My annoyance is that it sounds like I can't just use Claude Code directly in XCode? I like how Zed does it, it's not perfect, but it works really nicely.
Unfortunately the MCP for external agent tools is flawed at the moment, it returns a format differing from its stated schema. So it doesn't work with OpenCode.
Building castles in the sky while the foundation is rotting away :/ Xcode really needs a couple of years of pure bugfix and optimization releases instead of hype-chasing.
I'm looking forward to trying the SwiftUI preview integration, though from my experience using the xcodebuildmcp and axe tools to let agents run simulators and capture screenshots, expectations will be low. It seemed like the models were capable of identifying issues like "button that should be there is not displayed", but not identifying when the layout is wrong or some element is too big.
So far I find OpenAI’s Codex app to be the right approach for me. I can’t stand AI integrated IDE’s, it creeps me out when code starts changing at a phase that I can’t follow.
Yesterday in few hours I released an update for my mac App that I haven’t been working on for over a year. The update easily performed as expected, did a few small manual touches on the UI and the app just got approved on AppStore(like minutes ago)[0].
This is very good because normally I would not remember much about the code, so doing an update for a long forgotten code becomes huge pain.
Good for Apple but I think I feel most comfortable on Codex app. I think I like having the AI separated from the IDE so I feel in control in the IDE.
I have not been able to switch to Opus 4.5 in XCode. It defaults to Sonnet 4.5 and I couldn't find where to change it (or if it's possible). Anyone know?
This is huge news. Human-in-the-loop development is essential for actual software velocity gains. The current tooling around agent enabled iOS dev leaves a lot to be desired. Every time I work on web-dev tasks I'm jealous of the tooling.
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[ 4.5 ms ] story [ 84.6 ms ] thread> Apple’s Xcode now supports the Claude Agent SDK
https://www.anthropic.com/news/apple-xcode-claude-agent-sdk
Noob question: Does that include local models?
https://developer.apple.com/documentation/xcode/giving-agent...
Yesterday in few hours I released an update for my mac App that I haven’t been working on for over a year. The update easily performed as expected, did a few small manual touches on the UI and the app just got approved on AppStore(like minutes ago)[0].
This is very good because normally I would not remember much about the code, so doing an update for a long forgotten code becomes huge pain.
Good for Apple but I think I feel most comfortable on Codex app. I think I like having the AI separated from the IDE so I feel in control in the IDE.
[0] Codex implemented the functionality demo on the paywall, if you want to see it: https://apps.apple.com/us/app/crystalclear-sound-switcher/id...
"Agentic this", "agentic that"... It's literally just an LLM in a while() loop with some exposed tools.
https://github.com/github/CopilotForXcode
Surprisingly, this version does not require MacOS 26 (Tahoe).
I wonder if they used this internally to write iOS 26? Would explain some things...