For a featureless program it appears to be quite featurefull !
Opaque and transparencies, at the same time.
Use opaque color for impasto, or glazing over with transparencies, any process, any time.
Different reflectance behaviour for dense/diluted colors, enjoy the hue shifts as you mix.
Allow different light source and exposure control of the image.
Node-Based Brush Engine
...
> Our Paint is Developed by Wu Yiming and licensed under GNU GPL v3 or later for individuals.
For commercial licensing, customization and technical support, contact Yiming for details.
Is that allowed under GPL V3 to limit commercial use?
As a traditional and digital painter, there is one unique feature that is easy to overlook: the colors are selectable as true pigments.
Painters don't categorize colors using standard terms: red, blue, green etc. Rather they categorize according to pigment. Different pigments (i.e. chemical base to the paint) have different properties.
For example, a Prussian blue appears almost black when applied thickly, but is very chromatic when applied thinly. In contrast, a cobalt blue is pretty much the same however it is applied.
ASAIK, this is the only app that supports this feature out the box.
The digital painting toolset has been pretty much in stasis for years, but this app offers node based brushes! I am very intrigued. Downloading it now.
I looked at the website, but I don’t really get what this is about. Is anyone able to summarize what it means that it’s programmable, or how that sets it apart from other programs?
Interesting that the color management has caveats on both Windows and Linux, but not macOS. Did Apple just do a good job or did everyone else do badly? Also surprised Wayland isn't supported since color management is like, one of The Things that it's supposed to do better than X11 (not that Wayland does anything well)
Since the GUI (or the entire application framework) is fully hand written by myself, it would take some time for its wayland adaptation. However, the way wayland protocol handles everything just makes everything much more complex.
In hind sight I may need to show a message for when this application is running in xwayland and notify the color management quirks to the user.
Hi guys, I'm the developer of Our Paint :D Interesting to see someone posted this on HN again (?) lol
To answer some questions...
- Our Paint is 16 bit per channel (8/128 bit on mobile due to GLES limitation).
- I really didn't implement much stuff other than just straight up painting features, and a cropping/moving feature (able to move stuff 1000px at a time), that's why it's sort of featureless because it lacks a lot of tricks like selection and free transform.
- The "Programmable" is maybe a weird term yeah, I intend it to mean the node based brushes cause it does support branching and looping in the evaluation.
- My site is slow because it's only got like 500KB/s bandwidth otherwise it's pretty expensive. But it works :P
But yeah if you are a lay person who is expecting some similar features from other software you probably are gonna be disappointed because it's not intended to replace other art programs. Our Paint is more like a restriction so you get consistency and creativity when you use it to create images.
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[ 3.4 ms ] story [ 38.8 ms ] threadIs that allowed under GPL V3 to limit commercial use?
https://youtu.be/TW-JlKTlYoI?si=FtHHR1iesDPJlTMD
Painters don't categorize colors using standard terms: red, blue, green etc. Rather they categorize according to pigment. Different pigments (i.e. chemical base to the paint) have different properties.
For example, a Prussian blue appears almost black when applied thickly, but is very chromatic when applied thinly. In contrast, a cobalt blue is pretty much the same however it is applied.
ASAIK, this is the only app that supports this feature out the box.
The digital painting toolset has been pretty much in stasis for years, but this app offers node based brushes! I am very intrigued. Downloading it now.
In hind sight I may need to show a message for when this application is running in xwayland and notify the color management quirks to the user.
not mad at all
It runs on LaMDWiki which seems to be a self-developed Wiki installation that looks a bit like microblogging. Described at https://www.wellobserve.com/index.php?post=20211107011347 Code seems to be available at a Forgejo instance at https://www.wellobserve.com/repositories/chengdulittlea/ but the repo link gives a 500 right now https://www.wellobserve.com/repositories/chengdulittlea/LaMD...
To answer some questions...
- Our Paint is 16 bit per channel (8/128 bit on mobile due to GLES limitation).
- I really didn't implement much stuff other than just straight up painting features, and a cropping/moving feature (able to move stuff 1000px at a time), that's why it's sort of featureless because it lacks a lot of tricks like selection and free transform.
- The "Programmable" is maybe a weird term yeah, I intend it to mean the node based brushes cause it does support branching and looping in the evaluation.
- My site is slow because it's only got like 500KB/s bandwidth otherwise it's pretty expensive. But it works :P
I have _some_ timelapse videos of me painting and drawing stuff using it on my youtube channel. Here: https://www.youtube.com/playlist?list=PLa86QFowwyVRKiUURCyWu...
But yeah if you are a lay person who is expecting some similar features from other software you probably are gonna be disappointed because it's not intended to replace other art programs. Our Paint is more like a restriction so you get consistency and creativity when you use it to create images.
Yiming