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Best game since 1D Tetris
There was a 1D Wolfenstein that was entirely played in the url bar, and yet made perfect sense and was quite playable.
I can't seem to flag the mine on mobile
That's because it detected you don't have a mouse, or a 386... You are not allowed, it would just be wrong.
Finally a game superior to Flappy Bird. Bravo!
Unrealistic; in minesweeper it's impossible to hit a mine on your first click. ;)

https://gaming.stackexchange.com/questions/315335/is-it-poss...

It's "an irresistible force meeting an immovable object" type of situation.
Your link suggests: "If a mine is under the first clicked tile, it is moved to the upper-left corner, if the upper left corner is occupied, the mine moves to the right of the corner tile." If that happened here, the square would still be a mine.
What if the upper-left corner and the one to its right are mined?
"The function checks if it is the first click, and that the square being clicked is a mine. It then tries to move the mine to the upper-left corner. If unsuccessful it tries the square to the right of it. If all of the first row is occupied by mines, the function tries to put the mine in the leftmost square of the row below, and so on."

https://web.archive.org/web/20180618103640/http://www.techus...

What does the function do if the entire board is mines?
An array out of bounds access.
Found the tester :)

Jokes aside, I love it how in a group of software engineers someone can always think of an even more unlikely, but somehow realistic edge case.

For me, one of the marks of a senior engineer would be to then either go "we'll just not allow the board to be filled with entirely mines in the builder", or "well, if that ever happens: just let it crash". A practical solution to a theoretical case. Whereas the more junior engineer would spend the next few days researching and refactoring the algorithm to address this case. Obv. "it depends", letting my insuline pump "just crash" isn't cool, but minesweeper, meh.

What a convoluted solution.

I always assumed it did things the way I did when I wrote my minesweeper game: it only generated the mines on the first click, avoiding the clicked tile.

I wonder why they did it that way?

I don't know for sure, but they probably didn't plant it at first and later it was simpler to move mine elsewhere than to change the way mines are generated.
Probably performance. It's an old game, it seems faster if the mines can get generated before the user first clicks, and then move the mine if their first click was on a mine. If you wait for them to click to generate then the entire generation step has to run before the user notices.
In Minesweeper you also win when all non-mine tiles are revealed.
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This made me laugh unreasonably hard.
A strange game. The only winning move is not to play.
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In this case, you win by flagging all the mines. That isn't how winmine worked -- you just had to uncover all non-mine spaces.
It would have been funnier if when you flag it the game turns it into a number and you lose anyway.
you're confusing minesweeper with nuclear disarmament.
This is really hard. Anyone got any tips?
Try flagging the mine rather than revealing it! (Right click.)
Holy shit. There's a way to win. Awesome.

Since 1993, that's what I've been missing from my mine sweeper game. All these years I couldn't understand why I could never finish the game. Hahaha! :)

Cool!

There are actually some expert players who intentionally play without the flags as an extra challenge. They have to remember (or re-deduce) where the mines are. The game is considered won whenever the number of unexposed squares, whether explicitly flagged or not, or equal to the total number of mines.

That's what I assumed. But even when I got to the point of no more non-cursed squares, I didn't get the "Cool" glasses. Cry.
Usually this means that you have one more false positive hiding somewhere!
someone registered a .com for this . At least it was not a .io domain. Those are really expensive.
You know you have that side project mentality when how much the domain name costs is the first consideration XD
From the “useless web” links provided above, I learned:

> The project was built and launched as part of Netlify’s Dusty Domains project, where for each project built and launched on an old domain money was donated to charity! Ultimately over a hundred thousand dollars was raised for a variety of individual charities.

Hopefully not with Gandi, because then they also have a "move domain" entry in their TODO list!
Apparently this game is 3BV 0, so it should be solvable by luck and cannot be used for official records.
By the 5th try I was sure I nearly had it. No such luck! hehehe :)
This game painfully reminds me of my dating attempts as a teenager.
Just flag and you win instantly?
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probably also depends on the kind of flag
I remember a long time ago (20 years ago?) playing some Windows minesweeper variant that someone had wrote. It did the "impossible to hit a mine on your first click" thing (That I believe Windows' Minesweeper didn't do), but also had different shapes. You could have a hex map, for example.

Anyone know what I'm thinking of?

One square tetris Is highly needed here!
This is like the opposite of that paperclip game (sorry in advance)
Someone should make one with 0.
On the right bottom corner says that it's part of Useless Web Project, https://theuselessweb.com/, which has more interesting "useless" games...