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The Symbolics Lisp Machine S-Geometry 3D modeler from the mid 1980's was based on the winged-edge structure. It was the best polygonal modeler of its time, and the package lives on in philosophy as the Wings3D open source modeler.

https://www.youtube.com/watch?v=UNXEemZ_Ysk

A little margin/padding would go a long way
This article would be more clear if the & symbol were clarified. Right now it looks like Rust borrowing in Python. Maybe I’m too dumb and didn’t read it right and missed the definition. Anyway the big picture idea is cool and resonates with the idea of a bidirectional HashMap.