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I like it. I wish they'd bounce off each other too! - to incentivize getting em into the same zone.
Very Cool and quite fun to play with
How do you win a level?

I trapped the critter with painted lines but when the time expired it said I lost :-(

I just predict their path and draw a very tight circle and they explode in just one or two draws :)
It's easier to keep bisecting the area vs trying to draw a circle.
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Reminds me of the Brandon Sanderson novel, The Rithmatist, where creatures are also trapped in drawn shapes.
Overlapping zigzags quickly trap them. Since ‘trapped’ appears to be determined by the rate of bounces, you just need to divide the area as much as possible.
Resizing the window smaller makes the game a lot simpler.
You can resize the levels to basically zero and instantly win each level
It's giving Qix, a little bit, although the critter's different and the lines are way more freeform.

Bug, I think: the critter definitely can cross some of the paint lines, which was a little unexpected. It slows down but then it's on the other side of it.

I drew a circle around the critter and it was trapped inside it, I didn't win? Did it in 4 strokes
Fun game.

The collision detection seems to have the same problem as the yin yang game that was posted a while ago: The critters sometimes cross the lines. I wonder if the root cause is similar, having to do with this being a browser game?

Nevertheless, fun little game