the price point mattered for me. And that was great. I got a card which delivered great performance at that point in time (certainly similar to what a 4080 12GB is for todays generation of games) for less than 350€.
NVidia proving to everyone why EVGA quit being their partner.

This sounds horrific for the card manufacturers who have made a ton of product and are now unable to sell.

The launch of the 4080s is still a ways off.

I doubt any partners had designs finalized, given the rumors of how little time they are given to do that before each launch (which is a problem in its own right, and one of the things they are know to complain about).

I thought they were supposed to land in "November". Are manufacturers able to:

- source components - finalize packaging design - finalize cooling design - assemble - ship

Graphics cards in 47 days? I'd expect at MINIMUM 90 days.

Could it be that EVGA got a whiff of that 4080 12GB business and noped out because of it? We only hear about it later, because AIBs knew sooner?
I think EVGA was probably unique in that the owner was passionate about actually providing a damn good product and service and at some point just got tired of it - hard to blame them. Running a business is stressful and if you have to become mediocre after striving to be the best it must just seem pointless.
Nvidia tells near nothing to AIBs (even pricing!) until public release.
I think you are speculating from a sentence that I've seen that "AIBs won't know MSRP until announcement" into "AIBs don't know any details until public release."

AIBs need to design assets, decide what components they are going to use, design cooling, test that, sign contracts to make said cards, test the cards that have been made, and then ship them to customers.

You truly believe that every AIB knew "near nothing" about what they were building until public release? And then miraculously do all of that in a compressed time window? Source?

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This, Nvidia competeing against their partners with Nvidia branded boards, and the evga article a few weeks ago make it seem like being in partnership with them must be dreadful.

These card makers now have to sit on inventory and reprint boxes and repackage everything?

The 4080 12gb release date hasn't been announced yet so it's likely that no boxes were printed or packed.

In the long run this is a good move considering how idiotic it is to give the same name to products with different dies and a ~30% performance difference.

You're talking about supply lines across an ocean... that's a lead time of several months... not to mention the time it takes for making injection molds, etc. these cards were already made and badged... They may just be sitting on pallets waiting to be boxed, or may already be in boxes and/or shipped.

At the very least there's probably some recall operations to ship back, take off the shrouds and put on new shrouds for the rebadge, if not also rebox.

Sure, but has anyone started mass production of 4080-12GB cards? Maybe there were no plans to launch it this year. I bet the PCBs have not been attached to the coolers and shrouds yet. If so, they can use the "4080" badged shrouds for 4080-16GB cards and make new shrouds for a late release of the 12GB version.
I'm pretty sure with stock selling in stores in a month, that there's already cards fully assembled, boxed and shipped to US warehouses, or at least on ships headed to the US.

edit: Also, have you ever taken a video card apart and re-assembled it? Even if the components/shroud are reusable for other 3080 (and likely are) this is a lot of labor cost above and beyond any practical waste.

I mean, they've pissed off nearly everyone they've partnered with in the past. Apple, Microsoft, Sony, the Linux kernel, etc.
I am surprised Nintendo isn't pissed with them yet, they're also a company that pissed off nearly everyone they've partnered with in the past.
Maybe they understand each other better because both are incredibly greedy.
Apple dropped NV because it's too expensive and apple is ruthless about their BOM.

Whats the story about Microsoft and Sony?

Apple dropped Nvidia after Nvidia chips were failing en-masse in the late 2000s and early 2010s, and Nvidia tried to publicly pin the blame on Apple, even though Nvidia chips in laptops by other manufacturers were also failing.

https://semiaccurate.com/2010/07/11/why-nvidias-chips-are-de...

Nvidia killed a lot of classic thinkpads with their dying GPUs.
Semiaccurate isn't a reliable/unbiased source at all and shouldn't be cited as a serious source. They're on the level of the UserBenchmarks guy as being sometimes right, but always incredibly hyperbolic and emotionally attached, to the extent that it affects their work.

RoHS solder failing was an endemic problem from that era and affected all products from all brands... for example, there used to be lots of reddit posts about people baking their Radeon 7850 GPUs too.

https://www.google.com/search?q=amd+7850+7950+baked+oven++si...

Apple is just an 800 pound gorilla in every relationship they enter, and they like it that way, and they can use it to try and recover unexpected costs. A lawsuit of opportunity - there would have been no point in anyone suing the near-bankrupt AMD at that point, but NVIDIA had money and it was worth trying to pump them for cash even if it was an industry-wide problem... NVIDIA is part of the industry, right?

> These card makers now have to sit on inventory and reprint boxes and repackage everything?

If it is a simple rename, they can just prefix a new sticky label on top of the "4080 12gb" with "4070" for an example.

More than that is the injection molded shrouds and backplates on many of the cards in question, not to mention reboxing and recalling existing/shipped inventory.
Most of them just say "GeForce" or "NVIDIA", most brands didn't mold numbers into the shrouds/backplates (because until the launch announcement, they have no idea what the SKU placement for any particular chip will be in the first place).

It's a mess but no need to make it out to be worse than it is, GN already confirmed that NVIDIA is compensating partners etc.

I can already see the PR nightmare from the YouTubers getting stuck into that news story with them literally peeling the stickers off
Nvidia caught with their pants down expecting consumers to be stupid and not knowing their 4080 12gig card was just a 4070ti wearing a makeup. They 100% knew it, definitely was NOT a mistake. Just tried to sell a lower spec card masquerading as a better card to your avg customers who would not know any better.