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I don’t think this is any crazy level of gymnastics.

But not going to keep replying, you engage online in a way that will turn lots of people you talk to away.

I'll admit to having mistook your reply with another (hence the non-sequitur second half of my comment.) Apologies for my brusque tone.
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You know, I didn't remember the story very well so I checked wikipedia. Here's what it says about the (start of) the plot:

>> Two swindlers arrive at the capital city of an emperor who spends lavishly on clothing at the expense of state matters. Posing as weavers, they offer to supply him with magnificent clothes that are invisible to those who are stupid or incompetent. The emperor hires them, and they set up looms and go to work. A succession of officials, and then the emperor himself, visit them to check their progress. Each sees that the looms are empty but pretends otherwise to avoid being thought a fool.

So everyone "pretends otherwise to avoid being thought a fool".

Huh. I guess that explains it. Good metaphor.

It would be interesting to see how ChatGPT would play after making the first illegal move. Would it go off the rails completely, playing an impossible game? Would it be able to play well if its move was corrected (I'm not sure how illegal moves are treated in chess; are they allowed to be taken back if play hasn't progressed?). Could it figure out it made an illegal move, if it was told it did, without specifying which one, or why it was illegal? By stopping the game as soon as an illegal move is made, the author is missing the chance to understand an important aspect of ChatGPT's ability to play chess.

I got the impression the author did this because they thought they were being fair with ChatGPT, but they're much more likely to be letting it off the hook than they seem to realise.

(Sorry about the "they"'s; I think the author is a guy but wasn't sure).

No it's not, we're not ignoring losses or illegal moves at all, they are counted as losses and that's how you arrive at 1400.

It's a (theoretically) 1400 player which plays significantly better then 1400 when it knows the lines, but makes bad or illegal moves when it doesn't, and that play averages out to be around your typical 1400 player. Functionally is just what a 1400 player already is, but with higher extremes and lower lows.

It would be difficult to remember or keep record of them but sure, if I'm learning from someone- I'll remember that.
That doesn't seem to be any more noteworthy than saying OpenAI knows what's in the corpus.
I meant stuck as "it can't make the move" and would timeout the game if playing online.