Like I said in another thread; the novelty wears off fast; the games are nice and all, but it’s not enough to sit with a laptop on your head (it’s not a phone; it’s really heavy especially when you add the much needed extra battery for balance).
However working in a team with meetings in VR made me rethink everything about remote work. Zoom and slack were fine for the day to day stuff, but creative work, say, high level solving of fundamental issues in a project, just was far less productive than in the office. The Quest 2 did fix this for us. We now see no difference with being in the office productivity wise. It’s actually better as there is no commute. I guess to each their own, but for us, this is almost perfect. Lighter glasses would make it perfect.
Quest 2 doesn't have the resolution to present text readably unless it's blown up to silly Powerpoint slide proportions. Isn't that a yuuge barrier for work collaboration?
I own one. Text in games and their menus is a fuzzy mess. The graphics in general are a fuzzy mess. It's barely tolerable for games, it never would have occurred to me to try programming with it. You must have some mutation that allows your brain to upscale blurry text better than I can.
Hmm I don’t have this issue; we work on shared whiteboards and I work on multiple huge monitors for my normal every day programming. Nothing fuzzy here… not sure what the difference is.
A few of us manage it. It's flawed, but has its uses. It'll probably never be better at being a couple of decent monitors than a couple of decent monitors but the trick is to find other uses.
Out of curiosity, what was the limitation of smartphone-based VR? Back in 2016 I had a Samsung phone that could be inserted into a Galaxy VR headset. I played basic games, but the immersion was there, and it was relatively light.
I never used or seen a VR headset, but if it has something that covers your ear or ear buds for sound, I would never use someone else's. Same goes for audio only ear sets/buds.
Why, sanitary reasons, worried about getting somekind of condition/illness. You can call me a bit of a hypochondriac, but that is one rule I have about these things.
How Audio works is very different between headsets. The index has speakers that hover over your ears for excellent open room sound, but everyone around you also hears what's going on. The high end headsets all let you plug in another aux headphone though, so if I wanted I could use my own in ear headphones with them.
The Quest 2 uses speakers inside the strap mounting arm. They don't touch your ears at all (in fact this makes for not such amazing audio but anyway...).
Though the Quest 1 did things in the same way and had much better audio. The Quest 2 was just really made down to a price point. Too much so. The Quest 1 was much better in terms of value for money - despite being 100$ more it fixed all the shortcomings of the Quest 2 (except the obvious improvements there like screen resolution and CPU).
It's a bit of a hypochondriac take IMO. Just wiping the facial interface is enough. Toilet door handles and public transport supports are much worse. And people don't frantically wipe those with "real cleaning fluid". Just don't lick it and you're fine.
But anyway whatever floats your goat :)
Ps do people really do the hand sanitizer thing anymore? In these parts I never see it anywhere anymore (or if there's still a bottle on a reception counter it's all dried up) and the supermarkets don't sell it anymore either.
I don't think I have ever seen another person exit a public restroom using a barrier of some sort to prevent touching the door/handle. I certainly do it, though I'm not actually sure if it matters or not.
In my city's major hospital, the signs with handwashing instructions specifically mention turning off the faucet with the provided paper towels. They don't however mention the door knobs. Sometimes you will hear the water running (then going off) and the tearing of said paper moments later. Followed by a person bare handing the door, the button for the hallway doors, then touching their face and nose.
Seems gross to me but I'm sure I am just a tad bit of a germaphobe.
I do wish the Quest 2 had a more cleanable padding. Mine is used exclusively by me but the sweat, face gunk and hundreds of hairs that I can't easily remove(and dont feel leave my head) are definitely a bit problematic for sharing.
Most restrooms around here have a trash can near the door and there are always a lot of paper towels in that trash from people using them to open the door (when it requires a pull action). When there isn’t a trash can, there will sometimes be a small pile of paper towels on the floor near the door like it’s people saying “where is the trash can?”
This is true to an extent here as well but it's definitely not the majority of people. Im not looking, but the audio timing gives it away most of the time.
The real givaway comes from push doors where only air driers exist and people don't exit using a butt push or similar. You can typically see a days worth of fingerprints on the metal rectangle commonly found on these doors.
I've contorted my elbow into all kinds of unnatural shapes to open toilet doors in cases where there are no paper towels and the door is not button operated.
> I do wish the Quest 2 had a more cleanable padding. Mine is used exclusively by me but the sweat, face gunk and hundreds of hairs that I can't easily remove(and dont feel leave my head) are definitely a bit problematic for sharing.
But it is highly cleanable. If you use the provided silicone "condom" you can clean that to your heart's desire with alcohol or something.
If you don't yet have the condom you can order it for free, it is provided to all Quest 2 customers free of charge after the original facial interface material was found to be allergenic. https://www.oculus.com/silicone-cover/
I wish they would sell these things though as mine are getting a bit tatty now :( And they never gave me a cover for the additional facial interface I bought.
Yep, the grossness is obvious. When we go out for drinks with friends, we don't all drink out of the same cup do we?
I was at an out-of-town trip where someone had brought along a console, VR goggles and regular controllers. Everybody shared controllers as we went through rounds of elimination or what not.
But as soon as the first team using the the VR goggles took them off and handed it to those next in line, everyone realized they preferred controllers instead.
> Yep, the grossness is obvious. When we go out for drinks with friends, we don't all drink out of the same cup do we?
I often do :) There's this place that gives huge beers (like almost a litre) and the queue for the bar is huge so usually when someone still has some we share it while another stands in line.
> But as soon as the first team using the the VR goggles took them off and handed it to those next in line, everyone realized they preferred controllers instead.
Don't forget people touch their face all the time after touching much dirtier things than VR goggles. I think this is more a familiarity thing.
22 comments
[ 1.7 ms ] story [ 51.1 ms ] threadHowever working in a team with meetings in VR made me rethink everything about remote work. Zoom and slack were fine for the day to day stuff, but creative work, say, high level solving of fundamental issues in a project, just was far less productive than in the office. The Quest 2 did fix this for us. We now see no difference with being in the office productivity wise. It’s actually better as there is no commute. I guess to each their own, but for us, this is almost perfect. Lighter glasses would make it perfect.
See also:
- https://news.ycombinator.com/item?id=33486756
- Working from Orbit. Significant article about coding in a Quest 2. From a bit of a fanatic admittedly.
Why, sanitary reasons, worried about getting somekind of condition/illness. You can call me a bit of a hypochondriac, but that is one rule I have about these things.
edit: spelling
Though the Quest 1 did things in the same way and had much better audio. The Quest 2 was just really made down to a price point. Too much so. The Quest 1 was much better in terms of value for money - despite being 100$ more it fixed all the shortcomings of the Quest 2 (except the obvious improvements there like screen resolution and CPU).
But anyway whatever floats your goat :)
Ps do people really do the hand sanitizer thing anymore? In these parts I never see it anywhere anymore (or if there's still a bottle on a reception counter it's all dried up) and the supermarkets don't sell it anymore either.
In my city's major hospital, the signs with handwashing instructions specifically mention turning off the faucet with the provided paper towels. They don't however mention the door knobs. Sometimes you will hear the water running (then going off) and the tearing of said paper moments later. Followed by a person bare handing the door, the button for the hallway doors, then touching their face and nose.
Seems gross to me but I'm sure I am just a tad bit of a germaphobe.
I do wish the Quest 2 had a more cleanable padding. Mine is used exclusively by me but the sweat, face gunk and hundreds of hairs that I can't easily remove(and dont feel leave my head) are definitely a bit problematic for sharing.
The real givaway comes from push doors where only air driers exist and people don't exit using a butt push or similar. You can typically see a days worth of fingerprints on the metal rectangle commonly found on these doors.
Im sure none of it matters anyway.
But it is highly cleanable. If you use the provided silicone "condom" you can clean that to your heart's desire with alcohol or something.
If you don't yet have the condom you can order it for free, it is provided to all Quest 2 customers free of charge after the original facial interface material was found to be allergenic. https://www.oculus.com/silicone-cover/
I wish they would sell these things though as mine are getting a bit tatty now :( And they never gave me a cover for the additional facial interface I bought.
I was at an out-of-town trip where someone had brought along a console, VR goggles and regular controllers. Everybody shared controllers as we went through rounds of elimination or what not.
But as soon as the first team using the the VR goggles took them off and handed it to those next in line, everyone realized they preferred controllers instead.
I often do :) There's this place that gives huge beers (like almost a litre) and the queue for the bar is huge so usually when someone still has some we share it while another stands in line.
> But as soon as the first team using the the VR goggles took them off and handed it to those next in line, everyone realized they preferred controllers instead.
Don't forget people touch their face all the time after touching much dirtier things than VR goggles. I think this is more a familiarity thing.