It falls under the category of "incremental games" that are generally simple but addicting due to the dopamine release from watching those numbers go up
It's a form of digital art meant to highlight the absurdity of the modern internet. Being overwhelmed by all of the forms of multimedia stimulation to finally escape to the ocean and appreciating simplicity is the point
The genre exists in a weird place. Progress Quest is maybe the start, and then you get Cow Clicker, which was definitely a parody but took off because everyone thought it was funny, and then Wikipedia tells me AdVenture Capitalist started as a parody but then became a popular and profitable game. And that's kind of the problem with the genre: it's kind of artistically meant as a parody or a joke, but people keep liking them and wanting more, and now it's a real genre, and a few of the games (like Paperclips) have a lot of artistic value far beyond the initial "haha it's not much of a game" joke.
> Fantastic encapsulation and commentary on the modern web and attentionspace.
This is why I quit Hearthstone even though I never spent a dime on it. I realized I had been habituated into playing it every day. I started feeling like a lab rat trained to push a button for a reward.
That's one of the things that makes Stimulation Clicker so good, by being exposed to the most extreme version, it helps you identify other engineered attention grabbers in everyday life.
Cookie Clicker taught me this about Destiny and Destiny 2 as well.
I got a lot of enjoyment out of those games - and they were partly the backdrop to socialising online with IRL friends who didn't live close to me - but at some point the absurdity of them became too obvious and we stopped.
> This is why I quit Hearthstone even though I never spent a dime on it.
Good news, you now have time to pick up The Bazaar instead! (joke aside, it's quite fun, a lot more chill, and not nearly as exploitative as Hearthstone)
Nice! I’ve been playing Star Trek Fleet Command the past few days and have been wanting to build a silly clicker game to mock/mimic some of the game’s aspects and this has given me inspiration.
My game froze up when I bought that upgrade. Not sure if that's by design or it might have been an internet hiccup. What happens when you go to the ocean?
Cookie Clicker got me into programming back in the day! Super simple structure (back then) and fun way to experiment with coding in an interactive way with visual feedback.
Cookie Clicker has received updates almost continuously for the last decade. I don’t have the commitment to ascend but I understand there’s quite a bit of content to be unlocked there even after you’ve maxed out your first “run.”
It seems to have been put to rest though, it used to get an update once a year or so for a while now, but as it stands the last update was in May 2023.
Firefox on MacOS seems fine. I minimized the window size and made some soup. The GUI was a little bit laggy though. When I got back I had ~10million or so and bought all the upgrades which ended the game.
It’s really well done. At one point the character says something along the lines of “but they would rather do other things, like play on neal.fun instead of going to the amusement park”
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[ 2.5 ms ] story [ 376 ms ] threadThe whole genre of clicker games is a parody to start with, but this is more parody than most.
Neal.fun has clearly hacked my brain. it is too much fun and I don’t know why.
setInterval(() => { document.querySelector('.main-btn-wrapper button').click() }, 10)
helped have me save my trackpad
There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console:
Automating this art piece probably also says ... something.let button = document.getElementsByClassName('main-btn');
let clicker = setInterval(() => button[0].click(), 1);
To stop, use this:
window.clearInterval(clicker);
This is why I quit Hearthstone even though I never spent a dime on it. I realized I had been habituated into playing it every day. I started feeling like a lab rat trained to push a button for a reward.
Now back to my coding job, I really have to focus and push enough of these buttons or I’ll get fired and won’t get my pay
Well...
http://ivark.github.io/
So like a hobby?
Did you have fun playing it?
I got a lot of enjoyment out of those games - and they were partly the backdrop to socialising online with IRL friends who didn't live close to me - but at some point the absurdity of them became too obvious and we stopped.
"moved on" - to Call of Duty.
Good news, you now have time to pick up The Bazaar instead! (joke aside, it's quite fun, a lot more chill, and not nearly as exploitative as Hearthstone)
Why not just use setInterval?
Then to stop```
setInterval(() => { let max = 100; while(max-->0) { let price = +document.querySelector(".last-price").textContent.trim().slice(1).replace(",","").split("\n")[0]; if (price > 20000) { document.querySelector(".stock-sell").click(); } else if (price < 10000) { document.querySelector(".stock-buy").click(); } else { break; } } })
```
if you do that you're not really experiencing it
The only person you are cheating is yourself!!!
1000 iterations too!
Why are we like this XD
It was too addictive. My eyes still hurt !!!
https://imgur.com/JJHXccN
If you run it in portrait on a cellphone, there's not enough room for any upgrade button! 8)
Lost progress.
It was fun and quirky, but Happy it ended though.
It's pretty good too.
Almost kind of fitting.
Tip: On Firefox at least, you can right-click the videos (slime, mukbang, etc) and mute them.