I'm working on Cali Challenge. A calisthenics workout app with a daily challenge that gradually increases in difficulty. It guides you through the different progression levels of core calisthenics moves like push-ups, pull-ups, and dips.
I'm working on a tool to convert any OpenAPI JSON spec to an MCP server, so LLMs can interact with it. If anyone's interested in this, email in my bio. I'll also put it on my Github soon, once I polish up the code.
Taking shader programs (they have a main() functions), hacking up their source code / AST to turn the into modularized code packages, and then enabling composition of shaders by injecting the output of one module into another (essentially calling the main function of one shader in another). This enables arbitrary shader composition. One application is Photoshop-style stacking of shaders as layers, like https://shaderfrog.com/2/editor/cm6y90vai002mpaxio3zjhfvq
Been building an automated test builder and an agentic API generator for the past few months.
tl;dr: A 60fps embedded browser on the frontend lets you record manual steps and AI-driven steps (to assert/extract data). It then turns those into test suites. Any test with AI queries can auto-generate an API to be queried later.
Right now, I'm working on an agentic API builder. Example use case: Say you need data from Salesforce and JIRA — you log in, navigate to what you need, add an AI query step (or select elements manually), and set an update interval. The system then handles extraction and monitoring.
Why? Because at all my previous jobs, suggesting hiring QA engineers would get you laughed out of the room. But testing was desperately needed, as well as internal tooling. Burning developer/CTO time on wrangling multiple complex API's just to build some internal tool would take much longer without this. So I'm working on something that makes both vastly simpler for small teams. Hoping to have a workable demo next week!
I'm working on an emulator for 16-bit computer I have designed for teaching students. It's designed to make low level computing more accessible for modern students by making things as visual as possible, for example blinken-lighten for the registers like w/ the old PDPs, color coded memory that shows where the code and data segments are, where the stack is, etc, and a small frame buffer that drives a 64x64 2 bit display that uses the same color palette as the original gameboy. The instruction set is a mashup of MIPS, the Scott CPU and JVM/forth stack operations. I'm excited about it.
I'm working on adding something like https://graphtoy.com/ to my lisp-based 3D art tool https://bauble.studio/. It's really useful to visualize functions like this, especially when writing animation curves that vary over time.
It's easy to add it as a plain overlay over the screen if you're graphing a function, but I really want it to be able to plot arbitrary expressions with free variables where it just infers the axes, so you can just see values overload in the orthographic view (press alt-q to see that). That way you can just write something like (ss p.x 0 10 | graph) on any expression and visualize it as you go. I haven't quite figured out how to make it seamless though...
What happens if you combine a full Dungeons & Dragons rules engine with an LLM to act as the dungeon master? Until the recent wave of reasoning models, the answer was mostly 'nothing coherent', but Claude 3.7 with thinking is very good at this! It will probably get rate limited with minimal traffic, but I have a demo up at https://lairsandllamas.com
I'm porting a Chip-8 interpreter I wrote in Ruby to C. I was planning to do it in Rust but thought it would be good to face the problems Rust is solving first.
Considering quitting my mind-melting corporate job to have the freedom of mind to pursue another attempt of starting my own business. So the decision is, what I'm working on. Background: they announced large scale restructurings last week and that could be my chance of getting some money for leaving (region beta paradox in full swing here).
I'm working on MindRoot, which is a plugin-focused agent framework with a fully customizable chat UI and swappable services and commands as well as pipes, agents and personas. The goal is to be fully user-friendly while also easily expandable for programmers. And to make it easy to share tool commands and agents. Hopefully someday with a public plugin+agent+persona registry built in.
I am working on a battle simulation for the game 'The Bazaar'.
I was quite frustrated with how the original devs handled monetization going into open beta, which sparked my motivation.
Trying out Kotlin for the first time and having a blast so far!
Also using an ECS architecture for the first time. It's quite a different way of reasoning about things, but it definitely helps with the dynamic fights that need to be simulated.
Thanks for the heads up!
But that's what I figured, based on how they dealt with the other trackers and overlays.
I am planning to open source it (when I am at least somewhat happy with the implementation) but without any references to the bazaar.
It just so happens that it uses items with cooldown and similar systems that deal with burn, poison, haste etc. ;)
You can then bring your own items and play out the simulations and maybe your items just so happen to be based on the bazaar or maybe you create your own custom items based on lord of the rings or whatever.
Right now, the project's primary purpose is to be an interesting problem that needs to be solved and helping me learn new things.
Btw. your tool looks great! A shame that team tempo is against these kinds of community driven tools
Working on my plain text cricket live cricket site[1]. Just realised after starting that getting reliable live cricket or sport data is super hard. Tried a paid provider[2] and it’s frustratingly inaccurate. Need to figure out a better way!
Also, figuring out a way to visualise manhattan chart, score worm, wagon wheels etc using plain text ascii
This weekend I’m working on mobile app that allows you to upload photos and it turns everything into a stitched anime (ghibli or not) with movements and eventually sound and script. Great to make mini animes from your day or travels or anything.
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[ 4.8 ms ] story [ 402 ms ] threadhttps://github.com/Anilturaga/Character-Prefix-Conditioning
Or getting real freaky with it by composing many effects deep https://shaderfrog.com/2/editor/cm1s7w23w000apar738s9d1x0
tl;dr: A 60fps embedded browser on the frontend lets you record manual steps and AI-driven steps (to assert/extract data). It then turns those into test suites. Any test with AI queries can auto-generate an API to be queried later.
Right now, I'm working on an agentic API builder. Example use case: Say you need data from Salesforce and JIRA — you log in, navigate to what you need, add an AI query step (or select elements manually), and set an update interval. The system then handles extraction and monitoring.
Why? Because at all my previous jobs, suggesting hiring QA engineers would get you laughed out of the room. But testing was desperately needed, as well as internal tooling. Burning developer/CTO time on wrangling multiple complex API's just to build some internal tool would take much longer without this. So I'm working on something that makes both vastly simpler for small teams. Hoping to have a workable demo next week!
https://github.com/mayu-live/framework
https://mayu.live/
The app will use genai to extract the details of houses listed for sale and then update my custom database.
For example I can input a youtube url and it will fetch the transcript and use llm to generate Json response based on predefined schema.
I can review and shortlist the houses based on various custom parameters using the web interface.
The mvp is done in a proprietary tech stack, I just need to port it to open source tech stack with React and FastAPI
here's a screenshot:
https://gist.github.com/1cg/e99206f5d7b7b68ebcc8b813d54a0d38
Can load source from gists https://k8.fingswotidun.com/static/ide/?gist=ad96329670965dc...
Never really did much with it, but it was interesting and fun.
It's easy to add it as a plain overlay over the screen if you're graphing a function, but I really want it to be able to plot arbitrary expressions with free variables where it just infers the axes, so you can just see values overload in the orthographic view (press alt-q to see that). That way you can just write something like (ss p.x 0 10 | graph) on any expression and visualize it as you go. I haven't quite figured out how to make it seamless though...
Anyone else?
Boss of guy from Minnesota was kicked out of the company. I'm told the guy from Minnesota is now sooooo much nicer now.
I wish you luck :)
So I'm updating it and putting it back online!
https://github.com/sktguha/aqua-horizons
The end goal is a community-focused study/prayer/chill sound generator for an Orthodox Christian audience
https://github.com/runvnc/mindroot
I was quite frustrated with how the original devs handled monetization going into open beta, which sparked my motivation.
Trying out Kotlin for the first time and having a blast so far!
Also using an ECS architecture for the first time. It's quite a different way of reasoning about things, but it definitely helps with the dynamic fights that need to be simulated.
Best wishes,
The former developer of Bizarre Insights
https://www.youtube.com/watch?v=i2yQXDFVRPQ
I am planning to open source it (when I am at least somewhat happy with the implementation) but without any references to the bazaar. It just so happens that it uses items with cooldown and similar systems that deal with burn, poison, haste etc. ;)
You can then bring your own items and play out the simulations and maybe your items just so happen to be based on the bazaar or maybe you create your own custom items based on lord of the rings or whatever.
Right now, the project's primary purpose is to be an interesting problem that needs to be solved and helping me learn new things.
Btw. your tool looks great! A shame that team tempo is against these kinds of community driven tools
Also, figuring out a way to visualise manhattan chart, score worm, wagon wheels etc using plain text ascii
[1] https://criclite.com [2] https://cricdata.org
https://parallel-arabic.com/about https://github.com/selmetwa/parallel-arabic