> those chips would be nice in a small formfactor netbook style linux device.
The previously announced Dragon Range and Phoenix APUs would be a better fit there. Power requirement is still low (~50W), but since battery life isn't a concern, it can be much higher than what a handheld needs, and thus get much better performance.
Very exciting. I was already looking forward to the Phoenix APUs making it into handhelds, but these chips seem even more apt for that purpose.
There's some buzz about these being in the next Nintendo handheld[1].
AMD has the mobile and console markets cornered. I do wish it had more competition, though. NVIDIA is effectively dead in this segment. Apple has a great chipset, yet seems asleep at the wheel when it comes to gaming. Or at least not interested in being a real competitor outside of their walled garden.
Revenue doesn't matter. It's not a real competitor to NVIDIA or AMD for consumers until it can run most non-casual / AAA titles _well_, and can dip into the huge PC back catalog. Gaming on macOS is still severely limited.
Who cares about a few thousand whales buying gems for awful games? They don't care about the gaming market that's actually interested in interesting and actually fun things. Perhaps they don't care because the whales give so much...
I'd be surprised if it was in the next switch. Presumably they'd want to retain backward compatibility with the older switch games on ARM?
Unless the games' developers can just hit recompile somewhere and get an x86 ver, but how realistic is that really?
Also, on these low-power machines I expect the recent upscalers like FSR and DLSS, especially since it'd be easy for nintendo to encourage all developers to integrate them, to be very relevant when outputting to a TV, and at least as of right now nVidia's dlss sadly still seems to result in a noticable quality uplift over FSR.
On the topic of mobile graphics competition: If intel doesn't decide to completely kill their AXG division, the future of their integrated graphics chips looks pretty bright with the Adamantine Cache[0].
Of course, nothing specific is known yet, but there are hopes that the massively increased GPU cache could help them catch up to the RDNA3 unit in Phoenix APUs with Meteor Lake.
NVIDIA hasn't had a competitive SoC in the mobile space since the Tegra X1. Looking at the Tegra timeline now, all subsequent SoCs have been part of their Jetson platform, or very limited 3rd party products.
So it could be a licensing issue, and they might have a successor specifically licensed to Nintendo. That would actually make sense, as Nintendo would likely want to stick to ARM, and use an exclusive chip not widely available. The discussion on Reddit is purely speculation at this point.
I do think NVIDIA hasn't been a player in this space for nearly a decade now. They were part of a great streak of devices in the early 2010s, but have effectively retired from the market for some reason. Thankfully, AMD has stepped in to fill the void.
Honestly, I think the comment about LPDDR5 in the article is very telling...
Yes, TFLOPS are not truly indicative of real world performance, but considering a ~14% difference in power, why couldnt this thing EASILY run 1440p or 4k at 30 like the Series S or PS5? Series S has 4 TFLOPS and targets 1440p at 60 for most games...
Apple seem to use Quad-channel and more for the M1 Pro and Max in order to get the required memory bandwidth, maybe we can expect to see quad channel memory in more consumer CPUs in the upcoming generations if integrated GPUs start becoming more relevant.
Handheld PC's have had both Windows and Linux support for a long time. Especially once you add in all the old UMPC's that ran XP/Vista.
Even if you just want to talk about modern handheld computers most of the GPD offerings have supported both. The vast majority of them before the steam deck all ran windows.
Yeah, funny how the eeepc was showcasing all sorts of things in both Linux and even in an Android system which all mysteriously disappeared once Microsoft got their vice chairman in a back room and laid out exactly what the penalties were for making Windows look bad. Even the extremely ancient and nerfed version of Xandros those netbooks came with was running circles around Windows Vista and then later Windows 7, that Microsoft actually brought Windows XP back out of retirement and extended its lifespan to have something that had anything close to performance. (Too bad even XP was horrible at font rendering and so many parts of the system were hardcoded to use nasty looking fonts with no scaling. Gnome 2.x was clearly superior to XP then.)
The original article has been carefully bitrotted so I had to go to the wayback machine to get it but here it is: https://archive.is/QZHWh
It's stuff like this that makes me laugh when people try to pretend that Microsoft "loves" Linux now. Yeah, Microsoft loves Linux the same way that a boa constrictor gives people "hugs" around the neck.
With Microsoft making more money in cloud both via and on Linux I have no doubt they really do love Linux to the tune of billions of dollars per year associated with it. Just don't mistake one love for Linux as having the same interests as another.
Wow amazing chip. Running at 30W in turbo. It'll be fun & exciting to see portable units compete for increases cooling, pushing this higher and higher. Of course it'll need to also throttle down (and optionally shut off some extra cores) on battery, but I think people radically under-rate how incredibly effective that can be.
Also worth point out the upcoming Ryzen 8000 leaks, with Strix Point & Strix Halo APUs that look absolutely absurdly fast, with huge ram bandwidth, in 15-45W and 20W-120W (correspondingly) power points. I cannot wait to have small decks with these beasts.
https://www.notebookcheck.net/Massive-AMD-Ryzen-8000-Zen-5-l...
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[ 4.0 ms ] story [ 91.5 ms ] threadedit after a little more reading, those chips would be nice in a small formfactor netbook style linux device.
The previously announced Dragon Range and Phoenix APUs would be a better fit there. Power requirement is still low (~50W), but since battery life isn't a concern, it can be much higher than what a handheld needs, and thus get much better performance.
something like the GPD win max 2?
I know for sure it won’t be anywhere as good as Apple A16, but I still want to know the gap.
There's some buzz about these being in the next Nintendo handheld[1].
AMD has the mobile and console markets cornered. I do wish it had more competition, though. NVIDIA is effectively dead in this segment. Apple has a great chipset, yet seems asleep at the wheel when it comes to gaming. Or at least not interested in being a real competitor outside of their walled garden.
[1]: https://teddit.net/comments/12yncdm
These comments never fail to amuse me when Apple is one of the most successful gaming companies in the world by revenue. The walled garden pays well.
https://www.reddit.com/r/iosgaming/comments/t1iqlh/a_list_of...
Also, on these low-power machines I expect the recent upscalers like FSR and DLSS, especially since it'd be easy for nintendo to encourage all developers to integrate them, to be very relevant when outputting to a TV, and at least as of right now nVidia's dlss sadly still seems to result in a noticable quality uplift over FSR.
Of course, nothing specific is known yet, but there are hopes that the massively increased GPU cache could help them catch up to the RDNA3 unit in Phoenix APUs with Meteor Lake.
[0] https://hothardware.com/news/intel-patent-details-adamantine...
So it could be a licensing issue, and they might have a successor specifically licensed to Nintendo. That would actually make sense, as Nintendo would likely want to stick to ARM, and use an exclusive chip not widely available. The discussion on Reddit is purely speculation at this point.
I do think NVIDIA hasn't been a player in this space for nearly a decade now. They were part of a great streak of devices in the early 2010s, but have effectively retired from the market for some reason. Thankfully, AMD has stepped in to fill the void.
Yes, TFLOPS are not truly indicative of real world performance, but considering a ~14% difference in power, why couldnt this thing EASILY run 1440p or 4k at 30 like the Series S or PS5? Series S has 4 TFLOPS and targets 1440p at 60 for most games...
So, something doesn't seem to line up.
Looks like this is repeating with the new handheld gaming PCs.
Even if you just want to talk about modern handheld computers most of the GPD offerings have supported both. The vast majority of them before the steam deck all ran windows.
Yeah, funny how the eeepc was showcasing all sorts of things in both Linux and even in an Android system which all mysteriously disappeared once Microsoft got their vice chairman in a back room and laid out exactly what the penalties were for making Windows look bad. Even the extremely ancient and nerfed version of Xandros those netbooks came with was running circles around Windows Vista and then later Windows 7, that Microsoft actually brought Windows XP back out of retirement and extended its lifespan to have something that had anything close to performance. (Too bad even XP was horrible at font rendering and so many parts of the system were hardcoded to use nasty looking fonts with no scaling. Gnome 2.x was clearly superior to XP then.)
The original article has been carefully bitrotted so I had to go to the wayback machine to get it but here it is: https://archive.is/QZHWh
It's stuff like this that makes me laugh when people try to pretend that Microsoft "loves" Linux now. Yeah, Microsoft loves Linux the same way that a boa constrictor gives people "hugs" around the neck.
Also worth point out the upcoming Ryzen 8000 leaks, with Strix Point & Strix Halo APUs that look absolutely absurdly fast, with huge ram bandwidth, in 15-45W and 20W-120W (correspondingly) power points. I cannot wait to have small decks with these beasts. https://www.notebookcheck.net/Massive-AMD-Ryzen-8000-Zen-5-l...