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Wow that worked shockingly well on my cheap Moto phone!
Wow, crazy to see this childhood classic load and run seamlessly in my browser. Better than on my old hot wheels pc.
Still remember how my PC was freezing on VC 20 years ago, and now I can play it in a browser in 120 fps. Wild.

Big kudos to https://github.com/SugaryHull/re3/tree/miami on which this is based on. Wholeheartedly agree with authors, every game older than 10 years, and that is not in active development, should be made open source so that community can keep games alive instead of letting them rot.

2003 is 22 years ago. The events in the game take place 16 years in the past.

I feel nostalgic for Vice City the same way people felt nostalgic for the 80s when the game was released.

Wine in the browser would be so interesting for retro software.
I came here hoping to see some technical explanation of what this is. E.g.JavaScript emulation of PS2 version? Recompilation + wasm? Something else entirely?
Crazy! Brought back the summers of my childhood where I mindlessly roamed around the Vice City with my custom MP3 list of songs. For so long, I was stuck on flying the RC helicopter in an abandoned skyscraper level. It has been years, and now I have the itch to try that again!

Thanks to whoever made this possible. There goes my weekend.

This works amazing well. I started playing and just 5 minutes in, I was completely hooked and ended up playing for almost half hour.

It could be that I'm a bit old-school, but this really seemed to confirm that ready to play fun gameplay trumps realistic graphics any day!

Vice City was originally planned as an add-on to GTA III. Development time was 18 months. Incredible that they put out such a great game in so little time.
Links times out, seems the host wasn't ready for the HN traffic!
is this some WASM magic?
Feels pretty smooth on my phone for something that's running in the browser.
this is one of the most impressive thing i've see on HN

how is this done ?? what engine is used ? it feels exactly like the original

also the whole website dos zone seems to have all these browser versions of half life etc ???

how are people making these things and how are they legal ?

so many questions

If you boot the game, it only loads the demo, and it tells you to supply your own game file to play the rest.
> how is this done ?? what engine is used ? it feels exactly like the original

It's most likely using reVC, a reverse-engineering of the original binaries by decompilation, and then built for the web using emscripten, which does a fairly good job making OpenGL code work on WebGL.

My Tomb Raider web build I linked here elsewhere was done the same way (reversing by the amazing people in the TR1X project).

Haven’t tried this yet but I literally just loaded the OG PC version on my steam deck.

The originals are amazing but I have to say for all their faults, the Definitive Editions figured out the camera. For anyone that played the OG versions you were stuck with the “follow cam” unless you had a PC + Mouse

There are QOL mods[0] available for that version to get the camera (and controller in general, and other stuff) working better.

Can't speak to the Deck HW or Steam OS specifically, but the SilentPatch and GInput mods have been working great for me on Proton under Linux Mint.

[0]https://cookieplmonster.github.io/mods/gta-vc/

I'm so old that GTA in 3D still feels new.
I wish all ps2 games were playable and available on such a site
Saw some funny bugs I don't remember from the original, but it looks a lot better.
Web browsers really have come a long way. Will be interesting to see where we'll be in 10 to 20 years.
Sensible Soccer is so true to the original. It's even impossible to quit it!
GTA Vice City was released for iOS devices in 2012, and IIRC it ran pretty well. Not surprising that it runs well with WASM/WebGPU, given the massive increase in GPU performance. I'd imagine that the CPU-bound paths are well-optimized for 2002 Pentiums.
I just re-downloaded Vice City on my iPhone yesterday. It runs well, but the on-screen controls are, well, on-screen controls. That limits how much I actually want to play it.
Which was the GTA where you rode around on a dirtbike out in the california mountains, and there was like bootleggers and stuff.... man i have serious memories of that game
ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN, CJ!