What is a modern successor to HyperCard?

13 points by WillAdams ↗ HN
Livecode went closed source and is out of the reach of most folks due to pricing.

Decker is too like to the original in being limited to b/w pixel graphics.

Flash afforded vector graphics and scripting, but is moribund.

Scratch only makes games and game-like things, with no ability to make traditional GUI elements.

Tcl/TK and Python/Tkinter lack integrated graphical development environments where one could just draw, while tools such as Lazarus and QTdesigner are too integrated with traditional textual programming. Processing similarly lacks a graphical representation of code or a drawing environment.

Nodebox and Ryven and so forth separate pretty graphics made of standard components and output.

If a naïve user wanted to express themselves by integrating drawing and numbers and code, what modern environment facilitates this?

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I think Scrappy may have been mentioned on HN a few weeks ago, not sure if that fits what you’re looking for.

https://pontus.granstrom.me/scrappy/

I think you win the internet today --- I missed that discussion:

https://news.ycombinator.com/item?id=44118159

(this discussion seems to have aged out https://news.ycombinator.com/item?id=44040642 )

and it's almost exactly what I want (just needs to be a stand-alone desktop app, and have tools for arc and Bézier curve (so that a user could extend arc into a circle, and I assume line into a rectangle) --- if it added Flash-like deforming line-drawing (see Wick Editor for an implementation) that would be icing on the cake.

Thanks!

As a kid trying to learn how to program HyperCard helped me a lot. I think if I tried to do that today I would either go for web technologies or SwiftUI so I guess I probably wouldn't choose an all in one environment.
Does it support standard UI elements? Can one make an application which looks like a normal app?
Decker has a range of primitive UI widgets like buttons, fields, sliders, spinners, and grids. Decker's font editor[0] is a moderately complex application which uses a variety of widgets.

It's also possible to build new widgets with arbitrary appearances and behaviors like date pickers, radio buttons, or tab-bars via "Contraptions"[1]. The community forum has a collection[2] of Contraptions to suit various applications; sharing or re-using them across decks is as simple as copying and pasting a widget.

[0] https://beyondloom.com/decker/fonts.html#font

[1] http://beyondloom.com/decker/decker.html#contraptions

[2] https://itch.io/t/2690007/the-contraption-bazaar

I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun.

Emulators page with links to versions for MacOS and Windows.

https://mendelson.org/emulators.html

Hypercard 2.4.1 is available at the Macintosh Repository

https://www.macintoshrepository.org/2632-hypercard-2-4

I had bought it long ago and used it in my work to make simulations with graphical output (via XCMDS) and to output EPS files for tech pubs. I think that the in-house use of HyperCard was vastly under-reported.

I'll update in a reply if and when I find the best standalone HC clones in my search.

Naturally, the full-blown emulator and HC are not for kids, unless you install it for your kids. I let my daughter have some fun with the original HyperCard, and I keep a MacCube with MacOS9 for sentimental reasons, though it's boxed right now.

Sightly off-topic, Processing offers highly graphical coding.

https://processing.org/

And gcompris offers lots of educational apps that one might have written in HyperCard.

https://www.gcompris.net/index-en.html

I mentioned Processing --- there isn't an interactive graphical front-end --- it's a text editing/result window pair. Another concern is the last time I looked into it I couldn't get the precision necessary --- has that changed?

Probably I should just use Hypernext Studio:

https://tigabyte.com/

but I don't like that it's closed source/very small company (one person?) and not really cross-platform.

Lots of good past HN submissions and discussions on this topic (a topic which is near and dear to my heart! :).

IMHO, there are so many interesting past submissions on this subject that I suggest inspecting the compendium directly:

https://hn.algolia.com/?q=hypercard