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Now we just need Rigtoy, Animtoy and Rendertoy and we'll be able to make beautiful 3D animations in the browser
this website still uses shaders its just a button called materials after clicking the 3 bars in the bottom right of the screen
Unsolicited feedback: I think if rotation decelerated quickly to no velocity instead of instantly stopping when you let go, it would feel more natural.
How is the material defined?
This is cool! @OP, are you the creator of Geoscript? I've never heard about this anywhere else before.
This wowed me in the same way when I saw GLSL for the first time. What is Geoscript??? I love this.
This runs a lot smoother than shadertoy does for me.
Is it possible to create animations using something like Shadertoy's `iTime`?
This is awesome. My current hobby project is getting 3D SDF meshing good enough so that I can use them instead of building out of meshes. I’m starting from marching triangles but it’s very much an open problem. Everything in JS, with the goal of building models in JS.
Help me understand what this is - so it's like Shadertoy but no animation?
Looks kinda like Rust? How similar is this to geometry shaders?
This is fun - and really powerful.

In some way, multicellular lifeforms (like a cherry tree or a human) also have to contain a kind of formulation like this so that they result in the fractals of branches and blood vessels as well as the overall structure.